Player Matchup

Bacchus
Bacchus
AndrezinDoForró
Bacchus
Level 44
God Stats
5W - 6L
1,544 SR
Queue Stats
50W - 54L
1,517 Elo+
Solo
Hou Yi
Hou Yi
DillyDilly5723
Hou Yi
Level 56
God Stats
3W - 1L
1,893 SR
Queue Stats
107W - 102L
1,545 Elo+
Party 3
Vamana
Vamana
Natemac22
Vamana
Level 23
God Stats
1W - 2L
1,349 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Sol
Sol
NickAMonster
Sol
Level 24
God Stats
2W - 0L
1,301 SR
Queue Stats
20W - 14L
1,533 Elo+
Party 3
Kali
Kali
polskaboy
Kali
Level 92
God Stats
1W - 1L
1,082 SR
Queue Stats
69W - 57L
1,581 Elo+
Party 3
Team Averages
Level 48
1,434 SR
1,535 Elo+

VS

Team Averages
Level 62
1,504 SR
1,502 Elo+
Lancelot
Lancelot
Ace_Wolff
Lancelot
Level 120
God Stats
8W - 15L
1,528 SR
Queue Stats
266W - 216L
1,529 Elo+
Party 1
Ravana
Ravana
Liveforever3883
Ravana
Level 81
God Stats
6W - 14L
1,496 SR
Queue Stats
551W - 589L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
Profbiggielil
Cernunnos
Level 59
God Stats
4W - 5L
1,620 SR
Queue Stats
153W - 115L
1,579 Elo+
Party 1
Sol
Sol
TotTot23
Sol
Level 24
God Stats
1W - 4L
1,378 SR
Queue Stats
148W - 201L
1,419 Elo+
Party 2
Ne Zha
Ne Zha
ㅤXzypherㅤ
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,256
526
3,424
6,405
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 4
5,088
509
4,292
4,857
1,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Natemac22
Vamana
11
1 / 0 / 1
6,055
606
2,057
5,829
2,473
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 2
6,685
669
7,875
7,909
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
9
3 / 0 / 5
5,872
587
4,624
9,725
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ace_Wolff
Lancelot
10
1 / 1 / 0
6,011
601
3,880
5,226
2,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,702
470
4,625
7,306
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Profbiggielil
Cernunnos
8
1 / 2 / 0
4,976
498
4,340
5,590
2,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,461
446
3,033
7,192
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 1 / 2
5,085
509
2,706
6,336
2,945
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
2
2
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Ace_Wolff
Lancelot
1
1
0
1
W
1
0
3
2.5
W
1
2
4
1.5
L
0
3
0
0
W
Vamana
Natemac22
Vamana
1
0
1
1.5
W
5
0
2
6
L
Cernunnos
Profbiggielil
Cernunnos
1
2
0
0.5
L
0
4
0
0
W
Kali
3
0
5
5.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
18,584
34,725
Taken
31,650
14,596
Mitigated
12,789
12,479
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Ace_Wolff
Lancelot
3,880
537
0
2,405
5,226
2,158
0
159
5,067
0
40,672
W
3,424
628
0
963
6,405
4,563
0
98
6,307
17,170
0
W
4,292
2,153
0
1,749
4,857
1,407
0
136
4,721
0
29,236
L
4,625
1,760
0
336
7,306
2,885
0
2,392
4,914
0
29,296
W
Vamana
Natemac22
Vamana
2,057
936
0
680
5,829
2,473
1,164
0
5,829
0
40,923
W
7,875
5,127
0
5,483
7,909
2,497
1,452
2,074
5,835
47,994
0
L
Cernunnos
Profbiggielil
Cernunnos
4,340
1,878
0
1,680
5,590
2,029
0
1,577
4,013
0
40,254
L
3,033
1,042
0
2,542
7,192
2,772
0
5,043
2,149
18,295
0
W
Kali
4,624
2,525
0
3,604
9,725
3,656
86
725
9,000
0
28,584
L
2,706
295
0
1,846
6,336
2,945
0
2,128
4,208
0
14,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,956
Gold Earned
25,235
280
Minions Killed
269
0
Camps Cleared
0
929,780
Distance Traveled
946,019
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,011
601
84
8
0
210,155
1
W
Bacchus
5,256
526
21
2
0
193,097
0
W
Hou Yi
5,088
509
45
5
0
167,556
1
L
Ravana
4,702
470
56
6
0
198,368
0
W
Vamana
6,055
606
83
8
0
174,726
0
W
Sol
6,685
669
80
8
0
174,667
5
L
Cernunnos
4,976
498
70
7
0
170,321
3
L
Sol
4,461
446
25
3
0
174,423
0
W
Kali
5,872
587
51
5
0
219,734
2
L
Ne Zha
5,085
509
34
3
0
192,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role