Player Matchup

Hades
Hades
Gold IV
 
Hades
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
ELDIOBLO69
Merlin
Silver I
Level 123
God Stats
7W - 14L
1,637 SR
Queue Stats
27W - 31L
1,511 MMR
Solo
Loki
Loki
Gold IV
LUXE_chester
Loki
Gold IV
Level 107
God Stats
4W - 7L
1,489 SR
Queue Stats
193W - 196L
1,477 MMR
Solo
Neith
Neith
Gold V
XRaulrpX
Neith
Gold V
Level 124
God Stats
1W - 1L
1,989 SR
Queue Stats
37W - 38L
1,487 MMR
Solo
Cerberus
Cerberus
Silver I
beast bautista
Cerberus
Silver I
Level 152
God Stats
5W - 7L
1,515 SR
Queue Stats
33W - 33L
1,457 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,626 SR
1,486 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,573 SR
1,477 MMR
Agni
Agni
Gold V
A Valid Point
Agni
Gold V
Level 156
God Stats
9W - 4L
1,593 SR
Queue Stats
29W - 30L
1,515 MMR
Solo
Sylvanus
Sylvanus
Gold IV
DSP Pineapple
Sylvanus
Gold IV
Level 129
God Stats
10W - 7L
1,393 SR
Queue Stats
78W - 79L
1,468 MMR
Solo
Nike
Nike
Platinum V
DemiGodStoner
Nike
Platinum V
Level 155
God Stats
17W - 23L
1,440 SR
Queue Stats
543W - 558L
1,441 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Griffin7784
Sun Wukong
Platinum IV
Level 138
God Stats
3W - 1L
1,846 SR
Queue Stats
127W - 133L
1,462 MMR
Solo
Xbalanque
Xbalanque
Gold III
HoboOnAHelo
Xbalanque
Gold III
Level 160
God Stats
20W - 19L
1,593 SR
Queue Stats
664W - 669L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
5 / 5 / 1
14,498
500
15,748
29,949
17,540
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
ELDIOBLO69
Merlin
18
1 / 10 / 5
12,311
425
15,152
23,766
9,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 7 / 3
13,532
467
14,349
28,907
12,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
XRaulrpX
Neith
20
0 / 6 / 3
13,374
461
11,305
24,350
10,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
17
0 / 5 / 9
11,144
384
13,299
42,862
29,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KaliChang'eLancelotShiva

VS

Bans
BakasuraPoseidonRavanaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 14
16,037
553
25,049
10,920
5,066
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
DSP Pineapple
Sylvanus
20
3 / 2 / 13
14,657
505
10,598
33,181
41,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 5 / 14
17,194
593
30,689
31,547
24,611
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Griffin7784
Sun Wukong
20
10 / 2 / 17
16,676
575
22,078
29,098
18,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xbalanque
HoboOnAHelo
Xbalanque
20
2 / 3 / 19
14,822
511
23,081
25,654
11,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
110
10
Kills
33
33
Deaths
12
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
5
1
1.1
W
9
0
14
16
W
Sylvanus
DSP Pineapple
Sylvanus
3
2
13
4.75
W
9
5
14
3.2
L
Merlin
ELDIOBLO69
Merlin
1
10
5
0.35
W
Sun Wukong
Griffin7784
Sun Wukong
10
2
17
9.25
W
Xbalanque
HoboOnAHelo
Xbalanque
2
3
19
3.83
L
4
7
3
0.79
L
Neith
XRaulrpX
Neith
0
6
3
0.25
L
Cerberus
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,853
Damage
111,495
149,834
Taken
130,400
79,955
Mitigated
101,317
46,984
Healing
58,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
15,748
1,562
444
12,061
29,949
17,540
900
4,003
25,946
111,474
0
W
25,049
2,335
0
4,947
10,920
5,066
2,326
5,367
5,553
125,061
0
W
Sylvanus
DSP Pineapple
Sylvanus
10,598
2,313
7,457
13,984
33,181
41,361
89
11,608
21,573
48,647
0
W
30,689
4,730
0
5,210
31,547
24,611
2,503
14,715
16,832
905
144,064
L
Merlin
ELDIOBLO69
Merlin
15,152
503
0
3,212
23,766
9,132
0
7,490
16,276
100,248
0
W
Sun Wukong
Griffin7784
Sun Wukong
22,078
5,054
0
17,915
29,098
18,860
2,903
9,604
19,038
4,993
137,935
W
Xbalanque
HoboOnAHelo
Xbalanque
23,081
11,500
0
8,697
25,654
11,419
10,356
8,690
16,964
0
159,163
L
14,349
2,764
0
9,228
28,907
12,697
710
5,748
23,159
0
121,542
L
Neith
XRaulrpX
Neith
11,305
5,382
0
5,473
24,350
10,805
61
4,249
20,101
0
151,759
L
Cerberus
13,299
548
748
15,818
42,862
29,781
0
15,329
27,533
71,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,859
Gold Earned
79,386
854
Minions Killed
761
0
Camps Cleared
0
2,614,354
Distance Traveled
2,619,570
33
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
14,498
500
188
6
0
509,063
1
W
Agni
16,037
553
161
6
0
558,813
16
W
Sylvanus
14,657
505
56
2
0
494,269
6
W
Nike
17,194
593
203
7
0
476,512
3
L
Merlin
12,311
425
155
5
0
499,190
10
W
Sun Wukong
16,676
575
166
6
0
565,909
8
W
Xbalanque
14,822
511
175
6
0
524,067
8
L
Loki
13,532
467
129
4
0
615,831
8
L
Neith
13,374
461
234
8
0
451,138
12
L
Cerberus
11,144
384
148
5
0
539,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role