Player Matchup

Chaac
Chaac
Rambosmeg
Chaac
Level 43
God Stats
68W - 10L
1,964 SR
Queue Stats
193W - 28L
1,946 Elo+
Party 2
Fenrir
Fenrir
TessTickles69
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 6L
1,849 Elo+
Party 2
Olorun
Olorun
foknikgur
Olorun
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 5L
2,025 Elo+
Party 2
Team Averages
Level 28
1,655 SR
1,940 Elo+

VS

Team Averages
Level 56
1,616 SR
1,500 Elo+
Atlas
Atlas
Gallegher
Atlas
Level 27
God Stats
0W - 1L
1,756 SR
Queue Stats
27W - 22L
1,500 Elo+
Party 1
Medusa
Medusa
bridgetttboo
Medusa
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mrminihan
Morgan Le Fay
Level 141
God Stats
0W - 1L
1,592 SR
Queue Stats
32W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rambosmeg
Chaac
12
2 / 4 / 11
8,380
762
13,202
16,175
11,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
13 / 2 / 5
10,160
924
17,647
14,834
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
foknikgur
Olorun
13
3 / 1 / 13
8,745
795
10,224
8,995
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gallegher
Atlas
13
4 / 3 / 2
9,348
850
9,819
15,329
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
10
1 / 8 / 3
7,062
642
3,461
11,517
4,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
mrminihan
Morgan Le Fay
12
2 / 7 / 4
7,984
726
10,429
18,454
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
7
7
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
Gallegher
Atlas
4
3
2
1.67
W
Chaac
Rambosmeg
Chaac
2
4
11
1.88
W
13
2
5
7.75
L
Medusa
1
8
3
0.31
W
Olorun
foknikgur
Olorun
3
1
13
9.5
L
Morgan Le Fay
mrminihan
Morgan Le Fay
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,073
Damage
23,709
40,004
Taken
45,300
23,636
Mitigated
24,795
17,092
Healing
3,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Gallegher
Atlas
9,819
3,721
0
1,910
15,329
13,082
0
4,022
10,450
22,587
0
W
Chaac
Rambosmeg
Chaac
13,202
1,711
404
5,636
16,175
11,571
0
7,314
8,381
0
25,334
W
17,647
5,240
0
5,646
14,834
7,984
670
8,421
6,413
0
36,386
L
Medusa
3,461
2,111
0
20
11,517
4,545
0
3,869
7,292
0
6,705
W
Olorun
foknikgur
Olorun
10,224
4,470
1,040
4,366
8,995
4,081
1,662
5,323
3,672
36,936
0
L
Morgan Le Fay
mrminihan
Morgan Le Fay
10,429
1,298
0
1,233
18,454
7,168
0
1,544
15,702
29,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,285
Gold Earned
24,394
124
Minions Killed
69
7
Camps Cleared
3
641,757
Distance Traveled
577,274
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,348
850
18
2
0
216,527
3
W
Chaac
8,380
762
25
2
2
235,289
4
W
Fenrir
10,160
924
38
3
3
224,649
1
L
Medusa
7,062
642
12
1
1
172,242
0
W
Olorun
8,745
795
61
6
2
181,819
4
L
Morgan Le Fay
7,984
726
39
4
2
188,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role