Player Matchup

Cthulhu
Cthulhu
ArturoDxD
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,265 Elo+
Party 2
Kukulkan
Kukulkan
JulioErnesto
Kukulkan
Level 4
God Stats
0W - 2L
1,169 SR
Queue Stats
0W - 5L
1,031 Elo+
Party 2
Thor
Thor
PhantomZero21
Thor
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,190 Elo+
Party 2
Team Averages
Level 26
1,390 SR
1,162 Elo+

VS

Team Averages
Level 103
1,416 SR
1,598 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Howler3164
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,653 Elo+
Party 1
Chaac
Chaac
tormento13
Chaac
Level 145
God Stats
1W - 3L
1,249 SR
Queue Stats
210W - 201L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArturoDxD
Cthulhu
9
1 / 11 / 1
6,856
686
4,755
21,748
15,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
JulioErnesto
Kukulkan
9
0 / 10 / 2
5,951
595
2,670
14,732
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 11 / 2
5,959
596
3,166
17,778
6,072
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
20 / 0 / 11
10,234
1,023
28,995
9,449
4,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 2 / 21
8,971
897
12,113
6,237
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
13
6 / 0 / 19
9,036
904
7,736
11,503
7,567
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
83
1
Kills
32
32
Deaths
2
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
20
0
11
25.5
L
Cthulhu
ArturoDxD
Cthulhu
1
11
1
0.14
W
6
2
21
8.25
L
Kukulkan
JulioErnesto
Kukulkan
0
10
2
0.1
L
0
11
2
0.09
W
Chaac
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,591
Damage
48,844
54,258
Taken
27,189
26,361
Mitigated
14,396
766
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
28,995
16,380
0
900
9,449
4,257
1,417
3,835
5,614
0
51,858
L
Cthulhu
ArturoDxD
Cthulhu
4,755
324
63
293
21,748
15,319
0
4,622
17,126
9,110
0
W
12,113
976
249
1,252
6,237
2,572
539
1,457
4,780
26,345
0
L
Kukulkan
JulioErnesto
Kukulkan
2,670
809
0
160
14,732
4,970
0
2,781
11,951
12,841
0
L
3,166
356
0
250
17,778
6,072
0
4,710
13,068
0
12,115
W
Chaac
7,736
1,541
0
5,048
11,503
7,567
393
2,542
8,791
0
26,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,766
Gold Earned
28,241
32
Minions Killed
118
1
Camps Cleared
7
429,121
Distance Traveled
600,719
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,234
1,023
60
6
3
207,318
1
L
Cthulhu
6,856
686
5
1
1
131,650
3
W
Eset
8,971
897
22
2
0
177,722
3
L
Kukulkan
5,951
595
14
1
0
144,128
0
L
Thor
5,959
596
13
1
0
153,343
5
W
Chaac
9,036
904
36
4
4
215,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role