Player Matchup

Ullr
Ullr
 
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Bartholomewl
Yu Huang
Level 76
God Stats
2W - 1L
1,432 SR
Queue Stats
8W - 17L
1,366 Elo+
Party 2
Bellona
Bellona
Belik4
Bellona
Level 83
God Stats
4W - 2L
1,543 SR
Queue Stats
18W - 22L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
BlackDavve
Sylvanus
Level 129
God Stats
18W - 5L
1,763 SR
Queue Stats
94W - 52L
1,653 Elo+
Party 1
Achilles
Achilles
Popwar
Achilles
Level 39
God Stats
5W - 1L
1,914 SR
Queue Stats
96W - 56L
1,714 Elo+
Party 1
Team Averages
Level 79
1,631 SR
1,553 Elo+

VS

Team Averages
Level 41
1,503 SR
1,617 Elo+
Thoth
Thoth
ActionBraxton24
Thoth
Level 31
God Stats
0W - 6L
1,500 SR
Queue Stats
9W - 15L
1,560 Elo+
Solo
Ne Zha
Ne Zha
Niallex
Ne Zha
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
87W - 80L
1,619 Elo+
Solo
Thanatos
Thanatos
Paniic3
Thanatos
Level 46
God Stats
11W - 26L
1,415 SR
Queue Stats
311W - 309L
1,533 Elo+
Solo
Hou Yi
Hou Yi
PorkyourBeans
Hou Yi
Level 31
God Stats
0W - 1L
1,584 SR
Queue Stats
2W - 2L
1,823 Elo+
Solo
Tyr
Tyr
afrosani
Tyr
Level 54
God Stats
17W - 20L
1,515 SR
Queue Stats
124W - 137L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
9 / 2 / 2
12,078
671
13,269
12,423
6,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Bartholomewl
Yu Huang
15
3 / 3 / 6
9,866
548
8,308
12,210
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Belik4
Bellona
15
3 / 3 / 2
10,330
574
12,544
18,142
21,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
BlackDavve
Sylvanus
14
0 / 0 / 13
9,899
550
6,257
9,354
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Popwar
Achilles
16
5 / 2 / 5
10,530
585
12,470
16,015
8,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
8,920
496
10,182
11,910
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Niallex
Ne Zha
16
3 / 4 / 1
9,400
522
14,277
21,764
10,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Paniic3
Thanatos
14
4 / 3 / 1
8,529
474
7,923
14,656
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 2
6,880
382
3,611
10,852
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 3
7,391
411
5,677
16,260
12,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
20
Kills
10
10
Deaths
20
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
2
2
5
L
2
5
4
0.8
W
Yu Huang
Bartholomewl
Yu Huang
3
3
6
2
W
Bellona
Belik4
Bellona
3
3
2
1.33
W
Sylvanus
BlackDavve
Sylvanus
0
0
13
6.5
L
Ne Zha
Niallex
Ne Zha
3
4
1
0.88
L
Thanatos
Paniic3
Thanatos
4
3
1
1.5
W
Achilles
Popwar
Achilles
5
2
5
3.75
L
0
5
2
0.2
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,848
Damage
41,670
68,144
Taken
75,442
52,786
Mitigated
38,061
24,847
Healing
31,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,269
5,674
0
1,475
12,423
6,109
5,858
236
12,187
0
128,443
L
10,182
230
0
1,604
11,910
4,468
270
2,238
9,672
81,568
0
W
Yu Huang
Bartholomewl
Yu Huang
8,308
935
336
2,050
12,210
5,640
1,189
4,523
7,687
51,764
0
W
Bellona
Belik4
Bellona
12,544
4,062
0
4,814
18,142
21,297
652
1,437
16,705
0
68,543
W
Sylvanus
BlackDavve
Sylvanus
6,257
1,335
4,552
5,113
9,354
11,076
364
1,948
7,406
30,326
0
L
Ne Zha
Niallex
Ne Zha
14,277
5,163
0
9,572
21,764
10,615
40
3,897
17,867
0
74,644
L
Thanatos
Paniic3
Thanatos
7,923
1,381
0
13,794
14,656
7,330
0
2,048
12,608
0
70,228
W
Achilles
Popwar
Achilles
12,470
4,639
0
6,507
16,015
8,664
354
2,816
13,199
0
90,103
L
3,611
1,718
0
1,201
10,852
3,591
0
1,091
9,761
0
38,123
L
5,677
575
79
5,143
16,260
12,057
0
5,291
10,969
0
22,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,703
Gold Earned
41,120
569
Minions Killed
466
0
Camps Cleared
0
1,736,280
Distance Traveled
1,699,369
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,078
671
168
9
0
317,024
3
L
Thoth
8,920
496
136
8
0
306,850
2
W
Yu Huang
9,866
548
92
5
0
318,761
0
W
Bellona
10,330
574
125
7
0
342,770
3
W
Sylvanus
9,899
550
49
3
0
346,456
4
L
Ne Zha
9,400
522
130
7
0
352,781
5
L
Thanatos
8,529
474
114
6
0
410,944
4
W
Achilles
10,530
585
135
8
0
411,269
6
L
Hou Yi
6,880
382
61
3
0
243,063
3
L
Tyr
7,391
411
25
1
0
385,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role