Player Matchup

Thanatos
Thanatos
AbacusMensch
Thanatos
Level 62
God Stats
1W - 5L
1,552 SR
Queue Stats
201W - 287L
1,364 Elo+
Party 2
Cernunnos
Cernunnos
Brym1283
Cernunnos
Level 157
God Stats
6W - 12L
1,459 SR
Queue Stats
527W - 606L
1,402 Elo+
Solo
Cthulhu
Cthulhu
DarthBeak
Cthulhu
Level 123
God Stats
1W - 8L
1,414 SR
Queue Stats
120W - 182L
1,333 Elo+
Party 2
Ra
Ra
Pascalica
Ra
Level 25
God Stats
11W - 26L
1,373 SR
Queue Stats
22W - 54L
1,275 Elo+
Party 2
Olorun
Olorun
RABlD MOUSE
Olorun
Level 145
God Stats
2W - 2L
1,435 SR
Queue Stats
149W - 147L
1,404 Elo+
Solo
Team Averages
Level 102
1,447 SR
1,355 Elo+

VS

Team Averages
Level 68
1,406 SR
1,391 Elo+
Atlas
Atlas
JustCheese76
Atlas
Level 66
God Stats
2W - 4L
1,133 SR
Queue Stats
7W - 13L
1,261 Elo+
Solo
Rama
Rama
Panthersixactual
Rama
Level 69
God Stats
2W - 1L
1,298 SR
Queue Stats
54W - 57L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
TheBroniest
Nu Wa
Level 22
God Stats
12W - 6L
1,732 SR
Queue Stats
76W - 76L
1,421 Elo+
Party 1
Ullr
Ullr
TheKingsWit
Ullr
Level 116
God Stats
4W - 3L
1,438 SR
Queue Stats
82W - 104L
1,424 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
foggerlings
Ah Muzen Cab
Level 69
God Stats
7W - 7L
1,432 SR
Queue Stats
72W - 97L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AbacusMensch
Thanatos
11
2 / 1 / 0
5,346
764
4,636
6,969
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Brym1283
Cernunnos
12
0 / 0 / 1
5,731
819
2,253
4,098
1,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DarthBeak
Cthulhu
10
0 / 3 / 1
5,234
748
4,161
8,833
8,561
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,097
728
1,336
3,328
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
11
0 / 0 / 1
5,334
762
4,472
5,854
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,685
812
3,396
4,750
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 2
5,507
787
4,133
3,556
1,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 1
5,836
834
5,264
3,579
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 1
5,450
779
2,880
4,895
2,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
foggerlings
Ah Muzen Cab
11
2 / 2 / 3
5,844
835
8,118
5,634
1,951
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
6
6
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AbacusMensch
Thanatos
2
1
0
2
L
Cernunnos
Brym1283
Cernunnos
0
0
1
0.5
L
Cthulhu
DarthBeak
Cthulhu
0
3
1
0.17
W
0
0
2
1
W
2
0
2
3
L
1
2
0
0.5
L
Olorun
0
0
1
0.5
W
2
0
1
2.5
W
0
1
1
0.5
W
Ah Muzen Cab
foggerlings
Ah Muzen Cab
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,858
Damage
23,791
29,082
Taken
22,414
16,833
Mitigated
9,420
7,739
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AbacusMensch
Thanatos
4,636
1,337
0
2,709
6,969
2,595
0
1,163
5,668
0
9,635
L
Cernunnos
Brym1283
Cernunnos
2,253
648
0
1,592
4,098
1,701
494
764
3,222
0
23,490
L
Cthulhu
DarthBeak
Cthulhu
4,161
66
0
72
8,833
8,561
0
2,477
6,088
11,205
0
W
3,396
1,364
437
1,686
4,750
2,693
155
2,484
2,266
11,190
0
W
4,133
3,240
0
932
3,556
1,305
196
1,649
1,907
0
10,335
L
1,336
153
257
711
3,328
1,147
33
1,377
1,823
8,438
0
L
Olorun
4,472
1,350
196
2,202
5,854
2,829
0
2,099
3,621
20,602
1,563
W
5,264
1,462
446
1,878
3,579
1,419
280
1,891
1,688
16,301
0
W
2,880
656
0
286
4,895
2,052
641
2,177
2,718
0
15,912
W
Ah Muzen Cab
foggerlings
Ah Muzen Cab
8,118
2,621
0
1,102
5,634
1,951
432
1,401
4,233
0
19,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,742
Gold Earned
28,322
150
Minions Killed
127
0
Camps Cleared
0
683,733
Distance Traveled
694,819
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,346
764
17
2
0
162,972
0
L
Cernunnos
5,731
819
49
7
0
130,983
0
L
Cthulhu
5,234
748
24
3
0
156,244
1
W
Atlas
5,685
812
16
2
0
137,627
1
W
Rama
5,507
787
13
2
0
132,303
0
L
Ra
5,097
728
18
3
0
93,814
0
L
Olorun
5,334
762
42
6
0
139,720
0
W
Nu Wa
5,836
834
35
5
0
142,567
3
W
Ullr
5,450
779
36
5
0
129,217
1
W
Ah Muzen Cab
5,844
835
27
4
0
153,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role