Player Matchup

Mulan
Mulan
Gold II
GENERALMUJO
Mulan
Gold II
Level 158
God Stats
8W - 12L
1,634 SR
Queue Stats
436W - 434L
1,559 MMR
Party 1
Jing Wei
Jing Wei
Bronze IV
YoungDeadshot7
Jing Wei
Bronze IV
Level 66
God Stats
0W - 2L
1,442 SR
Queue Stats
0W - 7L
1,239 MMR
Party 2
Thanatos
Thanatos
Gold IV
alexmito262
Thanatos
Gold IV
Level 158
God Stats
4W - 9L
1,366 SR
Queue Stats
381W - 386L
1,459 MMR
Party 1
Hades
Hades
Silver II
angelyadielangel
Hades
Silver II
Level 48
God Stats
3W - 4L
1,422 SR
Queue Stats
13W - 36L
1,344 MMR
Solo
Jormungandr
Jormungandr
Bronze III
xPerkie
Jormungandr
Bronze III
Level 59
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,482 SR
1,420 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,668 SR
1,419 MMR
Baba Yaga
Baba Yaga
Bronze III
BiggusDiccuss
Baba Yaga
Bronze III
Level 93
God Stats
1W - 0L
1,707 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold IV
ShaClayClay
Lancelot
Gold IV
Level 129
God Stats
6W - 6L
1,713 SR
Queue Stats
67W - 68L
1,413 MMR
Solo
Ganesha
Ganesha
Gold IV
goorlami
Ganesha
Gold IV
Level 149
God Stats
9W - 7L
1,775 SR
Queue Stats
295W - 295L
1,459 MMR
Solo
Anhur
Anhur
Gold II
maceplaysTwitch
Anhur
Gold II
Level 160
God Stats
18W - 19L
1,480 SR
Queue Stats
358W - 365L
1,475 MMR
Solo
Cerberus
Cerberus
Silver V
metalmobster
Cerberus
Silver V
Level 148
God Stats
1W - 0L
1,666 SR
Queue Stats
17W - 21L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 3
10,561
480
19,343
29,904
23,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
16
0 / 2 / 3
9,243
420
5,713
12,903
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
alexmito262
Thanatos
15
3 / 1 / 1
9,776
444
7,435
19,358
9,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 4 / 2
9,734
442
7,344
18,464
10,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
xPerkie
Jormungandr
13
2 / 6 / 1
8,758
398
7,284
21,265
22,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ThorRavanaMorgan Le FayBellona

VS

Bans
YemojaBakasuraOdinTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BiggusDiccuss
Baba Yaga
16
3 / 3 / 7
10,576
481
14,104
12,635
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ShaClayClay
Lancelot
18
7 / 2 / 4
11,625
528
18,687
17,570
8,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
goorlami
Ganesha
16
0 / 1 / 16
10,960
498
8,172
16,994
22,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 1 / 3
11,554
525
13,270
12,410
6,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
metalmobster
Cerberus
17
2 / 1 / 11
10,772
490
16,443
25,444
25,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
18
18
Deaths
8
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BiggusDiccuss
Baba Yaga
3
3
7
2.17
L
2
5
3
0.7
W
Lancelot
ShaClayClay
Lancelot
7
2
4
4.5
L
Jing Wei
0
2
3
0.75
L
Thanatos
alexmito262
Thanatos
3
1
1
3.5
L
1
4
2
0.5
W
Ganesha
goorlami
Ganesha
0
1
16
8
W
6
1
3
7.5
W
Cerberus
metalmobster
Cerberus
2
1
11
7.5
L
Jormungandr
xPerkie
Jormungandr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,119
Damage
70,676
101,894
Taken
85,053
70,262
Mitigated
69,335
48,432
Healing
32,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BiggusDiccuss
Baba Yaga
14,104
1,736
0
2,796
12,635
6,160
740
3,880
8,755
81,295
0
L
19,343
1,854
0
15,097
29,904
23,288
0
10,607
19,297
0
105,500
W
Lancelot
ShaClayClay
Lancelot
18,687
4,298
0
5,559
17,570
8,782
2,055
2,401
15,169
0
86,642
L
Jing Wei
5,713
4,376
0
5,216
12,903
4,717
1,182
3,010
9,893
0
60,469
L
Thanatos
alexmito262
Thanatos
7,435
569
0
17,425
19,358
9,582
0
4,408
14,950
0
93,085
L
7,344
674
204
7,474
18,464
10,445
0
10,334
8,130
62,733
0
W
Ganesha
goorlami
Ganesha
8,172
914
643
3,199
16,994
22,821
421
5,291
11,703
35,090
0
W
13,270
8,547
0
4,515
12,410
6,148
6,703
1,312
11,098
0
101,847
W
Cerberus
metalmobster
Cerberus
16,443
1,298
0
15,662
25,444
25,424
693
1,744
23,700
89,001
0
L
Jormungandr
xPerkie
Jormungandr
7,284
2,038
0
3,016
21,265
22,230
0
10,360
10,905
34,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,072
Gold Earned
55,487
541
Minions Killed
631
0
Camps Cleared
0
1,997,933
Distance Traveled
2,150,328
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,576
481
125
6
0
425,979
5
L
Mulan
10,561
480
153
7
0
385,158
2
W
Lancelot
11,625
528
136
6
0
498,412
0
L
Jing Wei
9,243
420
103
5
0
347,774
3
L
Thanatos
9,776
444
132
6
0
506,354
10
L
Hades
9,734
442
114
5
0
390,546
1
W
Ganesha
10,960
498
18
1
0
410,661
8
W
Anhur
11,554
525
176
8
0
394,485
9
W
Cerberus
10,772
490
176
8
0
420,791
0
L
Jormungandr
8,758
398
39
2
0
368,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role