Player Matchup

Nu Wa
Nu Wa
HittingLizardKc
Nu Wa
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,251 Elo+
Party 1
Pele
Pele
eggbeanmachine
Pele
Level 66
God Stats
0W - 1L
1,653 SR
Queue Stats
70W - 101L
1,308 Elo+
Party 1
Mulan
Mulan
itsgmoneyszn
Mulan
Level 29
God Stats
0W - 2L
1,655 SR
Queue Stats
50W - 88L
1,273 Elo+
Party 1
Team Averages
Level 38
1,603 SR
1,277 Elo+

VS

Team Averages
Level 85
1,559 SR
1,364 Elo+
Sobek
Sobek
Gap-per
Sobek
Level 160
God Stats
90W - 123L
1,677 SR
Queue Stats
373W - 474L
1,364 Elo+
Solo
Zhong Kui
Zhong Kui
OgSeaHorse420
Zhong Kui
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
170W - 172L
1,367 Elo+
Party 2
Izanami
Izanami
XxSALTY-RAMENx0
Izanami
Level 27
God Stats
10W - 12L
1,500 SR
Queue Stats
150W - 147L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 11
9,768
651
5,522
13,228
5,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
15 / 7 / 4
12,626
842
22,866
18,723
8,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 16
11,193
746
14,805
20,716
24,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gap-per
Sobek
15
4 / 6 / 10
11,541
769
5,974
17,986
16,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
OgSeaHorse420
Zhong Kui
18
11 / 6 / 6
13,904
927
24,183
18,776
12,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 8 / 7
11,535
769
11,406
14,569
5,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
20
Kills
19
19
Deaths
20
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
Gap-per
Sobek
4
6
10
1.5
L
2
7
11
1.07
W
Zhong Kui
OgSeaHorse420
Zhong Kui
11
6
6
2.33
W
4
8
7
0.94
L
15
7
4
2.43
L
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,193
Damage
41,563
52,667
Taken
51,331
38,743
Mitigated
34,168
5,835
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Gap-per
Sobek
5,974
276
584
2,794
17,986
16,535
46
2,156
15,480
16,647
0
L
5,522
2,245
476
842
13,228
5,906
0
9,005
4,223
19,849
0
W
Zhong Kui
OgSeaHorse420
Zhong Kui
24,183
1,214
767
4,888
18,776
12,071
754
2,604
15,966
53,610
0
W
11,406
7,425
357
1,446
14,569
5,562
1,554
682
13,771
0
48,580
L
22,866
5,224
0
2,290
18,723
8,649
37
10,492
8,231
0
52,437
L
14,805
1,811
617
1,610
20,716
24,188
0
10,874
9,842
587
28,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
36,980
133
Minions Killed
153
6
Camps Cleared
4
736,946
Distance Traveled
739,126
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,541
769
14
1
0
273,143
0
L
Nu Wa
9,768
651
39
3
2
228,336
1
W
Zhong Kui
13,904
927
70
5
4
243,039
1
W
Izanami
11,535
769
69
5
0
222,944
5
L
Pele
12,626
842
77
5
2
251,377
2
L
Mulan
11,193
746
17
1
2
257,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role