Player Matchup

Hel
Hel
 
Hel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Alasteco
Sol
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 2
Chiron
Chiron
Dayanull
Chiron
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,263 Elo+

VS

Team Averages
Level 60
1,500 SR
1,452 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
OGnutbreaker
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
6 / 1 / 2
8,562
856
9,907
7,228
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 5
6,924
692
4,070
4,622
1,739
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Dayanull
Chiron
13
5 / 2 / 4
7,991
799
9,743
8,993
4,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 7 / 2
7,095
710
8,608
13,153
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
 
Neith
4
0 / 0 / 0
5,216
522
0
1,077
456
11
2 / 4 / 2
6,966
697
5,197
12,596
7,053
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
1
2
7
L
Chronos
 
Chronos
2
7
2
0.43
L
Neith
 
Neith
0
0
0
0
W
0
1
5
2.5
W
Chiron
Dayanull
Chiron
5
2
4
3.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,720
Damage
13,805
20,843
Taken
26,826
9,177
Mitigated
13,871
10,628
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,907
812
3,745
3,804
7,228
3,146
924
2,187
5,041
33,614
0
L
Chronos
 
Chronos
8,608
3,860
0
1,128
13,153
6,362
0
7,451
5,702
25,606
2,911
L
Neith
 
Neith
0
0
0
0
1,077
456
0
1,077
0
0
0
W
4,070
1,501
0
610
4,622
1,739
608
1,738
2,884
10,316
0
W
Chiron
Dayanull
Chiron
9,743
5,323
591
1,878
8,993
4,292
412
3,777
5,216
0
33,502
L
5,197
1,190
0
1,432
12,596
7,053
0
5,580
7,016
0
9,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,477
Gold Earned
19,277
106
Minions Killed
58
6
Camps Cleared
0
456,231
Distance Traveled
308,945
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,562
856
45
5
4
179,423
2
L
Chronos
7,095
710
45
5
0
153,210
2
L
Neith
5,216
522
0
0
0
104
0
W
Sol
6,924
692
11
1
0
105,509
0
W
Chiron
7,991
799
50
5
2
171,299
0
L
Chaac
6,966
697
13
1
0
155,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role