Player Matchup

Ao Kuang
Ao Kuang
BigPapaJack
Ao Kuang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 140L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
BrxtnWlf
Danzaburou
Level 108
God Stats
1W - 6L
1,223 SR
Queue Stats
341W - 363L
1,465 Elo+
Party 3
Olorun
Olorun
Ultimategamer5z
Olorun
Level 20
God Stats
1W - 1L
1,647 SR
Queue Stats
6W - 8L
1,403 Elo+
Party 3
Set
Set
bananacrazyman5
Set
Level 45
God Stats
8W - 12L
1,391 SR
Queue Stats
20W - 25L
1,385 Elo+
Party 3
Geb
Geb
synnovelight
Geb
Level 16
God Stats
2W - 1L
1,720 SR
Queue Stats
2W - 1L
1,806 Elo+
Party 3
Team Averages
Level 63
1,496 SR
1,513 Elo+

VS

Team Averages
Level 74
1,588 SR
1,447 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DogeStain
Thanatos
Level 68
God Stats
14W - 8L
1,528 SR
Queue Stats
319W - 325L
1,440 Elo+
Party 2
Chaac
Chaac
FreeSpeech2020
Chaac
Level 86
God Stats
33W - 31L
1,593 SR
Queue Stats
86W - 103L
1,431 Elo+
Party 1
Sol
Sol
butterslore
Sol
Level 18
God Stats
4W - 2L
1,487 SR
Queue Stats
22W - 24L
1,386 Elo+
Party 1
Aphrodite
Aphrodite
tandysummers
Aphrodite
Level 77
God Stats
3W - 5L
1,831 SR
Queue Stats
80W - 97L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigPapaJack
Ao Kuang
11
2 / 5 / 2
7,122
445
4,884
12,732
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
BrxtnWlf
Danzaburou
14
0 / 1 / 0
8,415
526
1,917
7,160
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 3 / 0
6,218
389
5,368
8,899
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 2 / 1
7,252
453
7,307
11,980
7,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
6,431
402
4,061
11,882
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 2 / 0
9,220
576
4,018
7,931
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
DogeStain
Thanatos
14
3 / 3 / 3
8,470
529
4,843
10,738
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 0 / 5
8,609
538
15,279
14,410
9,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 2
9,049
566
4,773
6,385
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
tandysummers
Aphrodite
14
4 / 0 / 4
9,291
581
7,040
9,314
6,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
13
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
0
0.5
L
Ao Kuang
BigPapaJack
Ao Kuang
2
5
2
0.6
L
Danzaburou
BrxtnWlf
Danzaburou
0
1
0
0
W
Thanatos
DogeStain
Thanatos
3
3
3
1.5
W
3
0
5
5.5
L
0
3
0
0
L
2
2
1
1.25
W
2
0
2
3
L
0
2
0
0
W
Aphrodite
tandysummers
Aphrodite
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,537
Damage
35,953
52,653
Taken
48,778
29,022
Mitigated
27,830
14,243
Healing
34,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,018
2,741
0
3,865
7,931
3,352
252
645
7,286
0
79,447
L
Ao Kuang
BigPapaJack
Ao Kuang
4,884
998
0
5,108
12,732
5,859
287
2,944
9,788
36,145
10,328
L
Danzaburou
BrxtnWlf
Danzaburou
1,917
826
0
2,235
7,160
3,694
0
2,004
5,156
0
82,017
W
Thanatos
DogeStain
Thanatos
4,843
936
0
10,174
10,738
5,424
39
2,055
8,683
0
59,323
W
15,279
3,299
179
5,888
14,410
9,612
545
6,074
8,336
0
73,254
L
5,368
2,351
314
3,017
8,899
4,116
459
1,628
7,271
44,507
5,214
L
7,307
3,642
0
1,642
11,980
7,019
0
1,346
10,634
0
47,280
W
4,773
2,060
0
4,451
6,385
2,499
3,283
164
6,092
71,050
0
L
4,061
176
0
1,927
11,882
8,334
27
3,891
7,991
13,490
0
W
Aphrodite
tandysummers
Aphrodite
7,040
1,615
4,078
6,272
9,314
6,943
1,137
4,047
5,267
45,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
44,639
417
Minions Killed
546
0
Camps Cleared
0
1,453,598
Distance Traveled
1,526,084
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,220
576
146
9
0
245,264
9
L
Ao Kuang
7,122
445
69
4
0
328,074
6
L
Danzaburou
8,415
526
155
10
0
294,997
2
W
Thanatos
8,470
529
94
6
0
352,497
3
W
Chaac
8,609
538
109
7
0
328,143
1
L
Olorun
6,218
389
90
6
0
263,602
3
L
Set
7,252
453
87
5
0
277,408
6
W
Sol
9,049
566
133
8
0
304,811
3
L
Geb
6,431
402
16
1
0
289,517
0
W
Aphrodite
9,291
581
64
4
0
295,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role