Player Matchup

Chaac
Chaac
XDarthxWalshX
Chaac
Level 126
God Stats
179W - 196L
1,551 SR
Queue Stats
196W - 223L
1,451 Elo+
Party 2
Cabrakan
Cabrakan
X_THUNDERX_1
Cabrakan
Level 86
God Stats
14W - 7L
1,319 SR
Queue Stats
113W - 101L
1,413 Elo+
Party 3
Fenrir
Fenrir
badbob2924
Fenrir
Level 58
God Stats
5W - 6L
1,444 SR
Queue Stats
24W - 41L
1,386 Elo+
Party 3
Bacchus
Bacchus
uglymolly
Bacchus
Level 125
God Stats
3W - 0L
1,547 SR
Queue Stats
32W - 44L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
xBANGBUZZx
Baron Samedi
Level 108
God Stats
18W - 19L
1,435 SR
Queue Stats
603W - 677L
1,380 Elo+
Solo
Team Averages
Level 101
1,459 SR
1,400 Elo+

VS

Team Averages
Level 116
1,571 SR
1,399 Elo+
Nike
Nike
HeyAdrian
Nike
Level 87
God Stats
23W - 12L
1,677 SR
Queue Stats
215W - 247L
1,336 Elo+
Party 1
Geb
Geb
MoetBoyZo
Geb
Level 156
God Stats
0W - 1L
1,551 SR
Queue Stats
38W - 41L
1,457 Elo+
Solo
Ravana
Ravana
Skizmondo007
Ravana
Level 127
God Stats
15W - 18L
1,508 SR
Queue Stats
129W - 120L
1,432 Elo+
Solo
Discordia
Discordia
T36ReX
Discordia
Level 142
God Stats
4W - 1L
1,713 SR
Queue Stats
144W - 163L
1,442 Elo+
Solo
Neith
Neith
ToXicDream90
Neith
Level 66
God Stats
14W - 8L
1,405 SR
Queue Stats
150W - 195L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,060
506
6,816
5,055
2,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
X_THUNDERX_1
Cabrakan
10
2 / 0 / 3
6,000
600
4,056
5,761
2,871
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
badbob2924
Fenrir
9
2 / 1 / 4
5,453
545
2,345
6,976
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bacchus
uglymolly
Bacchus
7
0 / 1 / 2
4,999
500
3,308
5,108
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
xBANGBUZZx
Baron Samedi
9
4 / 2 / 0
5,946
595
4,521
6,435
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 2 / 0
5,511
551
4,571
7,852
3,351
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 1
4,456
446
2,193
8,496
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
8
2 / 4 / 1
5,334
533
4,143
7,483
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
T36ReX
Discordia
8
0 / 2 / 2
4,864
486
3,272
5,024
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 1
4,877
488
2,709
5,049
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
4
4
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
1
2
0
0.5
L
0
1
1
0.5
L
Ravana
2
4
1
0.63
L
Discordia
T36ReX
Discordia
0
2
2
0.5
L
1
0
1
1.5
W
1
0
0
1
W
Cabrakan
X_THUNDERX_1
Cabrakan
2
0
3
3.5
W
Fenrir
badbob2924
Fenrir
2
1
4
4
W
Bacchus
uglymolly
Bacchus
0
1
2
1
W
Baron Samedi
xBANGBUZZx
Baron Samedi
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,046
Damage
16,888
29,335
Taken
33,904
16,682
Mitigated
13,689
12,162
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
4,571
1,022
0
1,000
7,852
3,351
0
2,688
5,164
0
36,881
L
2,193
384
67
1,549
8,496
3,665
0
2,039
6,457
12,799
0
L
Ravana
4,143
1,300
0
2,604
7,483
2,881
0
2,510
4,973
0
26,057
L
Discordia
T36ReX
Discordia
3,272
113
0
1,060
5,024
1,944
0
3,770
1,254
23,728
0
L
2,709
582
390
2,434
5,049
1,848
0
878
4,171
0
28,534
W
6,816
988
0
2,326
5,055
2,338
0
1,170
3,885
0
37,970
W
Cabrakan
X_THUNDERX_1
Cabrakan
4,056
647
0
2,251
5,761
2,871
0
0
5,761
33,856
0
W
Fenrir
badbob2924
Fenrir
2,345
772
117
3,222
6,976
2,709
299
1,018
5,958
0
21,941
W
Bacchus
uglymolly
Bacchus
3,308
918
284
1,577
5,108
5,402
0
1,023
4,085
17,015
0
W
Baron Samedi
xBANGBUZZx
Baron Samedi
4,521
670
292
2,093
6,435
3,362
392
2,254
4,181
36,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
25,042
268
Minions Killed
230
0
Camps Cleared
0
923,038
Distance Traveled
882,494
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,511
551
67
7
0
186,052
0
L
Geb
4,456
446
19
2
0
158,434
3
L
Ravana
5,334
533
47
5
0
181,988
2
L
Discordia
4,864
486
46
5
0
179,762
3
L
Neith
4,877
488
51
5
0
176,258
3
W
Chaac
5,060
506
69
7
0
209,581
6
W
Cabrakan
6,000
600
72
7
0
172,107
4
W
Fenrir
5,453
545
43
4
0
200,001
0
W
Bacchus
4,999
500
24
2
0
188,124
2
W
Baron Samedi
5,946
595
60
6
0
153,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role