Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlchemicWays
Ah Muzen Cab
Level 84
God Stats
80W - 102L
1,466 SR
Queue Stats
108W - 173L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
BuRnTnChRisB
Cthulhu
Level 59
God Stats
12W - 24L
1,366 SR
Queue Stats
53W - 150L
1,172 Elo+
Party 1
Baron Samedi
Baron Samedi
Rushgar
Baron Samedi
Level 106
God Stats
64W - 84L
1,411 SR
Queue Stats
140W - 199L
1,295 Elo+
Party 1
Team Averages
Level 83
1,414 SR
1,259 Elo+

VS

Team Averages
Level 51
1,643 SR
1,385 Elo+
Guan Yu
Guan Yu
EmersedCandle83
Guan Yu
Level 48
God Stats
4W - 0L
1,838 SR
Queue Stats
62W - 69L
1,401 Elo+
Party 2
Freya
Freya
frozengeko
Freya
Level 56
God Stats
7W - 4L
1,535 SR
Queue Stats
102W - 117L
1,378 Elo+
Party 2
Anubis
Anubis
tmark0321
Anubis
Level 48
God Stats
7W - 5L
1,557 SR
Queue Stats
105W - 113L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlchemicWays
Ah Muzen Cab
18
5 / 4 / 4
13,459
673
21,367
15,106
6,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
BuRnTnChRisB
Cthulhu
19
5 / 2 / 8
14,881
744
18,948
26,735
41,019
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Rushgar
Baron Samedi
18
4 / 4 / 7
12,828
641
14,537
13,705
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 6
12,537
627
9,214
27,673
25,423
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
19
6 / 5 / 4
14,688
734
19,438
19,736
9,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
tmark0321
Anubis
18
2 / 5 / 6
13,287
664
14,860
22,983
14,387
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
14
Kills
10
10
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlchemicWays
Ah Muzen Cab
5
4
4
1.75
L
Cthulhu
BuRnTnChRisB
Cthulhu
5
2
8
4.5
W
2
4
6
1.25
L
Baron Samedi
Rushgar
Baron Samedi
4
4
7
1.88
W
Freya
6
5
4
1.6
W
Anubis
tmark0321
Anubis
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,852
Damage
43,512
55,546
Taken
70,392
54,446
Mitigated
49,288
10,185
Healing
29,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlchemicWays
Ah Muzen Cab
21,367
9,499
0
2,483
15,106
6,361
1,763
8,761
6,345
0
78,667
L
Cthulhu
BuRnTnChRisB
Cthulhu
18,948
2,328
626
3,547
26,735
41,019
253
16,356
10,379
51,733
0
W
9,214
2,036
4,771
9,114
27,673
25,423
544
10,664
17,009
0
22,405
L
Baron Samedi
Rushgar
Baron Samedi
14,537
1,763
1,033
2,496
13,705
7,066
420
9,958
3,747
52,827
0
W
Freya
19,438
7,580
0
5,469
19,736
9,478
2,181
9,331
10,405
54,147
0
W
Anubis
tmark0321
Anubis
14,860
421
0
9,960
22,983
14,387
1,221
13,968
9,015
69,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
40,512
239
Minions Killed
204
13
Camps Cleared
3
1,078,022
Distance Traveled
1,039,916
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,459
673
106
5
6
344,250
1
L
Cthulhu
14,881
744
63
3
2
406,651
0
W
Guan Yu
12,537
627
29
1
1
388,588
2
L
Baron Samedi
12,828
641
70
4
5
327,121
1
W
Freya
14,688
734
79
4
0
318,892
0
W
Anubis
13,287
664
96
5
2
332,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role