Player Matchup

Apollo
Apollo
DEAGLE920
Apollo
Level 129
God Stats
2W - 5L
1,136 SR
Queue Stats
161W - 165L
1,424 Elo+
Solo
Sol
Sol
JustDontMuteMe2
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,335 Elo+
Party 2
Vamana
Vamana
JustWayBetter2
Vamana
Level 111
God Stats
0W - 1L
1,371 SR
Queue Stats
27W - 26L
1,308 Elo+
Party 2
Bakasura
Bakasura
Justhungry2
Bakasura
Level 35
God Stats
0W - 1L
1,250 SR
Queue Stats
40W - 39L
1,350 Elo+
Party 2
Fenrir
Fenrir
scaryguy86
Fenrir
Level 126
God Stats
0W - 1L
1,296 SR
Queue Stats
21W - 32L
1,086 Elo+
Solo
Team Averages
Level 89
1,310 SR
1,301 Elo+

VS

Team Averages
Level 64
1,367 SR
1,239 Elo+
Hun Batz
Hun Batz
Billy27
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,207 Elo+
Solo
Nemesis
Nemesis
Daddy Derky
Nemesis
Level 40
God Stats
1W - 1L
1,260 SR
Queue Stats
88W - 115L
1,293 Elo+
Solo
Hera
Hera
PeculiarGoblin
Hera
Level 49
God Stats
1W - 1L
1,232 SR
Queue Stats
8W - 17L
1,167 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dinkleberg772
Tsukuyomi
Level 28
God Stats
1W - 1L
1,273 SR
Queue Stats
10W - 24L
1,158 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
firewind4
Ah Muzen Cab
Level 95
God Stats
2W - 0L
1,567 SR
Queue Stats
43W - 30L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DEAGLE920
Apollo
15
2 / 13 / 8
10,783
634
8,369
22,232
8,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 5 / 12
12,334
726
17,741
19,412
8,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 5 / 10
14,337
843
19,018
28,535
26,536
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Justhungry2
Bakasura
17
4 / 10 / 12
11,474
675
5,375
20,645
11,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
scaryguy86
Fenrir
16
3 / 9 / 10
11,243
661
9,229
18,532
8,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Billy27
Hun Batz
19
8 / 3 / 17
13,040
767
9,037
14,612
7,190
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Daddy Derky
Nemesis
20
9 / 5 / 19
12,612
742
17,077
17,100
12,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 4 / 23
13,708
806
19,503
14,760
7,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
dinkleberg772
Tsukuyomi
18
7 / 8 / 24
12,386
729
17,974
20,087
9,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
firewind4
Ah Muzen Cab
20
12 / 4 / 21
13,533
796
34,969
16,876
9,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
146
23
Kills
42
42
Deaths
24
52
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Billy27
Hun Batz
8
3
17
5.5
L
Apollo
DEAGLE920
Apollo
2
13
8
0.46
W
Nemesis
Daddy Derky
Nemesis
9
5
19
3.7
L
4
5
12
2
L
10
5
10
3
L
Bakasura
Justhungry2
Bakasura
4
10
12
1
W
6
4
23
4.38
W
Tsukuyomi
dinkleberg772
Tsukuyomi
7
8
24
2.38
W
Ah Muzen Cab
firewind4
Ah Muzen Cab
12
4
21
5.63
L
Fenrir
scaryguy86
Fenrir
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,732
Damage
98,560
109,356
Taken
83,435
64,361
Mitigated
46,249
33,233
Healing
29,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Billy27
Hun Batz
9,037
778
539
4,215
14,612
7,190
2,217
1,448
12,234
0
31,662
L
Apollo
DEAGLE920
Apollo
8,369
3,917
1,064
2,427
22,232
8,691
1,618
4,894
16,719
0
18,283
W
Nemesis
Daddy Derky
Nemesis
17,077
6,466
2,165
4,182
17,100
12,703
1,209
3,520
11,207
0
23,118
L
17,741
3,302
16
6,753
19,412
8,936
1,674
1,574
17,606
45,321
0
L
19,018
11,296
3,652
11,902
28,535
26,536
695
5,985
21,078
0
49,614
L
Bakasura
Justhungry2
Bakasura
5,375
3,613
831
2,219
20,645
11,343
0
2,978
17,248
0
7,721
W
19,503
6,248
1,671
3,584
14,760
7,316
1,583
3,243
11,447
46,106
0
W
Tsukuyomi
dinkleberg772
Tsukuyomi
17,974
4,731
377
4,824
20,087
9,681
637
5,847
14,130
0
28,338
W
Ah Muzen Cab
firewind4
Ah Muzen Cab
34,969
19,323
942
6,867
16,876
9,359
2,096
3,683
13,098
110
56,861
L
Fenrir
scaryguy86
Fenrir
9,229
1,545
1,992
2,377
18,532
8,855
681
2,484
15,893
0
14,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,171
Gold Earned
65,279
159
Minions Killed
175
0
Camps Cleared
0
1,387,158
Distance Traveled
1,532,597
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,040
767
31
2
0
313,667
0
L
Apollo
10,783
634
30
2
0
243,894
0
W
Nemesis
12,612
742
13
1
0
319,583
3
L
Sol
12,334
726
54
3
0
278,519
0
L
Vamana
14,337
843
50
3
0
309,431
1
L
Bakasura
11,474
675
17
1
0
268,580
0
W
Hera
13,708
806
71
4
0
278,242
0
W
Tsukuyomi
12,386
729
16
1
0
339,832
0
W
Ah Muzen Cab
13,533
796
44
3
0
281,273
0
L
Fenrir
11,243
661
8
0
0
286,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role