Player Matchup

Ares
Ares
CIDBRIAN
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,111 Elo+
Party 2
Baron Samedi
Baron Samedi
Car0lin4SRT4
Baron Samedi
Level 86
God Stats
18W - 2L
1,778 SR
Queue Stats
80W - 64L
1,513 Elo+
Party 4
Neith
Neith
ElateEDDIE
Neith
Level 89
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 8L
1,111 Elo+
Party 2
Sun Wukong
Sun Wukong
PANTHERSFAN2580
Sun Wukong
Level 107
God Stats
14W - 7L
1,615 SR
Queue Stats
155W - 139L
1,498 Elo+
Party 4
Kali
Kali
Spiccy5098
Kali
Level 82
God Stats
7W - 1L
1,758 SR
Queue Stats
212W - 185L
1,466 Elo+
Solo
Team Averages
Level 94
1,590 SR
1,340 Elo+

VS

Team Averages
Level 108
1,555 SR
1,473 Elo+
Artio
Artio
 
Artio
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Depravity
Vamana
Level 95
God Stats
0W - 1L
1,579 SR
Queue Stats
210W - 224L
1,468 Elo+
Party 1
Lancelot
Lancelot
Kingdebane
Lancelot
Level 89
God Stats
3W - 6L
1,382 SR
Queue Stats
189W - 189L
1,465 Elo+
Party 1
Xbalanque
Xbalanque
Souchihiro
Xbalanque
Level 142
God Stats
10W - 5L
1,752 SR
Queue Stats
184W - 178L
1,504 Elo+
Party 3
Hades
Hades
jukkapalacios
Hades
Level 147
God Stats
8W - 4L
1,561 SR
Queue Stats
258W - 269L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 1 / 4
8,766
487
8,693
13,280
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Car0lin4SRT4
Baron Samedi
13
0 / 7 / 5
8,543
475
10,169
14,608
7,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
3 / 1 / 3
9,517
529
6,786
7,944
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
PANTHERSFAN2580
Sun Wukong
17
8 / 0 / 3
10,621
590
16,071
16,169
13,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 1 / 7
11,368
632
16,435
15,521
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 6 / 3
6,768
376
3,477
16,727
14,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Depravity
Vamana
12
1 / 5 / 0
7,098
394
5,252
17,362
10,660
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Kingdebane
Lancelot
11
0 / 4 / 2
7,194
400
6,880
16,033
6,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
Souchihiro
Xbalanque
15
3 / 2 / 0
9,444
525
8,847
13,223
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 4 / 3
9,934
552
12,822
18,587
10,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
10
10
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
6
3
0.42
W
Ares
3
1
4
5
W
Baron Samedi
Car0lin4SRT4
Baron Samedi
0
7
5
0.36
L
Vamana
Depravity
Vamana
1
5
0
0.2
W
Neith
3
1
3
4.5
L
Lancelot
Kingdebane
Lancelot
0
4
2
0.25
W
Sun Wukong
PANTHERSFAN2580
Sun Wukong
8
0
3
9.5
L
Xbalanque
Souchihiro
Xbalanque
3
2
0
1.5
W
7
1
7
10.5
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,154
Damage
37,278
67,522
Taken
81,932
45,840
Mitigated
48,746
23,382
Healing
26,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,477
418
881
3,766
16,727
14,990
338
5,308
11,419
21,421
0
W
Ares
8,693
612
0
2,059
13,280
13,110
59
2,063
11,035
30,649
0
W
Baron Samedi
Car0lin4SRT4
Baron Samedi
10,169
1,143
348
2,910
14,608
7,380
170
9,319
5,204
65,295
0
L
Vamana
Depravity
Vamana
5,252
2,213
0
4,113
17,362
10,660
0
1,373
15,989
0
37,847
W
Neith
6,786
1,960
0
2,449
7,944
3,675
0
1,093
6,666
0
66,782
L
Lancelot
Kingdebane
Lancelot
6,880
1,884
0
3,816
16,033
6,852
0
1,531
14,502
0
46,661
W
Sun Wukong
PANTHERSFAN2580
Sun Wukong
16,071
2,902
0
8,926
16,169
13,916
0
1,870
14,233
35
83,251
L
Xbalanque
Souchihiro
Xbalanque
8,847
2,471
0
4,645
13,223
5,828
3,942
2,544
10,679
0
83,666
W
16,435
10,631
0
6,690
15,521
7,759
0
2,035
13,420
0
92,118
L
12,822
376
608
8,607
18,587
10,416
0
9,341
9,246
84,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,815
Gold Earned
40,438
514
Minions Killed
447
0
Camps Cleared
0
1,610,157
Distance Traveled
1,548,689
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,768
376
25
1
0
306,589
3
W
Ares
8,766
487
35
2
0
353,513
6
W
Baron Samedi
8,543
475
90
5
0
245,836
2
L
Vamana
7,098
394
54
3
0
293,147
0
W
Neith
9,517
529
113
6
0
302,365
3
L
Lancelot
7,194
400
73
4
0
347,745
0
W
Sun Wukong
10,621
590
141
8
0
311,357
6
L
Xbalanque
9,444
525
139
8
0
299,735
6
W
Kali
11,368
632
135
8
0
397,086
5
L
Hades
9,934
552
156
9
0
301,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role