Player Matchup

Lancelot
Lancelot
Bartholomewl
Lancelot
Level 76
God Stats
0W - 1L
1,275 SR
Queue Stats
8W - 17L
1,432 Elo+
Party 1
Anhur
Anhur
Belik4
Anhur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
TurtleWard
Kuzenbo
Level 60
God Stats
13W - 27L
1,362 SR
Queue Stats
146W - 122L
1,579 Elo+
Solo
Guan Yu
Guan Yu
UnlivedLeech01
Guan Yu
Level 159
God Stats
0W - 4L
1,591 SR
Queue Stats
302W - 282L
1,510 Elo+
Solo
Ra
Ra
vTrustNobody
Ra
Level 126
God Stats
0W - 1L
1,599 SR
Queue Stats
2W - 4L
1,460 Elo+
Solo
Team Averages
Level 101
1,465 SR
1,507 Elo+

VS

Team Averages
Level 117
1,468 SR
1,538 Elo+
Geb
Geb
Beauby
Geb
Level 137
God Stats
3W - 2L
1,353 SR
Queue Stats
123W - 114L
1,510 Elo+
Party 2
Discordia
Discordia
CHeffery
Discordia
Level 108
God Stats
3W - 6L
1,666 SR
Queue Stats
70W - 79L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
MoonlitRabbit
Tsukuyomi
Level 138
God Stats
1W - 3L
1,323 SR
Queue Stats
107W - 106L
1,473 Elo+
Party 2
Osiris
Osiris
Niallex
Osiris
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,606 Elo+
Solo
Jing Wei
Jing Wei
PuddinTator
Jing Wei
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 113L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bartholomewl
Lancelot
4
0 / 2 / 0
3,085
514
1,075
3,302
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
Belik4
Anhur
5
0 / 1 / 0
3,315
553
2,757
3,775
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
TurtleWard
Kuzenbo
5
0 / 1 / 0
3,376
563
1,592
2,892
1,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,254
709
2,481
5,700
2,423
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
3,835
639
1,250
3,504
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Beauby
Geb
6
1 / 0 / 1
3,994
666
1,487
3,717
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
CHeffery
Discordia
8
2 / 0 / 1
4,480
747
2,688
2,742
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
MoonlitRabbit
Tsukuyomi
7
3 / 0 / 2
4,413
736
2,312
3,143
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Niallex
Osiris
8
1 / 0 / 0
4,572
762
3,404
5,146
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
PuddinTator
Jing Wei
6
0 / 0 / 2
3,654
609
2,190
2,884
564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bartholomewl
Lancelot
0
2
0
0
W
Geb
Beauby
Geb
1
0
1
1.5
L
Anhur
Belik4
Anhur
0
1
0
0
W
Discordia
CHeffery
Discordia
2
0
1
2.5
W
Tsukuyomi
MoonlitRabbit
Tsukuyomi
3
0
2
4
W
Osiris
Niallex
Osiris
1
0
0
1
W
Jing Wei
PuddinTator
Jing Wei
0
0
2
1
L
Kuzenbo
TurtleWard
Kuzenbo
0
1
0
0
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,155
Damage
12,081
19,173
Taken
17,632
7,084
Mitigated
7,467
6,782
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bartholomewl
Lancelot
1,075
297
0
430
3,302
1,006
0
679
2,623
0
6,616
W
Geb
Beauby
Geb
1,487
239
263
1,671
3,717
1,969
0
901
2,816
9,604
0
L
Anhur
Belik4
Anhur
2,757
1,441
0
1,947
3,775
864
0
992
2,783
0
20,023
W
Discordia
CHeffery
Discordia
2,688
310
0
625
2,742
859
0
872
1,870
28,221
0
W
Tsukuyomi
MoonlitRabbit
Tsukuyomi
2,312
899
0
2,342
3,143
944
0
560
2,583
0
15,135
W
Osiris
Niallex
Osiris
3,404
1,952
0
3,460
5,146
3,131
0
0
5,146
0
31,603
W
Jing Wei
PuddinTator
Jing Wei
2,190
1,779
0
1,807
2,884
564
0
509
2,375
0
19,495
L
Kuzenbo
TurtleWard
Kuzenbo
1,592
641
195
940
2,892
1,544
0
393
2,499
6,137
0
L
2,481
574
0
2,101
5,700
2,423
0
0
5,700
0
26,779
L
1,250
232
0
1,169
3,504
1,247
0
2,111
1,393
22,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,865
Gold Earned
21,113
147
Minions Killed
192
0
Camps Cleared
0
546,610
Distance Traveled
646,531
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,085
514
10
2
0
98,708
0
W
Geb
3,994
666
13
2
0
126,413
1
L
Anhur
3,315
553
29
5
0
89,914
0
W
Discordia
4,480
747
44
7
0
126,188
0
W
Tsukuyomi
4,413
736
41
7
0
147,430
0
W
Osiris
4,572
762
55
9
0
133,468
1
W
Jing Wei
3,654
609
39
7
0
113,032
1
L
Kuzenbo
3,376
563
9
2
0
112,792
5
L
Guan Yu
4,254
709
56
9
0
134,778
1
L
Ra
3,835
639
43
7
0
110,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role