Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Daman3484
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,602 Elo+
Party 1
Lancelot
Lancelot
EpsilonXIX
Lancelot
Level 20
God Stats
4W - 9L
1,516 SR
Queue Stats
27W - 34L
1,552 Elo+
Party 1
Ares
Ares
ThisJustIn7
Ares
Level 18
God Stats
1W - 3L
1,501 SR
Queue Stats
47W - 54L
1,552 Elo+
Party 1
Neith
Neith
Ymirussy
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,470 Elo+
Party 1
Team Averages
Level 24
1,503 SR
1,535 Elo+

VS

Team Averages
Level 39
1,448 SR
1,653 Elo+
Cabrakan
Cabrakan
GonnaGetchaGood
Cabrakan
Level 44
God Stats
5W - 5L
1,351 SR
Queue Stats
54W - 43L
1,557 Elo+
Solo
Ra
Ra
JakeDaaGreat
Ra
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 202L
1,547 Elo+
Party 2
Chaac
Chaac
Soalk
Chaac
Level 33
God Stats
17W - 6L
1,622 SR
Queue Stats
73W - 44L
1,632 Elo+
Party 2
Medusa
Medusa
Walsh77
Medusa
Level 64
God Stats
1W - 0L
1,266 SR
Queue Stats
5W - 0L
1,765 Elo+
Party 3
Kali
Kali
realfapusta
Kali
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,765 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 5 / 0
4,861
486
2,500
7,128
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Daman3484
Bakasura
10
2 / 4 / 0
5,675
568
3,412
8,754
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
EpsilonXIX
Lancelot
6
0 / 4 / 1
4,461
446
1,770
7,132
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,449
445
2,184
7,866
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Ymirussy
Neith
7
0 / 3 / 0
4,474
447
1,534
4,240
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
3 / 0 / 5
6,257
626
2,402
8,061
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 1 / 5
5,957
596
3,015
4,395
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Soalk
Chaac
10
2 / 1 / 2
6,180
618
4,120
6,258
5,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Walsh77
Medusa
10
5 / 0 / 2
6,525
653
7,984
6,140
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
8 / 1 / 1
7,011
701
7,155
11,084
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
20
20
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
0
0.2
L
Bakasura
Daman3484
Bakasura
2
4
0
0.5
L
Lancelot
EpsilonXIX
Lancelot
0
4
1
0.13
W
Cabrakan
3
0
5
5.5
W
2
1
5
4.5
W
Chaac
Soalk
Chaac
2
1
2
3
L
0
4
0
0
W
Medusa
Walsh77
Medusa
5
0
2
6
L
Neith
Ymirussy
Neith
0
3
0
0
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,400
Damage
24,676
35,120
Taken
35,938
14,297
Mitigated
22,875
4,707
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,500
298
0
250
7,128
2,704
0
2,300
4,795
26,409
0
L
Bakasura
Daman3484
Bakasura
3,412
2,249
0
1,817
8,754
3,522
0
490
7,967
0
23,652
L
Lancelot
EpsilonXIX
Lancelot
1,770
433
0
1,604
7,132
2,574
0
1,464
5,668
0
18,187
W
Cabrakan
2,402
309
0
3,281
8,061
8,823
0
2,026
6,035
18,487
0
W
3,015
495
664
1,743
4,395
1,582
92
1,538
2,857
37,007
0
W
Chaac
Soalk
Chaac
4,120
1,366
0
1,564
6,258
5,690
786
0
5,569
0
33,982
L
2,184
536
0
283
7,866
4,009
126
461
7,405
12,072
0
W
Medusa
Walsh77
Medusa
7,984
4,161
0
2,671
6,140
2,403
526
1,661
4,479
0
37,403
L
Neith
Ymirussy
Neith
1,534
634
0
753
4,240
1,488
279
702
3,538
0
22,701
W
7,155
4,198
0
5,643
11,084
4,377
0
548
10,426
0
37,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,920
Gold Earned
31,930
227
Minions Killed
261
0
Camps Cleared
0
899,584
Distance Traveled
918,746
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,861
486
49
5
0
163,357
3
L
Bakasura
5,675
568
66
7
0
192,173
1
L
Lancelot
4,461
446
44
4
0
183,695
1
W
Cabrakan
6,257
626
31
3
0
157,690
1
W
Ra
5,957
596
59
6
0
182,898
3
W
Chaac
6,180
618
63
6
0
213,767
0
L
Ares
4,449
445
18
2
0
186,160
1
W
Medusa
6,525
653
50
5
0
165,568
0
L
Neith
4,474
447
50
5
0
174,199
0
W
Kali
7,011
701
58
6
0
198,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role