Player Matchup

Arachne
Arachne
LMXdeadshot6071
Arachne
Level 79
God Stats
4W - 2L
1,505 SR
Queue Stats
200W - 249L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
Punisher183
Hun Batz
Level 128
God Stats
2W - 1L
1,599 SR
Queue Stats
198W - 239L
1,515 Elo+
Party 2
Athena
Athena
badcompany183
Athena
Level 25
God Stats
4W - 6L
1,323 SR
Queue Stats
10W - 16L
1,375 Elo+
Party 2
Team Averages
Level 77
1,476 SR
1,462 Elo+

VS

Team Averages
Level 49
1,566 SR
1,347 Elo+
Chang'e
Chang'e
DvrthCyn
Chang'e
Level 41
God Stats
69W - 69L
1,514 SR
Queue Stats
109W - 135L
1,352 Elo+
Party 1
Thanatos
Thanatos
InfernalJam338
Thanatos
Level 89
God Stats
39W - 45L
1,494 SR
Queue Stats
171W - 242L
1,334 Elo+
Party 1
Ymir
Ymir
Marcojiraiya
Ymir
Level 17
God Stats
66W - 54L
1,690 SR
Queue Stats
109W - 131L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
11,350
709
13,793
10,803
6,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Punisher183
Hun Batz
17
5 / 1 / 6
11,325
708
18,094
12,817
6,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 1 / 7
10,796
675
6,174
10,632
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DvrthCyn
Chang'e
13
1 / 6 / 1
9,283
580
6,947
14,841
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
15
2 / 4 / 1
10,098
631
7,584
14,694
9,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 3
10,254
641
7,400
18,494
26,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DvrthCyn
Chang'e
1
6
1
0.25
L
Thanatos
2
4
1
0.63
W
6
1
5
8.5
L
0
1
3
1.5
W
Hun Batz
Punisher183
Hun Batz
5
1
6
8
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,061
Damage
21,931
34,252
Taken
48,029
22,890
Mitigated
42,707
9,361
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DvrthCyn
Chang'e
6,947
235
1,444
2,859
14,841
6,865
141
1,771
13,070
32,370
0
L
Thanatos
7,584
1,904
0
5,394
14,694
9,308
0
1,119
13,575
0
32,167
W
13,793
9,545
0
3,880
10,803
6,632
743
4,553
6,250
0
46,717
L
7,400
752
0
1,132
18,494
26,534
94
3,720
14,774
34,968
0
W
Hun Batz
Punisher183
Hun Batz
18,094
4,058
0
3,284
12,817
6,162
533
5,635
7,182
0
48,636
W
6,174
1,501
0
2,197
10,632
10,096
450
4,706
5,926
23,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,471
Gold Earned
29,635
165
Minions Killed
216
7
Camps Cleared
7
967,152
Distance Traveled
821,463
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,283
580
75
5
1
245,139
6
L
Thanatos
10,098
631
69
4
4
302,115
3
W
Arachne
11,350
709
63
4
4
345,257
2
L
Ymir
10,254
641
72
5
2
274,209
3
W
Hun Batz
11,325
708
67
4
3
326,732
2
W
Athena
10,796
675
35
2
0
295,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role