Player Matchup

Geb
Geb
BigUltralord
Geb
Level 18
God Stats
2W - 2L
1,454 SR
Queue Stats
5W - 22L
1,182 Elo+
Party 2
Heimdallr
Heimdallr
HaggyHippo
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
QSev
Baron Samedi
Level 69
God Stats
1W - 2L
1,346 SR
Queue Stats
26W - 54L
1,332 Elo+
Party 2
Gilgamesh
Gilgamesh
SpritelyNut223
Gilgamesh
Level 24
God Stats
1W - 2L
1,586 SR
Queue Stats
16W - 28L
1,337 Elo+
Party 2
Ratatoskr
Ratatoskr
balzindix
Ratatoskr
Level 33
God Stats
2W - 6L
1,397 SR
Queue Stats
39W - 59L
1,417 Elo+
Party 2
Team Averages
Level 45
1,457 SR
1,345 Elo+

VS

Team Averages
Level 76
1,556 SR
1,432 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Ayrxn
Thanatos
Level 101
God Stats
1W - 3L
1,336 SR
Queue Stats
146W - 159L
1,416 Elo+
Party 1
Hel
Hel
HabibiLazy
Hel
Level 82
God Stats
1W - 0L
1,692 SR
Queue Stats
66W - 75L
1,389 Elo+
Party 3
Freya
Freya
Joacxu
Freya
Level 109
God Stats
8W - 4L
1,692 SR
Queue Stats
134W - 122L
1,454 Elo+
Party 3
Neith
Neith
ZetMH
Neith
Level 42
God Stats
4W - 3L
1,560 SR
Queue Stats
87W - 89L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
8,465
446
8,771
17,945
16,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
HaggyHippo
Heimdallr
15
7 / 1 / 2
9,155
482
15,567
15,126
7,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
QSev
Baron Samedi
12
0 / 8 / 3
7,378
388
9,715
15,507
8,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
SpritelyNut223
Gilgamesh
14
0 / 4 / 0
7,404
390
10,378
17,659
15,238
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
balzindix
Ratatoskr
13
2 / 7 / 4
8,147
429
9,385
16,941
7,236
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 0 / 9
9,348
492
13,723
18,704
19,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
Ayrxn
Thanatos
18
10 / 0 / 4
11,432
602
14,089
20,668
12,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 5
9,184
483
8,352
14,546
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Freya
Joacxu
Freya
18
9 / 0 / 6
11,417
601
19,727
17,303
9,434
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
ZetMH
Neith
13
0 / 5 / 5
7,958
419
5,332
10,700
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
10
Kills
23
23
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
9
5.5
W
Thanatos
Ayrxn
Thanatos
10
0
4
12
L
1
3
7
1.5
W
3
5
5
1.1
L
Heimdallr
HaggyHippo
Heimdallr
7
1
2
8
W
Freya
Joacxu
Freya
9
0
6
12
L
Baron Samedi
QSev
Baron Samedi
0
8
3
0.19
L
Gilgamesh
SpritelyNut223
Gilgamesh
0
4
0
0
W
Neith
ZetMH
Neith
0
5
5
0.5
L
Ratatoskr
balzindix
Ratatoskr
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,816
Damage
61,223
83,178
Taken
81,921
54,967
Mitigated
52,950
17,020
Healing
51,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,723
2,356
818
5,977
18,704
19,395
348
7,167
11,537
44,790
0
W
Thanatos
Ayrxn
Thanatos
14,089
3,904
0
19,054
20,668
12,127
0
3,796
16,872
0
105,590
L
8,771
1,765
0
2,185
17,945
16,903
54
8,802
9,143
31,165
0
W
8,352
332
3,442
6,826
14,546
6,941
1,097
3,569
10,977
61,032
0
L
Heimdallr
HaggyHippo
Heimdallr
15,567
8,400
0
5,019
15,126
7,502
613
8,627
6,499
0
75,496
W
Freya
Joacxu
Freya
19,727
6,616
0
12,883
17,303
9,434
1,957
1,448
15,855
93,615
0
L
Baron Samedi
QSev
Baron Samedi
9,715
1,242
788
2,319
15,507
8,088
0
8,356
7,151
51,139
0
L
Gilgamesh
SpritelyNut223
Gilgamesh
10,378
2,772
0
3,424
17,659
15,238
0
9,970
7,689
0
43,477
W
Neith
ZetMH
Neith
5,332
932
0
2,154
10,700
5,053
0
3,079
7,619
0
47,595
L
Ratatoskr
balzindix
Ratatoskr
9,385
2,993
0
3,285
16,941
7,236
0
6,047
10,894
0
51,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,549
Gold Earned
49,339
346
Minions Killed
516
0
Camps Cleared
0
1,789,022
Distance Traveled
1,915,874
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,348
492
59
3
0
383,857
1
W
Thanatos
11,432
602
142
7
0
439,060
4
L
Geb
8,465
446
32
2
0
368,273
3
W
Hel
9,184
483
100
5
0
375,832
0
L
Heimdallr
9,155
482
112
6
0
370,264
2
W
Freya
11,417
601
125
7
0
348,850
3
L
Baron Samedi
7,378
388
57
3
0
316,226
3
L
Gilgamesh
7,404
390
64
3
0
331,163
1
W
Neith
7,958
419
90
5
0
368,275
1
L
Ratatoskr
8,147
429
81
4
0
403,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role