Player Matchup

Ganesha
Ganesha
Gamaal
Ganesha
Level 68
God Stats
5W - 4L
1,549 SR
Queue Stats
339W - 293L
1,548 Elo+
Party 2
Guan Yu
Guan Yu
LeozinhoBN
Guan Yu
Level 128
God Stats
0W - 2L
1,312 SR
Queue Stats
275W - 241L
1,552 Elo+
Party 2
Chiron
Chiron
danzeramonster
Chiron
Level 107
God Stats
13W - 6L
1,598 SR
Queue Stats
371W - 326L
1,513 Elo+
Party 2
Loki
Loki
dountfis
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,322 Elo+
Solo
Merlin
Merlin
infinity8976
Merlin
Level 94
God Stats
2W - 4L
1,204 SR
Queue Stats
177W - 189L
1,423 Elo+
Solo
Team Averages
Level 96
1,432 SR
1,472 Elo+

VS

Team Averages
Level 96
1,410 SR
1,419 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KaiserStrider
Kukulkan
Level 139
God Stats
1W - 1L
1,089 SR
Queue Stats
78W - 90L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LaloBich
Ah Muzen Cab
Level 89
God Stats
9W - 16L
1,606 SR
Queue Stats
199W - 332L
1,298 Elo+
Solo
Terra
Terra
NicoBR101
Terra
Level 108
God Stats
118W - 101L
1,497 SR
Queue Stats
294W - 282L
1,533 Elo+
Solo
Kali
Kali
YagamiZero99
Kali
Level 17
God Stats
6W - 9L
1,360 SR
Queue Stats
35W - 58L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gamaal
Ganesha
12
0 / 3 / 6
7,605
447
5,397
16,258
16,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
LeozinhoBN
Guan Yu
13
1 / 3 / 3
7,792
458
9,683
15,627
18,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 0
8,793
517
8,296
14,860
5,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
15
3 / 3 / 3
8,465
498
4,179
15,798
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
1 / 3 / 2
7,935
467
10,189
10,731
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
9 / 3 / 1
10,655
627
18,256
24,848
13,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
KaiserStrider
Kukulkan
15
1 / 0 / 5
9,394
553
13,744
6,915
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
LaloBich
Ah Muzen Cab
16
4 / 2 / 0
10,086
593
12,266
10,681
4,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
NicoBR101
Terra
12
1 / 2 / 8
8,770
516
6,723
15,266
12,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 5
8,069
475
2,153
14,290
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
15
15
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
3
1
3.17
L
Ganesha
Gamaal
Ganesha
0
3
6
1
W
Kukulkan
KaiserStrider
Kukulkan
1
0
5
3.5
W
Ah Muzen Cab
LaloBich
Ah Muzen Cab
4
2
0
2
L
Guan Yu
LeozinhoBN
Guan Yu
1
3
3
0.83
W
Terra
NicoBR101
Terra
1
2
8
2.5
W
0
2
5
1.25
L
4
3
0
1.33
L
Loki
3
3
3
1.5
L
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
53,142
73,274
Taken
72,000
51,811
Mitigated
40,499
22,795
Healing
28,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,256
4,430
0
11,709
24,848
13,685
1,073
3,624
20,625
0
82,980
L
Ganesha
Gamaal
Ganesha
5,397
535
714
3,156
16,258
16,178
0
7,734
8,524
25,756
0
W
Kukulkan
KaiserStrider
Kukulkan
13,744
823
0
250
6,915
3,618
578
3,633
3,246
89,448
0
W
Ah Muzen Cab
LaloBich
Ah Muzen Cab
12,266
4,880
0
2,804
10,681
4,076
4,195
604
10,077
0
90,819
L
Guan Yu
LeozinhoBN
Guan Yu
9,683
2,331
472
5,418
15,627
18,006
0
2,534
13,093
0
50,797
W
Terra
NicoBR101
Terra
6,723
894
5,582
5,010
15,266
12,856
159
3,596
11,597
24,860
0
W
2,153
877
0
3,060
14,290
6,264
272
4,563
9,694
0
44,855
L
8,296
2,779
352
4,264
14,860
5,293
0
2,340
12,520
0
60,091
L
Loki
4,179
970
0
6,418
15,798
7,125
0
2,936
12,862
0
82,116
L
Merlin
10,189
523
0
2,001
10,731
5,209
66
4,923
5,808
74,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,590
Gold Earned
46,974
496
Minions Killed
516
0
Camps Cleared
0
1,528,691
Distance Traveled
1,664,267
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,655
627
122
7
0
344,135
6
L
Ganesha
7,605
447
20
1
0
296,402
7
W
Kukulkan
9,394
553
142
8
0
319,268
3
W
Ah Muzen Cab
10,086
593
133
8
0
309,752
3
L
Guan Yu
7,792
458
91
5
0
292,218
4
W
Terra
8,770
516
40
2
0
335,601
8
W
Kali
8,069
475
79
5
0
355,511
2
L
Chiron
8,793
517
121
7
0
308,467
3
L
Loki
8,465
498
130
8
0
349,480
2
L
Merlin
7,935
467
134
8
0
282,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role