Player Matchup

Atlas
Atlas
BeardyButcher
Atlas
Level 52
God Stats
1W - 1L
1,769 SR
Queue Stats
19W - 29L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
RodThaMartian
Gilgamesh
Level 60
God Stats
7W - 6L
1,470 SR
Queue Stats
51W - 88L
1,173 Elo+
Party 3
Nemesis
Nemesis
blizzythegreat6
Nemesis
Level 17
God Stats
2W - 4L
1,510 SR
Queue Stats
7W - 18L
1,228 Elo+
Party 2
Danzaburou
Danzaburou
hollygroveQ0017
Danzaburou
Level 45
God Stats
13W - 16L
1,294 SR
Queue Stats
46W - 64L
1,118 Elo+
Party 3
Olorun
Olorun
racimmaloum
Olorun
Level 41
God Stats
8W - 10L
1,468 SR
Queue Stats
90W - 118L
1,275 Elo+
Solo
Team Averages
Level 43
1,502 SR
1,218 Elo+

VS

Team Averages
Level 64
1,427 SR
1,291 Elo+
Ullr
Ullr
ChrisxOblivion
Ullr
Level 115
God Stats
25W - 35L
1,379 SR
Queue Stats
522W - 606L
1,296 Elo+
Solo
Sun Wukong
Sun Wukong
DeepFryedNoob
Sun Wukong
Level 35
God Stats
5W - 4L
1,500 SR
Queue Stats
113W - 99L
1,380 Elo+
Solo
Rama
Rama
G-raww14
Rama
Level 64
God Stats
4W - 2L
1,288 SR
Queue Stats
131W - 148L
1,199 Elo+
Solo
Hera
Hera
RPR Thanatos
Hera
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 34L
1,287 Elo+
Party 1
Thanatos
Thanatos
SLAP Dark
Thanatos
Level 24
God Stats
21W - 11L
1,467 SR
Queue Stats
42W - 32L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,745
431
2,255
9,102
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
RodThaMartian
Gilgamesh
8
0 / 2 / 0
5,220
475
2,802
5,222
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 1
5,618
511
1,783
7,681
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
hollygroveQ0017
Danzaburou
8
0 / 4 / 0
4,692
427
1,657
6,904
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
10
2 / 5 / 1
5,900
536
4,943
9,749
3,497
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 5
6,217
565
4,474
3,908
1,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
DeepFryedNoob
Sun Wukong
10
0 / 0 / 0
6,037
549
1,396
4,758
2,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
10
2 / 3 / 0
6,140
558
3,741
6,792
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
6 / 0 / 5
6,502
591
7,356
4,856
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SLAP Dark
Thanatos
10
5 / 1 / 3
6,270
570
4,075
6,931
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
18
18
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
5
0
5
7.5
W
Sun Wukong
DeepFryedNoob
Sun Wukong
0
0
0
0
W
Rama
2
3
0
0.67
W
6
0
5
8.5
L
Gilgamesh
RodThaMartian
Gilgamesh
0
2
0
0
W
Thanatos
SLAP Dark
Thanatos
5
1
3
6.5
L
1
3
1
0.5
L
Danzaburou
hollygroveQ0017
Danzaburou
0
4
0
0
L
Olorun
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,440
Damage
21,042
38,658
Taken
27,245
15,936
Mitigated
11,090
5,920
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,255
995
0
1,090
9,102
5,955
0
3,912
5,190
10,706
0
W
4,474
1,942
0
1,132
3,908
1,480
933
1,138
2,770
0
25,889
W
Sun Wukong
DeepFryedNoob
Sun Wukong
1,396
174
0
1,446
4,758
2,108
0
0
4,758
0
36,186
W
Rama
3,741
3,522
0
2,383
6,792
2,926
540
4,462
2,330
0
34,241
W
7,356
2,581
71
1,743
4,856
1,469
860
1,404
3,452
36,039
0
L
Gilgamesh
RodThaMartian
Gilgamesh
2,802
763
0
1,335
5,222
1,875
0
0
5,222
0
24,188
W
Thanatos
SLAP Dark
Thanatos
4,075
1,367
0
7,105
6,931
3,107
0
194
6,737
0
35,232
L
1,783
946
0
620
7,681
2,417
0
491
7,190
0
28,284
L
Danzaburou
hollygroveQ0017
Danzaburou
1,657
833
0
711
6,904
2,192
0
2,278
4,626
0
24,155
L
Olorun
4,943
2,473
0
2,164
9,749
3,497
1,422
675
9,074
34,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,175
Gold Earned
31,166
214
Minions Killed
266
0
Camps Cleared
0
1,042,999
Distance Traveled
1,016,133
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,745
431
16
1
0
233,849
0
W
Ullr
6,217
565
38
3
0
198,561
0
W
Sun Wukong
6,037
549
68
6
0
220,058
2
W
Rama
6,140
558
53
5
0
147,913
0
W
Hera
6,502
591
54
5
0
195,759
4
L
Gilgamesh
5,220
475
56
5
0
234,724
0
W
Thanatos
6,270
570
53
5
0
253,842
1
L
Nemesis
5,618
511
59
5
0
244,837
3
L
Danzaburou
4,692
427
31
3
0
168,327
0
L
Olorun
5,900
536
52
5
0
161,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role