Player Matchup

Nox
Nox
Fabrds00
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,413 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ITKNought
Ah Muzen Cab
Level 42
God Stats
25W - 24L
1,488 SR
Queue Stats
74W - 98L
1,398 Elo+
Party 1
Yemoja
Yemoja
ITKRealG
Yemoja
Level 55
God Stats
6W - 2L
1,284 SR
Queue Stats
202W - 223L
1,413 Elo+
Party 1
Loki
Loki
NEGRANO
Loki
Level 25
God Stats
2W - 0L
1,708 SR
Queue Stats
26W - 27L
1,389 Elo+
Party 2
Bellona
Bellona
lelo10usa
Bellona
Level 65
God Stats
3W - 1L
1,613 SR
Queue Stats
26W - 27L
1,389 Elo+
Party 2
Team Averages
Level 43
1,519 SR
1,400 Elo+

VS

Team Averages
Level 53
1,589 SR
1,290 Elo+
King Arthur
King Arthur
HYENA_DEMON
King Arthur
Level 148
God Stats
8W - 6L
1,461 SR
Queue Stats
219W - 221L
1,343 Elo+
Solo
Izanami
Izanami
JamaicanMula
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 58L
1,252 Elo+
Party 3
Nox
Nox
JimboHatake
Nox
Level 26
God Stats
3W - 3L
1,673 SR
Queue Stats
19W - 34L
1,276 Elo+
Party 3
Agni
Agni
kahlil20
Agni
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,301 Elo+
Party 3
Nemesis
Nemesis
mG x Wake
Nemesis
Level 46
God Stats
3W - 5L
1,809 SR
Queue Stats
43W - 66L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
9,784
612
7,133
7,915
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ITKNought
Ah Muzen Cab
14
5 / 2 / 1
8,535
533
17,108
15,546
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
ITKRealG
Yemoja
13
1 / 1 / 4
8,140
509
5,390
12,246
8,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Loki
NEGRANO
Loki
14
2 / 2 / 5
8,792
550
8,854
11,381
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
lelo10usa
Bellona
14
1 / 1 / 2
8,498
531
5,533
10,811
10,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HYENA_DEMON
King Arthur
13
1 / 3 / 2
8,082
505
7,464
13,693
13,039
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
JamaicanMula
Izanami
10
1 / 5 / 0
5,997
375
9,928
15,183
4,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 3
6,592
412
3,666
12,621
8,039
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
12
1 / 3 / 1
6,806
425
1,742
7,580
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
mG x Wake
Nemesis
14
6 / 2 / 0
8,277
517
6,022
14,075
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
9
9
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
L
King Arthur
HYENA_DEMON
King Arthur
1
3
2
0.67
W
Ah Muzen Cab
ITKNought
Ah Muzen Cab
5
2
1
2.75
W
Yemoja
ITKRealG
Yemoja
1
1
4
3
L
Izanami
JamaicanMula
Izanami
1
5
0
0.2
L
0
1
3
1.5
W
Loki
NEGRANO
Loki
2
2
5
2.25
L
Agni
1
3
1
0.5
W
Bellona
lelo10usa
Bellona
1
1
2
2
L
Nemesis
mG x Wake
Nemesis
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,018
Damage
28,822
57,899
Taken
63,152
32,281
Mitigated
35,709
24,919
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,133
303
0
744
7,915
3,913
414
1,154
6,761
73,550
0
L
King Arthur
HYENA_DEMON
King Arthur
7,464
572
0
2,312
13,693
13,039
0
1,423
12,270
0
54,790
W
Ah Muzen Cab
ITKNought
Ah Muzen Cab
17,108
10,960
0
9,555
15,546
5,607
2,759
1,514
14,032
0
79,610
W
Yemoja
ITKRealG
Yemoja
5,390
2,036
3,593
2,385
12,246
8,025
763
2,152
10,094
31,849
0
L
Izanami
JamaicanMula
Izanami
9,928
7,080
0
5,153
15,183
4,994
37
1,837
13,346
0
43,730
L
3,666
571
0
4,349
12,621
8,039
0
2,094
10,527
23,498
0
W
Loki
NEGRANO
Loki
8,854
2,202
0
4,081
11,381
4,336
1,168
588
10,793
0
61,091
L
Agni
1,742
144
0
439
7,580
3,040
123
4,070
3,510
30,836
0
W
Bellona
lelo10usa
Bellona
5,533
1,372
0
4,561
10,811
10,400
0
0
10,811
0
55,358
L
Nemesis
mG x Wake
Nemesis
6,022
2,676
0
5,824
14,075
6,597
0
3,099
10,976
0
50,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,749
Gold Earned
35,754
507
Minions Killed
361
0
Camps Cleared
0
1,412,118
Distance Traveled
1,399,366
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,784
612
133
8
0
304,104
7
L
King Arthur
8,082
505
102
6
0
270,986
0
W
Ah Muzen Cab
8,535
533
109
7
0
260,738
1
W
Yemoja
8,140
509
57
4
0
235,511
3
L
Izanami
5,997
375
70
4
0
241,286
0
L
Nox
6,592
412
38
2
0
267,943
0
W
Loki
8,792
550
96
6
0
323,871
3
L
Agni
6,806
425
53
3
0
276,583
0
W
Bellona
8,498
531
112
7
0
287,894
5
L
Nemesis
8,277
517
98
6
0
342,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role