Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Profainity
Thanatos
Level 88
God Stats
14W - 2L
1,702 SR
Queue Stats
65W - 46L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
Timopolis1416
Gilgamesh
Level 67
God Stats
6W - 3L
1,577 SR
Queue Stats
31W - 28L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
drtysouth18
Kukulkan
Level 14
God Stats
5W - 2L
1,492 SR
Queue Stats
6W - 4L
1,400 Elo+
Party 2
Cthulhu
Cthulhu
foxychicken26
Cthulhu
Level 49
God Stats
6W - 3L
1,360 SR
Queue Stats
92W - 91L
1,450 Elo+
Solo
Team Averages
Level 65
1,526 SR
1,450 Elo+

VS

Team Averages
Level 30
1,473 SR
1,522 Elo+
Fenrir
Fenrir
Besldju
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
FehFer10
Hades
Level 41
God Stats
6W - 6L
1,364 SR
Queue Stats
27W - 49L
1,340 Elo+
Solo
Aphrodite
Aphrodite
Lizosaur
Aphrodite
Level 86
God Stats
12W - 10L
1,500 SR
Queue Stats
45W - 71L
1,586 Elo+
Party 1
Neith
Neith
McFartAs
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,685 Elo+
Party 1
Medusa
Medusa
PrimalMeteor484
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
7 / 0 / 1
6,993
636
11,276
5,051
1,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Profainity
Thanatos
11
4 / 0 / 0
7,079
644
3,089
7,293
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
Timopolis1416
Gilgamesh
11
3 / 0 / 2
6,338
576
4,312
7,099
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
drtysouth18
Kukulkan
10
0 / 1 / 1
6,143
558
2,754
4,237
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
10
1 / 0 / 7
6,784
617
4,497
7,767
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Besldju
Fenrir
7
0 / 2 / 0
4,384
399
536
8,084
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hades
FehFer10
Hades
11
1 / 1 / 0
6,088
553
4,252
6,771
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Lizosaur
Aphrodite
7
0 / 4 / 0
5,095
463
1,759
10,041
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
McFartAs
Neith
9
0 / 4 / 0
5,409
492
4,248
6,756
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,565
415
5,616
8,684
2,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
15
Kills
1
1
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
0
1
7.5
L
Fenrir
Besldju
Fenrir
0
2
0
0
L
Hades
FehFer10
Hades
1
1
0
1
L
Aphrodite
Lizosaur
Aphrodite
0
4
0
0
L
Neith
McFartAs
Neith
0
4
0
0
L
0
4
0
0
W
Thanatos
Profainity
Thanatos
4
0
0
4
W
Gilgamesh
Timopolis1416
Gilgamesh
3
0
2
4
W
Kukulkan
drtysouth18
Kukulkan
0
1
1
0.5
W
Cthulhu
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,928
Damage
16,411
31,447
Taken
40,336
18,778
Mitigated
16,309
12,113
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,276
5,871
0
1,253
5,051
1,994
2,116
780
4,271
0
48,400
L
Fenrir
Besldju
Fenrir
536
95
0
1,447
8,084
2,694
192
549
7,535
0
10,232
L
Hades
FehFer10
Hades
4,252
240
81
3,467
6,771
3,150
94
2,339
4,432
43,035
0
L
Aphrodite
Lizosaur
Aphrodite
1,759
550
1,053
2,115
10,041
5,017
0
2,120
7,921
17,943
0
L
Neith
McFartAs
Neith
4,248
2,380
0
1,035
6,756
2,906
468
0
6,756
0
33,736
L
5,616
3,583
0
562
8,684
2,542
0
2,243
6,441
0
25,834
W
Thanatos
Profainity
Thanatos
3,089
910
0
7,835
7,293
2,856
0
1,267
5,837
0
45,561
W
Gilgamesh
Timopolis1416
Gilgamesh
4,312
1,547
0
2,251
7,099
5,019
578
0
7,099
0
22,788
W
Kukulkan
drtysouth18
Kukulkan
2,754
489
0
0
4,237
1,650
236
2,985
1,252
31,842
0
W
Cthulhu
4,497
749
0
774
7,767
7,259
590
979
6,788
21,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
25,541
297
Minions Killed
245
0
Camps Cleared
0
1,142,018
Distance Traveled
1,063,884
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,993
636
76
7
0
214,280
1
L
Fenrir
4,384
399
15
1
0
240,651
0
L
Hades
6,088
553
97
9
0
204,357
3
L
Aphrodite
5,095
463
29
3
0
193,250
3
L
Neith
5,409
492
61
6
0
206,881
0
L
Medusa
4,565
415
43
4
0
218,745
0
W
Thanatos
7,079
644
78
7
0
261,634
3
W
Gilgamesh
6,338
576
40
4
0
245,918
0
W
Kukulkan
6,143
558
71
6
0
198,977
1
W
Cthulhu
6,784
617
32
3
0
221,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role