Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CLASSICxBBE
Mercury
Level 59
God Stats
11W - 15L
1,441 SR
Queue Stats
254W - 325L
1,290 Elo+
Party 3
Jing Wei
Jing Wei
Lavisalt
Jing Wei
Level 29
God Stats
21W - 21L
1,508 SR
Queue Stats
79W - 111L
1,320 Elo+
Party 3
Cthulhu
Cthulhu
Medeuces
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,418 Elo+
Party 2
Poseidon
Poseidon
jesuismexican
Poseidon
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Team Averages
Level 39
1,490 SR
1,406 Elo+

VS

Team Averages
Level 95
1,562 SR
1,689 Elo+
King Arthur
King Arthur
FireAndIcey
King Arthur
Level 148
God Stats
1W - 0L
1,756 SR
Queue Stats
169W - 116L
1,689 Elo+
Party 1
Hera
Hera
Morniing
Hera
Level 105
God Stats
5W - 0L
1,642 SR
Queue Stats
190W - 136L
1,659 Elo+
Party 1
Fafnir
Fafnir
PandaSpankin
Fafnir
Level 148
God Stats
3W - 1L
1,743 SR
Queue Stats
122W - 78L
1,716 Elo+
Party 1
Hachiman
Hachiman
Wulfvrmentis
Hachiman
Level 59
God Stats
44W - 41L
1,361 SR
Queue Stats
345W - 351L
1,448 Elo+
Solo
Horus
Horus
legomaster72
Horus
Level 17
God Stats
1W - 0L
1,308 SR
Queue Stats
6W - 0L
1,931 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
1 / 5 / 1
10,488
1,049
7,892
24,407
19,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
CLASSICxBBE
Mercury
16
0 / 6 / 4
9,280
928
913
11,696
3,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Lavisalt
Jing Wei
16
1 / 8 / 5
10,566
1,057
8,448
17,639
7,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Medeuces
Cthulhu
16
0 / 6 / 4
9,944
994
10,772
22,909
17,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
jesuismexican
Poseidon
16
1 / 12 / 6
10,348
1,035
4,162
17,939
6,841
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

11

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FireAndIcey
King Arthur
17
2 / 3 / 23
10,515
1,052
12,203
13,547
8,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
18
14 / 1 / 14
13,929
1,393
27,372
5,205
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
18
7 / 0 / 26
13,274
1,327
14,643
17,627
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Wulfvrmentis
Hachiman
18
3 / 0 / 24
11,591
1,159
14,097
7,372
3,677
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 4 / 15
11,296
1,130
19,377
13,276
3,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
139
3
Kills
37
37
Deaths
8
20
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
1
0.3
L
Mercury
CLASSICxBBE
Mercury
0
6
4
0.33
W
King Arthur
FireAndIcey
King Arthur
2
3
23
4.5
L
Jing Wei
Lavisalt
Jing Wei
1
8
5
0.44
L
Cthulhu
Medeuces
Cthulhu
0
6
4
0.33
W
Hera
14
1
14
21
W
Fafnir
7
0
26
20
W
Hachiman
Wulfvrmentis
Hachiman
3
0
24
15
L
Poseidon
jesuismexican
Poseidon
1
12
6
0.33
W
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,187
Damage
87,692
94,590
Taken
57,027
54,332
Mitigated
35,595
6,100
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,892
786
0
5,383
24,407
19,207
0
13,427
10,980
0
35,269
L
Mercury
CLASSICxBBE
Mercury
913
557
0
62
11,696
3,585
0
2,265
9,431
0
3,500
W
King Arthur
FireAndIcey
King Arthur
12,203
1,629
0
930
13,547
8,472
0
2,546
4,726
0
25,200
L
Jing Wei
Lavisalt
Jing Wei
8,448
4,138
0
352
17,639
7,286
0
6,322
11,317
0
22,803
L
Cthulhu
Medeuces
Cthulhu
10,772
829
303
0
22,909
17,413
0
12,433
10,476
30,109
0
W
Hera
27,372
9,928
0
840
5,205
2,457
0
1,730
3,329
63,777
0
W
Fafnir
14,643
5,675
1,240
5,848
17,627
17,511
0
3,960
8,937
25,282
0
W
Hachiman
Wulfvrmentis
Hachiman
14,097
7,142
0
1,264
7,372
3,677
0
3,118
4,112
0
38,231
L
Poseidon
jesuismexican
Poseidon
4,162
773
0
0
17,939
6,841
0
7,568
10,371
20,810
0
W
19,377
8,384
967
1,299
13,276
3,478
0
2,392
4,536
0
25,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,626
Gold Earned
60,605
159
Minions Killed
211
4
Camps Cleared
11
760,872
Distance Traveled
948,926
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,488
1,049
37
4
0
193,257
1
L
Mercury
9,280
928
6
1
2
65,666
0
W
King Arthur
10,515
1,052
30
3
2
180,826
0
L
Jing Wei
10,566
1,057
16
2
1
183,431
0
L
Cthulhu
9,944
994
50
5
1
181,079
0
W
Hera
13,929
1,393
99
10
2
182,690
2
W
Fafnir
13,274
1,327
22
2
3
200,910
2
W
Hachiman
11,591
1,159
50
5
3
210,624
0
L
Poseidon
10,348
1,035
50
5
0
137,439
1
W
Horus
11,296
1,130
10
1
1
173,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role