Player Matchup

Neith
Neith
HuanghouSaku
Neith
Level 101
God Stats
60W - 56L
1,502 SR
Queue Stats
134W - 129L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
II iOzone II
Baron Samedi
Level 128
God Stats
6W - 6L
1,567 SR
Queue Stats
391W - 435L
1,464 Elo+
Solo
Sobek
Sobek
TheSeakow
Sobek
Level 103
God Stats
2W - 3L
1,204 SR
Queue Stats
149W - 135L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
TwiztedFate
Sun Wukong
Level 22
God Stats
2W - 3L
1,823 SR
Queue Stats
4W - 15L
1,179 Elo+
Party 1
Nu Wa
Nu Wa
rukytai
Nu Wa
Level 136
God Stats
9W - 7L
1,645 SR
Queue Stats
23W - 35L
1,402 Elo+
Solo
Team Averages
Level 98
1,548 SR
1,399 Elo+

VS

Team Averages
Level 85
1,645 SR
1,441 Elo+
Hera
Hera
C_Got_Game
Hera
Level 65
God Stats
17W - 16L
1,721 SR
Queue Stats
250W - 287L
1,411 Elo+
Solo
Ganesha
Ganesha
Leopeña777
Ganesha
Level 119
God Stats
25W - 15L
1,601 SR
Queue Stats
614W - 670L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
MountainFamily
Gilgamesh
Level 103
God Stats
12W - 6L
1,692 SR
Queue Stats
76W - 58L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
RxIvanG
Ao Kuang
Level 34
God Stats
12W - 9L
1,580 SR
Queue Stats
99W - 129L
1,396 Elo+
Party 2
Ullr
Ullr
RxJuanMZ
Ullr
Level 106
God Stats
1W - 2L
1,632 SR
Queue Stats
242W - 269L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
11,204
1,019
10,835
9,387
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
II iOzone II
Baron Samedi
15
2 / 7 / 2
10,817
983
17,575
20,389
10,458
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
TheSeakow
Sobek
15
0 / 0 / 3
10,590
963
9,950
14,336
19,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
TwiztedFate
Sun Wukong
15
0 / 6 / 3
9,875
898
6,439
18,041
14,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
rukytai
Nu Wa
16
0 / 3 / 3
10,333
939
14,977
10,811
4,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

166

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 6
12,264
1,115
16,739
4,483
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Leopeña777
Ganesha
17
0 / 1 / 14
11,252
1,023
9,941
16,516
19,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
MountainFamily
Gilgamesh
17
3 / 1 / 12
12,090
1,099
15,176
21,624
23,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
RxIvanG
Ao Kuang
17
4 / 2 / 9
11,361
1,033
12,520
16,703
8,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
17
3 / 0 / 10
11,414
1,038
15,012
10,644
6,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
4
Kills
17
17
Deaths
4
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
2
1
1
2.5
L
Baron Samedi
II iOzone II
Baron Samedi
2
7
2
0.43
W
Ganesha
Leopeña777
Ganesha
0
1
14
7
W
Gilgamesh
MountainFamily
Gilgamesh
3
1
12
9
W
Ao Kuang
RxIvanG
Ao Kuang
4
2
9
4.25
W
Ullr
3
0
10
8
L
Sobek
TheSeakow
Sobek
0
0
3
1.5
L
Sun Wukong
TwiztedFate
Sun Wukong
0
6
3
0.25
L
Nu Wa
rukytai
Nu Wa
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,776
Damage
69,388
72,964
Taken
69,970
52,618
Mitigated
60,971
13,822
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,739
3,891
0
19
4,483
2,676
0
2,588
1,895
35,660
0
L
10,835
4,707
0
2,946
9,387
3,928
0
3,457
5,868
10
45,478
L
Baron Samedi
II iOzone II
Baron Samedi
17,575
1,284
3,047
2,556
20,389
10,458
0
11,286
8,826
31,237
0
W
Ganesha
Leopeña777
Ganesha
9,941
1,006
1,356
1,112
16,516
19,967
0
9,606
6,910
25,426
0
W
Gilgamesh
MountainFamily
Gilgamesh
15,176
5,537
3,437
3,098
21,624
23,921
0
12,027
8,283
0
35,648
W
Ao Kuang
RxIvanG
Ao Kuang
12,520
4,858
0
4,184
16,703
8,396
0
11,299
5,404
20,902
3,295
W
Ullr
15,012
9,574
0
3,545
10,644
6,011
0
6,982
3,662
0
55,001
L
Sobek
TheSeakow
Sobek
9,950
1,397
0
3,297
14,336
19,503
0
5,665
8,425
18,793
0
L
Sun Wukong
TwiztedFate
Sun Wukong
6,439
1,521
0
792
18,041
14,182
0
11,139
6,618
0
11,840
L
Nu Wa
rukytai
Nu Wa
14,977
4,938
177
1,007
10,811
4,547
0
5,572
5,201
41,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,819
Gold Earned
58,381
191
Minions Killed
250
4
Camps Cleared
10
953,837
Distance Traveled
1,131,763
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,264
1,115
53
5
2
220,446
0
L
Neith
11,204
1,019
81
7
0
157,208
0
L
Baron Samedi
10,817
983
29
3
1
204,041
1
W
Ganesha
11,252
1,023
3
0
0
209,748
2
W
Gilgamesh
12,090
1,099
46
4
2
256,071
1
W
Ao Kuang
11,361
1,033
29
3
5
229,774
0
W
Ullr
11,414
1,038
119
11
1
215,724
0
L
Sobek
10,590
963
10
1
0
237,567
0
L
Sun Wukong
9,875
898
19
2
2
165,404
0
L
Nu Wa
10,333
939
52
5
1
189,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role