Player Matchup

Hera
Hera
AlexAuMax
Hera
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 231L
1,493 Elo+
Solo
Artio
Artio
BadFlow
Artio
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
GerdKohler
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,290 Elo+
Solo
Hachiman
Hachiman
Weedoow_
Hachiman
Level 121
God Stats
15W - 10L
1,531 SR
Queue Stats
842W - 854L
1,395 Elo+
Party 3
Guan Yu
Guan Yu
vannieu90
Guan Yu
Level 29
God Stats
3W - 1L
1,122 SR
Queue Stats
206W - 252L
1,408 Elo+
Party 3
Team Averages
Level 84
1,431 SR
1,412 Elo+

VS

Team Averages
Level 106
1,469 SR
1,431 Elo+
Anhur
Anhur
 
Anhur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Atmyr
Scylla
Level 106
God Stats
0W - 2L
1,560 SR
Queue Stats
81W - 71L
1,520 Elo+
Party 2
Achilles
Achilles
MysticalLombax
Achilles
Level 89
God Stats
0W - 1L
1,253 SR
Queue Stats
28W - 58L
1,267 Elo+
Solo
The Morrigan
The Morrigan
Warisfun
The Morrigan
Level 129
God Stats
3W - 3L
1,531 SR
Queue Stats
236W - 289L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
6 / 4 / 19
12,846
714
24,240
12,915
5,962
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
BadFlow
Artio
19
4 / 8 / 22
13,228
735
8,735
33,574
44,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
GerdKohler
Erlang Shen
20
7 / 2 / 17
13,860
770
14,055
26,031
25,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Weedoow_
Hachiman
20
9 / 2 / 18
13,745
764
35,450
17,920
9,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
vannieu90
Guan Yu
19
5 / 8 / 19
12,859
714
11,841
25,541
34,953
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
3 / 8 / 13
11,946
664
13,910
22,824
10,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
 
Chang'e
18
6 / 5 / 12
11,610
645
15,714
23,968
14,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Atmyr
Scylla
20
5 / 3 / 15
12,145
675
28,880
15,212
8,015
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
18
8 / 7 / 7
11,740
652
17,351
27,317
35,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Warisfun
The Morrigan
18
2 / 8 / 13
11,341
630
12,670
15,070
7,079
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
84
31
Kills
24
24
Deaths
31
95
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
8
13
1.19
L
Chang'e
 
Chang'e
6
5
12
2.4
W
Hera
6
4
19
3.88
L
Scylla
Atmyr
Scylla
5
3
15
4.17
W
Artio
BadFlow
Artio
4
8
22
1.88
W
Erlang Shen
GerdKohler
Erlang Shen
7
2
17
7.75
L
Achilles
8
7
7
1.64
L
The Morrigan
Warisfun
The Morrigan
2
8
13
1.06
W
Hachiman
Weedoow_
Hachiman
9
2
18
9
W
Guan Yu
vannieu90
Guan Yu
5
8
19
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,321
Damage
88,525
115,981
Taken
104,391
120,626
Mitigated
76,668
49,703
Healing
42,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,910
3,161
2,297
2,792
22,824
10,880
559
6,345
16,479
0
34,921
L
Chang'e
 
Chang'e
15,714
1,283
14,069
9,617
23,968
14,890
354
7,860
16,108
28,485
0
W
Hera
24,240
5,860
1,556
1,410
12,915
5,962
994
5,669
7,068
55,574
0
L
Scylla
Atmyr
Scylla
28,880
1,420
1,676
1,524
15,212
8,015
0
3,802
11,410
55,046
0
W
Artio
BadFlow
Artio
8,735
813
6,656
9,031
33,574
44,260
84
13,468
19,560
21,056
0
W
Erlang Shen
GerdKohler
Erlang Shen
14,055
6,022
5,579
8,376
26,031
25,709
1,326
15,439
10,250
0
32,641
L
Achilles
17,351
4,233
1,511
4,086
27,317
35,804
429
8,524
18,793
0
25,923
L
The Morrigan
Warisfun
The Morrigan
12,670
2,344
2,370
2,322
15,070
7,079
292
6,064
8,519
35,711
535
W
Hachiman
Weedoow_
Hachiman
35,450
17,509
698
6,492
17,920
9,742
5,203
7,122
10,598
0
69,246
W
Guan Yu
vannieu90
Guan Yu
11,841
1,087
5,144
4,761
25,541
34,953
0
13,359
11,776
0
30,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,538
Gold Earned
58,782
192
Minions Killed
165
0
Camps Cleared
0
1,601,910
Distance Traveled
1,474,656
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,946
664
41
2
0
284,277
1
L
Chang'e
11,610
645
17
1
0
316,891
0
W
Hera
12,846
714
66
4
0
310,829
0
L
Scylla
12,145
675
55
3
0
322,418
0
W
Artio
13,228
735
14
1
0
318,947
1
W
Erlang Shen
13,860
770
36
2
0
337,725
2
L
Achilles
11,740
652
16
1
0
300,450
0
L
The Morrigan
11,341
630
36
2
0
250,620
0
W
Hachiman
13,745
764
51
3
0
322,508
0
W
Guan Yu
12,859
714
25
1
0
311,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role