Player Matchup

Nu Wa
Nu Wa
CommonLime03
Nu Wa
Level 108
God Stats
0W - 1L
1,850 SR
Queue Stats
42W - 33L
1,469 Elo+
Party 3
Awilix
Awilix
SuPeRjOsI
Awilix
Level 87
God Stats
2W - 1L
1,483 SR
Queue Stats
49W - 38L
1,516 Elo+
Party 3
Charybdis
Charybdis
THEHOTPIEMAN
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,434 Elo+
Party 2
Mercury
Mercury
WarAngelPR
Mercury
Level 64
God Stats
1W - 3L
1,344 SR
Queue Stats
58W - 45L
1,450 Elo+
Party 3
Kumbhakarna
Kumbhakarna
cowcatdogman
Kumbhakarna
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,409 Elo+
Party 2
Team Averages
Level 104
1,535 SR
1,456 Elo+

VS

Team Averages
Level 106
1,501 SR
1,494 Elo+
Ymir
Ymir
LuMadeItHappen
Ymir
Level 87
God Stats
6W - 2L
1,693 SR
Queue Stats
98W - 88L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
ThePandhuh
Nu Wa
Level 119
God Stats
6W - 4L
1,589 SR
Queue Stats
98W - 88L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
TheRedDragonGlo
Sun Wukong
Level 85
God Stats
3W - 4L
1,290 SR
Queue Stats
98W - 86L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jnro32
Ah Muzen Cab
Level 128
God Stats
4W - 2L
1,563 SR
Queue Stats
67W - 72L
1,428 Elo+
Solo
Loki
Loki
oTGFoxSTRIKERx
Loki
Level 112
God Stats
6W - 11L
1,369 SR
Queue Stats
192W - 165L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,683
437
5,440
7,490
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
SuPeRjOsI
Awilix
10
0 / 6 / 0
5,933
456
5,895
10,832
7,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
THEHOTPIEMAN
Charybdis
11
1 / 1 / 0
6,370
490
4,638
7,715
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
WarAngelPR
Mercury
10
0 / 4 / 2
6,120
471
2,275
12,977
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
cowcatdogman
Kumbhakarna
9
0 / 1 / 0
5,826
448
2,662
7,619
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,951
535
2,843
8,443
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
13
7 / 1 / 1
8,326
640
9,678
7,314
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
TheRedDragonGlo
Sun Wukong
14
5 / 0 / 2
8,487
653
8,289
11,992
10,917
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
jnro32
Ah Muzen Cab
12
1 / 0 / 0
6,816
524
4,782
8,393
3,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 1 / 5
7,985
614
4,988
10,290
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
17
17
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
0
1
1.5
L
Awilix
SuPeRjOsI
Awilix
0
6
0
0
L
Charybdis
THEHOTPIEMAN
Charybdis
1
1
0
1
W
Nu Wa
7
1
1
7.5
W
Sun Wukong
TheRedDragonGlo
Sun Wukong
5
0
2
6
L
Mercury
WarAngelPR
Mercury
0
4
2
0.25
L
Kumbhakarna
cowcatdogman
Kumbhakarna
0
1
0
0
W
Ah Muzen Cab
jnro32
Ah Muzen Cab
1
0
0
1
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,910
Damage
30,580
46,633
Taken
46,432
23,664
Mitigated
26,360
8,827
Healing
16,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,440
771
0
328
7,490
2,673
13
4,006
3,484
36,247
0
W
2,843
1,231
0
2,570
8,443
5,891
174
1,586
6,751
19,554
0
L
Awilix
SuPeRjOsI
Awilix
5,895
1,904
0
850
10,832
7,026
0
692
10,140
0
40,369
L
Charybdis
THEHOTPIEMAN
Charybdis
4,638
2,012
0
3,794
7,715
2,587
0
2,434
5,281
0
40,475
W
Nu Wa
9,678
2,341
0
1,607
7,314
2,698
0
2,012
4,930
65,355
0
W
Sun Wukong
TheRedDragonGlo
Sun Wukong
8,289
2,128
0
3,601
11,992
10,917
741
433
11,453
0
54,808
L
Mercury
WarAngelPR
Mercury
2,275
785
0
1,849
12,977
4,303
0
3,902
9,075
0
42,957
L
Kumbhakarna
cowcatdogman
Kumbhakarna
2,662
143
0
2,006
7,619
7,075
0
1,487
6,132
21,469
0
W
Ah Muzen Cab
jnro32
Ah Muzen Cab
4,782
2,619
0
3,200
8,393
3,138
799
1,643
6,644
0
62,834
W
4,988
1,579
0
5,834
10,290
3,716
0
1,579
8,552
0
61,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
38,565
326
Minions Killed
437
0
Camps Cleared
0
1,254,568
Distance Traveled
1,214,373
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,683
437
56
4
0
237,865
5
W
Ymir
6,951
535
29
2
0
238,240
8
L
Awilix
5,933
456
73
6
0
247,373
3
L
Charybdis
6,370
490
92
7
0
220,255
4
W
Nu Wa
8,326
640
95
7
0
230,829
3
W
Sun Wukong
8,487
653
110
8
0
229,404
2
L
Mercury
6,120
471
74
6
0
287,072
4
L
Kumbhakarna
5,826
448
31
2
0
262,003
3
W
Ah Muzen Cab
6,816
524
97
7
0
222,735
0
W
Loki
7,985
614
106
8
0
293,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role