Player Matchup

Ymir
Ymir
Derek 615
Ymir
Level 68
God Stats
4W - 3L
1,525 SR
Queue Stats
22W - 48L
1,309 Elo+
Party 3
Charybdis
Charybdis
Nutm3g25
Charybdis
Level 124
God Stats
14W - 11L
1,541 SR
Queue Stats
206W - 243L
1,384 Elo+
Party 2
Thanatos
Thanatos
Pritesh10
Thanatos
Level 22
God Stats
1W - 2L
1,692 SR
Queue Stats
21W - 46L
1,319 Elo+
Party 3
Vulcan
Vulcan
The Handicaust
Vulcan
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 2
Cerberus
Cerberus
XxF1SHxX5
Cerberus
Level 125
God Stats
9W - 16L
1,379 SR
Queue Stats
165W - 184L
1,407 Elo+
Party 2
Team Averages
Level 78
1,527 SR
1,333 Elo+

VS

Team Averages
Level 88
1,489 SR
1,436 Elo+
Jormungandr
Jormungandr
BMASTER72409
Jormungandr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,388 Elo+
Party 4
Gilgamesh
Gilgamesh
HOT CINNAMON76
Gilgamesh
Level 95
God Stats
1W - 0L
1,290 SR
Queue Stats
34W - 34L
1,446 Elo+
Party 4
Skadi
Skadi
MattyIce88
Skadi
Level 67
God Stats
39W - 27L
1,617 SR
Queue Stats
223W - 223L
1,444 Elo+
Party 1
Ra
Ra
Tomm Ganks
Ra
Level 109
God Stats
36W - 30L
1,604 SR
Queue Stats
338W - 365L
1,461 Elo+
Party 1
Neith
Neith
mathwiz3000
Neith
Level 48
God Stats
10W - 8L
1,435 SR
Queue Stats
17W - 20L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 1 / 0
4,773
477
1,203
6,749
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Nutm3g25
Charybdis
8
1 / 1 / 0
5,087
509
1,998
7,068
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Pritesh10
Thanatos
6
0 / 0 / 0
4,393
439
0
5,046
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
4,812
481
2,049
5,170
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
XxF1SHxX5
Cerberus
9
2 / 1 / 0
5,535
554
4,010
8,469
4,998
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BMASTER72409
Jormungandr
9
1 / 1 / 1
5,873
587
3,537
4,626
2,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
HOT CINNAMON76
Gilgamesh
9
0 / 0 / 1
5,412
541
1,452
5,178
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
10
1 / 2 / 0
6,253
625
5,321
4,486
1,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 2
6,510
651
2,606
4,999
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 1
5,584
558
5,645
2,787
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
5
5
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BMASTER72409
Jormungandr
1
1
1
1.5
L
Ymir
0
1
0
0
W
Gilgamesh
HOT CINNAMON76
Gilgamesh
0
0
1
0.5
W
Skadi
1
2
0
0.5
L
Charybdis
Nutm3g25
Charybdis
1
1
0
1
L
Thanatos
Pritesh10
Thanatos
0
0
0
0
L
0
2
0
0
W
1
0
2
2
L
Cerberus
XxF1SHxX5
Cerberus
2
1
0
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,260
Damage
18,561
32,502
Taken
22,076
15,011
Mitigated
8,650
10,202
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BMASTER72409
Jormungandr
3,537
614
0
1,089
4,626
2,236
63
976
3,650
27,089
0
L
Ymir
1,203
232
0
586
6,749
4,345
0
2,075
4,674
13,060
0
W
Gilgamesh
HOT CINNAMON76
Gilgamesh
1,452
146
0
2,409
5,178
2,558
0
545
4,613
0
34,946
W
Skadi
5,321
2,588
0
608
4,486
1,176
1,206
2,924
1,562
0
39,444
L
Charybdis
Nutm3g25
Charybdis
1,998
1,206
0
3,218
7,068
2,196
0
1,462
5,606
0
32,333
L
Thanatos
Pritesh10
Thanatos
0
0
0
3,269
5,046
1,512
0
0
5,046
0
21,898
L
2,049
141
0
750
5,170
1,960
136
2,456
2,714
27,925
0
W
2,606
112
111
1,832
4,999
1,809
966
2,328
2,429
47,918
0
L
Cerberus
XxF1SHxX5
Cerberus
4,010
177
0
2,379
8,469
4,998
0
150
8,319
35,695
0
W
5,645
2,524
0
938
2,787
871
1,219
227
2,560
0
30,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,600
Gold Earned
29,632
243
Minions Killed
346
0
Camps Cleared
0
842,960
Distance Traveled
968,073
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,873
587
49
5
0
194,093
2
L
Ymir
4,773
477
19
2
0
193,816
2
W
Gilgamesh
5,412
541
65
7
0
214,729
3
W
Skadi
6,253
625
81
8
0
188,487
2
L
Charybdis
5,087
509
66
7
0
150,389
2
L
Thanatos
4,393
439
38
4
0
119,991
0
L
Vulcan
4,812
481
47
5
0
182,089
2
W
Ra
6,510
651
102
10
0
197,891
3
L
Cerberus
5,535
554
73
7
0
196,675
0
W
Neith
5,584
558
49
5
0
172,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role