Player Matchup

Fenrir
Fenrir
Acero412
Fenrir
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 19L
1,536 Elo+
Party 1
Ares
Ares
ImFlamingo7179
Ares
Level 57
God Stats
6W - 0L
1,500 SR
Queue Stats
13W - 8L
1,450 Elo+
Party 1
Tiamat
Tiamat
MannyMars
Tiamat
Level 83
God Stats
2W - 4L
1,226 SR
Queue Stats
39W - 31L
1,524 Elo+
Party 1
Baba Yaga
Baba Yaga
Noble181
Baba Yaga
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,532 Elo+
Party 1
Izanami
Izanami
UnwisestFive44
Izanami
Level 27
God Stats
12W - 8L
1,678 SR
Queue Stats
21W - 14L
1,572 Elo+
Party 1
Team Averages
Level 91
1,481 SR
1,523 Elo+

VS

Team Averages
Level 68
1,418 SR
1,374 Elo+
Loki
Loki
Il_Taken_lI
Loki
Level 62
God Stats
4W - 8L
1,269 SR
Queue Stats
148W - 143L
1,427 Elo+
Solo
Ares
Ares
Killer3026
Ares
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,496 Elo+
Party 2
Chaac
Chaac
MSB17
Chaac
Level 25
God Stats
2W - 4L
1,386 SR
Queue Stats
80W - 96L
1,352 Elo+
Party 3
Medusa
Medusa
Mini-Delta-31
Medusa
Level 89
God Stats
10W - 14L
1,283 SR
Queue Stats
101W - 82L
1,243 Elo+
Party 2
Atlas
Atlas
roberto419
Atlas
Level 118
God Stats
2W - 2L
1,651 SR
Queue Stats
193W - 230L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Acero412
Fenrir
18
12 / 1 / 9
12,726
1,157
21,907
11,959
8,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 20
12,060
1,096
9,984
8,617
11,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
MannyMars
Tiamat
18
3 / 1 / 18
11,813
1,074
16,423
7,841
7,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Noble181
Baba Yaga
17
7 / 0 / 8
11,615
1,056
10,420
3,353
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 0 / 15
11,287
1,026
16,806
12,862
8,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

312

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 2
10,620
965
9,315
21,514
9,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 1
9,624
875
2,004
8,099
7,124
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
MSB17
Chaac
15
1 / 4 / 1
9,871
897
7,666
19,084
17,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 2
9,898
900
9,377
11,430
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
15
1 / 5 / 0
9,685
880
11,370
21,605
12,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
9
25
Kills
3
3
Deaths
25
70
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Acero412
Fenrir
12
1
9
16.5
L
1
11
2
0.18
W
1
1
20
11
L
0
3
1
0.17
L
Chaac
MSB17
Chaac
1
4
1
0.38
W
Tiamat
MannyMars
Tiamat
3
1
18
12
L
0
2
2
0.5
W
Baba Yaga
Noble181
Baba Yaga
7
0
8
11
W
2
0
15
9.5
L
Atlas
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,540
Damage
39,732
44,632
Taken
81,732
38,204
Mitigated
52,755
12,348
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Acero412
Fenrir
21,907
8,158
126
3,398
11,959
8,420
0
3,384
8,263
0
30,232
L
9,315
1,205
96
979
21,514
9,551
0
7,428
14,086
0
32,873
W
9,984
506
0
1,084
8,617
11,717
0
2,478
5,845
13,668
0
L
2,004
231
0
335
8,099
7,124
0
3,509
4,590
3,397
0
L
Chaac
MSB17
Chaac
7,666
918
0
2,283
19,084
17,071
0
9,087
9,997
0
20,478
W
Tiamat
MannyMars
Tiamat
16,423
1,036
284
2,837
7,841
7,767
0
2,342
5,323
34,861
0
L
9,377
4,683
0
1,122
11,430
6,104
0
4,081
7,349
0
35,538
W
Baba Yaga
Noble181
Baba Yaga
10,420
1,897
0
650
3,353
2,211
0
476
2,808
25,057
0
W
16,806
13,563
0
3,969
12,862
8,089
0
3,607
9,019
0
52,421
L
Atlas
11,370
2,850
0
1,232
21,605
12,905
0
12,722
8,883
21,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,501
Gold Earned
49,698
197
Minions Killed
158
12
Camps Cleared
5
1,033,036
Distance Traveled
925,876
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,726
1,157
16
1
4
221,291
0
L
Loki
10,620
965
45
4
2
202,285
0
W
Ares
12,060
1,096
2
0
0
204,466
0
L
Ares
9,624
875
1
0
0
133,267
2
L
Chaac
9,871
897
32
3
0
203,050
0
W
Tiamat
11,813
1,074
48
4
3
213,289
0
L
Medusa
9,898
900
61
6
2
199,416
1
W
Baba Yaga
11,615
1,056
37
3
3
203,879
0
W
Izanami
11,287
1,026
94
9
2
190,111
0
L
Atlas
9,685
880
19
2
1
187,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role