Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
VashTheStompede
King Arthur
Level 96
God Stats
0W - 2L
1,220 SR
Queue Stats
106W - 110L
1,318 Elo+
Solo
Rama
Rama
kingvenom2011
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,260 Elo+
Party 1
Chiron
Chiron
stiphy28
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,152 Elo+
Party 1
Team Averages
Level 71
1,444 SR
1,346 Elo+

VS

Team Averages
Level 94
1,564 SR
1,410 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LiLRoB50
Merlin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
Nokiry
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,244 Elo+
Solo
Chaac
Chaac
TamMoe999
Chaac
Level 29
God Stats
4W - 0L
1,818 SR
Queue Stats
54W - 111L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 3 / 7
8,672
667
6,575
15,340
6,375
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
 
Serqet
15
2 / 9 / 6
8,631
664
8,808
18,793
22,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
VashTheStompede
King Arthur
12
0 / 11 / 6
7,520
578
3,095
24,758
27,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 10 / 4
8,716
670
9,200
18,230
7,977
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
stiphy28
Chiron
17
4 / 5 / 3
9,008
693
15,734
16,478
7,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
11 / 1 / 23
11,494
884
17,821
13,717
7,487
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
 
Neith
18
7 / 0 / 26
10,929
841
20,830
12,406
6,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
LiLRoB50
Merlin
19
11 / 2 / 17
11,230
864
22,193
10,734
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Nokiry
Zhong Kui
17
7 / 5 / 22
10,292
792
16,147
15,270
11,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
TamMoe999
Chaac
14
2 / 3 / 21
9,315
717
5,688
12,124
12,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
147
10
Kills
38
38
Deaths
11
26
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
7
1.83
L
Serqet
 
Serqet
2
9
6
0.56
W
Ra
 
Ra
11
1
23
22.5
W
Neith
 
Neith
7
0
26
20
W
Merlin
LiLRoB50
Merlin
11
2
17
9.75
W
Zhong Kui
Nokiry
Zhong Kui
7
5
22
3.6
W
Chaac
TamMoe999
Chaac
2
3
21
4.17
L
King Arthur
VashTheStompede
King Arthur
0
11
6
0.27
L
2
10
4
0.4
L
Chiron
stiphy28
Chiron
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,412
Damage
82,679
93,599
Taken
64,251
71,095
Mitigated
43,816
20,555
Healing
31,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,575
943
6,302
5,300
15,340
6,375
0
11,421
3,919
17,564
0
L
Serqet
 
Serqet
8,808
1,266
1,376
1,399
18,793
22,372
0
10,752
8,041
0
12,210
W
Ra
 
Ra
17,821
2,630
11,139
6,195
13,717
7,487
1,869
1,796
11,615
36,658
0
W
Neith
 
Neith
20,830
9,854
1,809
4,292
12,406
6,594
860
826
11,322
0
39,050
W
Merlin
LiLRoB50
Merlin
22,193
621
586
726
10,734
5,491
1,420
477
9,837
44,739
0
W
Zhong Kui
Nokiry
Zhong Kui
16,147
2,933
1,076
3,024
15,270
11,751
2,075
1,824
12,804
20,878
0
W
Chaac
TamMoe999
Chaac
5,688
777
0
2,736
12,124
12,493
671
1,652
10,174
1,418
11,755
L
King Arthur
VashTheStompede
King Arthur
3,095
546
962
1,646
24,758
27,332
0
12,905
11,853
0
6,893
L
9,200
7,770
0
0
18,230
7,977
0
11,629
6,601
0
17,850
L
Chiron
stiphy28
Chiron
15,734
6,105
1,158
2,412
16,478
7,039
0
9,723
6,755
0
33,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,547
Gold Earned
53,260
81
Minions Killed
127
0
Camps Cleared
0
936,863
Distance Traveled
1,202,747
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,672
667
28
2
0
224,040
2
L
Serqet
8,631
664
12
1
0
179,779
0
W
Ra
11,494
884
29
2
0
270,752
0
W
Neith
10,929
841
41
3
0
237,593
0
W
Merlin
11,230
864
40
3
0
254,443
0
W
Zhong Kui
10,292
792
9
1
0
199,236
0
W
Chaac
9,315
717
8
1
0
240,723
0
L
King Arthur
7,520
578
5
0
0
195,543
0
L
Rama
8,716
670
13
1
0
142,861
0
L
Chiron
9,008
693
23
2
0
194,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role