Player Matchup

Odin
Odin
BloodMist Hanma
Odin
Level 147
God Stats
20W - 12L
1,653 SR
Queue Stats
848W - 493L
1,558 Elo+
Party 2
Vulcan
Vulcan
SelectiveSteam
Vulcan
Level 122
God Stats
21W - 29L
1,477 SR
Queue Stats
63W - 97L
1,342 Elo+
Party 2
Ravana
Ravana
TheVileGrimKing
Ravana
Level 132
God Stats
1W - 2L
1,342 SR
Queue Stats
91W - 118L
1,341 Elo+
Solo
Team Averages
Level 134
1,491 SR
1,414 Elo+

VS

Team Averages
Level 102
1,416 SR
1,300 Elo+
Atlas
Atlas
LargieLittles11
Atlas
Level 65
God Stats
45W - 53L
1,445 SR
Queue Stats
134W - 234L
1,292 Elo+
Party 1
Zeus
Zeus
MACcheezie
Zeus
Level 82
God Stats
27W - 46L
1,362 SR
Queue Stats
173W - 322L
1,248 Elo+
Party 1
Danzaburou
Danzaburou
Skywalker134
Danzaburou
Level 159
God Stats
17W - 28L
1,441 SR
Queue Stats
94W - 133L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
9,195
766
9,879
12,407
11,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 0 / 6
9,013
751
10,436
7,513
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 4 / 7
9,723
810
9,660
11,732
5,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,912
743
4,963
15,891
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 3 / 1
7,603
634
8,198
5,976
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Skywalker134
Danzaburou
10
1 / 7 / 2
7,413
618
6,613
12,613
4,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
4
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
2
3
1
0.83
L
1
3
1
0.5
W
3
0
6
6
L
Danzaburou
Skywalker134
Danzaburou
1
7
2
0.29
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,975
Damage
19,774
31,652
Taken
34,480
20,153
Mitigated
20,810
7,702
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,879
2,165
0
2,201
12,407
11,082
456
5,654
6,753
0
24,771
L
4,963
1,893
164
2,046
15,891
14,104
0
6,482
9,174
21,034
0
L
8,198
766
65
43
5,976
2,269
0
1,488
4,404
27,986
0
W
10,436
4,693
0
1,946
7,513
3,263
435
3,808
3,705
41,523
0
L
Danzaburou
Skywalker134
Danzaburou
6,613
2,202
0
742
12,613
4,437
0
2,647
9,776
0
18,642
W
9,660
2,717
860
2,695
11,732
5,808
1,514
4,388
7,344
0
35,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
23,928
145
Minions Killed
106
7
Camps Cleared
4
750,709
Distance Traveled
578,402
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,195
766
30
3
3
248,171
1
L
Atlas
8,912
743
31
3
2
218,521
0
L
Zeus
7,603
634
47
4
2
182,991
1
W
Vulcan
9,013
751
65
5
1
243,594
3
L
Danzaburou
7,413
618
28
2
0
176,890
6
W
Ravana
9,723
810
50
4
3
258,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role