Player Matchup

Mulan
Mulan
Footsure Dan
Mulan
Level 27
God Stats
5W - 16L
1,123 SR
Queue Stats
111W - 121L
1,259 Elo+
Party 1
Khepri
Khepri
KDogSwiss
Khepri
Level 48
God Stats
19W - 12L
1,517 SR
Queue Stats
91W - 94L
1,475 Elo+
Party 1
Chiron
Chiron
UniversalHealth
Chiron
Level 59
God Stats
3W - 2L
1,833 SR
Queue Stats
305W - 344L
1,406 Elo+
Party 1
Yu Huang
Yu Huang
Wolfmanjack808
Yu Huang
Level 28
God Stats
11W - 16L
1,225 SR
Queue Stats
202W - 237L
1,392 Elo+
Party 1
Bakasura
Bakasura
dirty dimer
Bakasura
Level 107
God Stats
21W - 13L
1,596 SR
Queue Stats
503W - 479L
1,561 Elo+
Party 1
Team Averages
Level 54
1,459 SR
1,419 Elo+

VS

Team Averages
Level 54
1,468 SR
1,408 Elo+
Zhong Kui
Zhong Kui
Jeripuunk
Zhong Kui
Level 44
God Stats
6W - 8L
1,311 SR
Queue Stats
158W - 173L
1,377 Elo+
Solo
Izanami
Izanami
RCworkin_
Izanami
Level 38
God Stats
0W - 8L
1,232 SR
Queue Stats
80W - 78L
1,397 Elo+
Party 2
Scylla
Scylla
Sterben_32
Scylla
Level 39
God Stats
1W - 3L
1,516 SR
Queue Stats
103W - 109L
1,404 Elo+
Solo
Geb
Geb
TheHatefulNate42
Geb
Level 27
God Stats
4W - 3L
1,566 SR
Queue Stats
12W - 16L
1,343 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gin_and_subtonic
Tsukuyomi
Level 122
God Stats
4W - 4L
1,717 SR
Queue Stats
335W - 309L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,894
536
2,589
9,457
5,570
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
KDogSwiss
Khepri
8
0 / 0 / 4
5,565
506
2,327
5,184
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 0 / 0
5,911
537
4,783
4,523
1,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
11
2 / 1 / 1
6,200
564
3,485
4,443
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
dirty dimer
Bakasura
13
6 / 0 / 0
7,048
641
6,627
6,719
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jeripuunk
Zhong Kui
11
1 / 1 / 0
6,543
595
7,175
7,509
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
RCworkin_
Izanami
8
0 / 2 / 0
4,696
427
1,222
3,435
960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Sterben_32
Scylla
10
0 / 3 / 1
5,706
519
2,323
6,296
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
5,213
474
2,980
8,862
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
10
1 / 1 / 0
5,785
526
3,285
6,639
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Zhong Kui
Jeripuunk
Zhong Kui
1
1
0
1
W
Khepri
KDogSwiss
Khepri
0
0
4
2
L
Izanami
RCworkin_
Izanami
0
2
0
0
L
Scylla
Sterben_32
Scylla
0
3
1
0.17
L
0
2
0
0
W
1
0
0
1
W
Yu Huang
2
1
1
2.5
W
Bakasura
dirty dimer
Bakasura
6
0
0
6
L
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,811
Damage
16,985
30,326
Taken
32,741
16,026
Mitigated
14,309
8,995
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,589
582
0
1,850
9,457
5,570
0
6,296
2,587
0
34,991
L
Zhong Kui
Jeripuunk
Zhong Kui
7,175
654
0
3,158
7,509
4,402
36
0
7,094
44,648
0
W
Khepri
KDogSwiss
Khepri
2,327
48
0
1,184
5,184
3,853
0
1,192
3,992
16,131
0
L
Izanami
RCworkin_
Izanami
1,222
939
0
719
3,435
960
0
869
2,491
0
28,756
L
Scylla
Sterben_32
Scylla
2,323
217
0
650
6,296
2,276
0
2,106
3,881
38,167
0
L
2,980
745
249
2,371
8,862
4,423
0
1,278
7,057
17,700
0
W
4,783
1,930
563
1,720
4,523
1,796
104
1,285
3,238
0
41,225
W
Yu Huang
3,485
290
0
1,000
4,443
1,803
172
1,780
2,663
34,374
0
W
Bakasura
dirty dimer
Bakasura
6,627
5,079
0
2,678
6,719
3,004
0
1,331
5,368
0
41,998
L
Tsukuyomi
3,285
770
0
3,369
6,639
2,248
0
1,255
5,218
0
36,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
27,943
341
Minions Killed
324
0
Camps Cleared
0
1,074,829
Distance Traveled
1,082,795
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,894
536
67
6
0
191,166
1
L
Zhong Kui
6,543
595
87
8
0
199,513
4
W
Khepri
5,565
506
15
1
0
197,128
4
L
Izanami
4,696
427
56
5
0
214,772
1
L
Scylla
5,706
519
72
7
0
183,116
2
L
Geb
5,213
474
23
2
0
238,306
1
W
Chiron
5,911
537
87
8
0
198,535
1
W
Yu Huang
6,200
564
72
7
0
212,455
0
W
Bakasura
7,048
641
100
9
0
275,545
1
L
Tsukuyomi
5,785
526
86
8
0
247,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role