Player Matchup

Eset
Eset
Complex High
Eset
Level 100
God Stats
3W - 1L
1,704 SR
Queue Stats
35W - 42L
1,371 Elo+
Party 1
Xing Tian
Xing Tian
K 2 the E
Xing Tian
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,386 Elo+
Party 1
Nemesis
Nemesis
MATIASTRONCHA
Nemesis
Level 155
God Stats
2W - 6L
1,412 SR
Queue Stats
379W - 402L
1,415 Elo+
Solo
Agni
Agni
Pitsnake55
Agni
Level 143
God Stats
1W - 1L
1,246 SR
Queue Stats
126W - 131L
1,494 Elo+
Party 1
Amaterasu
Amaterasu
Viper11tc
Amaterasu
Level 156
God Stats
2W - 1L
1,832 SR
Queue Stats
201W - 168L
1,595 Elo+
Party 1
Team Averages
Level 127
1,539 SR
1,452 Elo+

VS

Team Averages
Level 75
1,455 SR
1,510 Elo+
Nox
Nox
ANEZBAS
Nox
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,339 Elo+
Solo
Ullr
Ullr
D14M0NDxDR4G0N
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Im DannyA
Kukulkan
Level 87
God Stats
1W - 2L
1,610 SR
Queue Stats
155W - 157L
1,487 Elo+
Solo
Cthulhu
Cthulhu
ShamaLamaEndMe
Cthulhu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Set
Set
oRizaDon
Set
Level 129
God Stats
0W - 1L
1,167 SR
Queue Stats
19W - 17L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 11
8,730
728
5,226
9,807
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
K 2 the E
Xing Tian
14
2 / 2 / 10
8,832
736
4,234
16,553
18,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
17
8 / 0 / 10
9,928
827
9,822
8,173
4,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 2 / 8
9,619
802
15,420
9,251
4,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Viper11tc
Amaterasu
14
3 / 3 / 13
9,311
776
8,773
20,152
18,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
1 / 2 / 5
8,311
693
5,904
5,762
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 2
7,335
611
4,482
8,187
4,155
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Im DannyA
Kukulkan
13
1 / 6 / 4
7,467
622
10,236
9,253
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 3 / 4
7,474
623
8,277
10,221
9,515
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 7 / 1
7,452
621
8,208
12,323
7,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
22
Kills
6
7
Deaths
22
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
1
2
5
1.75
W
1
0
11
6.5
L
1
4
2
0.5
L
Kukulkan
Im DannyA
Kukulkan
1
6
4
0.5
W
Xing Tian
K 2 the E
Xing Tian
2
2
10
3.5
W
Nemesis
8
0
10
13
W
8
2
8
6
L
1
3
4
1
W
Amaterasu
Viper11tc
Amaterasu
3
3
13
3.17
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,475
Damage
37,107
63,936
Taken
45,746
49,988
Mitigated
28,115
20,396
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
5,904
76
613
806
5,762
3,087
0
3,020
2,742
19,476
0
W
5,226
491
2,340
1,440
9,807
4,800
642
6,123
3,684
21,319
0
L
4,482
1,280
127
464
8,187
4,155
0
5,057
3,130
0
8,539
L
Kukulkan
Im DannyA
Kukulkan
10,236
533
665
630
9,253
4,312
0
4,518
4,735
22,759
0
W
Xing Tian
K 2 the E
Xing Tian
4,234
594
901
1,908
16,553
18,122
32
6,094
10,459
10,719
0
W
Nemesis
9,822
656
1,444
442
8,173
4,382
413
2,487
5,686
0
18,573
W
15,420
633
777
596
9,251
4,543
590
3,346
5,905
32,400
0
L
8,277
402
539
2,038
10,221
9,515
0
6,148
4,073
15,338
0
W
Amaterasu
Viper11tc
Amaterasu
8,773
2,474
3,416
7,132
20,152
18,141
37
6,367
13,785
0
12,945
L
8,208
2,614
884
1,345
12,323
7,046
0
6,137
6,186
0
14,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,420
Gold Earned
38,039
126
Minions Killed
95
0
Camps Cleared
0
1,179,448
Distance Traveled
1,043,230
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,311
693
34
3
0
198,899
0
W
Eset
8,730
728
40
3
0
238,250
0
L
Ullr
7,335
611
7
1
0
203,793
0
L
Kukulkan
7,467
622
24
2
0
212,956
0
W
Xing Tian
8,832
736
10
1
0
226,278
0
W
Nemesis
9,928
827
32
3
0
257,489
6
W
Agni
9,619
802
37
3
0
201,803
3
L
Cthulhu
7,474
623
10
1
0
237,961
3
W
Amaterasu
9,311
776
7
1
0
255,628
5
L
Set
7,452
621
20
2
0
189,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role