Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Radicule
Janus
Level 74
God Stats
3W - 7L
1,285 SR
Queue Stats
103W - 79L
1,492 Elo+
Party 2
Loki
Loki
StrawberryJake
Loki
Level 67
God Stats
3W - 3L
1,263 SR
Queue Stats
183W - 115L
1,660 Elo+
Party 2
Poseidon
Poseidon
ѕтυиѕєєd
Poseidon
Level 15
God Stats
2W - 1L
1,839 SR
Queue Stats
72W - 25L
1,673 Elo+
Party 2
Team Averages
Level 69
1,477 SR
1,565 Elo+

VS

Team Averages
Level 34
1,580 SR
1,595 Elo+
Anubis
Anubis
DrTacos69
Anubis
Level 27
God Stats
3W - 4L
1,771 SR
Queue Stats
14W - 12L
1,800 Elo+
Party 1
Bacchus
Bacchus
Jojomoose
Bacchus
Level 15
God Stats
11W - 9L
1,668 SR
Queue Stats
20W - 20L
1,444 Elo+
Party 1
Arachne
Arachne
OneinchGrinch
Arachne
Level 67
God Stats
2W - 6L
1,431 SR
Queue Stats
57W - 67L
1,469 Elo+
Party 1
Chaac
Chaac
Picopacorico
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,722 Elo+
Party 1
Medusa
Medusa
pumbastheman
Medusa
Level 57
God Stats
1W - 3L
1,531 SR
Queue Stats
60W - 57L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 0 / 2
10,340
646
9,516
13,217
8,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
 
Achilles
12
3 / 4 / 11
8,115
507
6,829
15,859
15,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Radicule
Janus
14
6 / 2 / 8
9,119
570
13,481
9,555
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 1 / 8
8,987
562
10,494
11,053
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
15
7 / 2 / 3
9,184
574
13,624
10,151
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrTacos69
Anubis
10
2 / 8 / 6
6,825
427
6,701
14,641
7,812
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Jojomoose
Bacchus
10
1 / 3 / 3
6,571
411
5,252
14,433
16,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
12
3 / 7 / 2
7,522
470
8,698
17,772
6,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 2
7,454
466
8,373
13,205
8,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
11
1 / 5 / 2
7,268
454
8,054
12,848
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
27
Kills
9
9
Deaths
27
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
2
5
W
Achilles
 
Achilles
3
4
11
2.13
L
Anubis
DrTacos69
Anubis
2
8
6
0.63
L
Bacchus
Jojomoose
Bacchus
1
3
3
0.83
L
Arachne
3
7
2
0.57
L
2
4
2
0.75
W
Janus
Radicule
Janus
6
2
8
5
W
7
1
8
11
L
Medusa
1
5
2
0.4
W
Poseidon
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,944
Damage
37,078
59,835
Taken
72,899
36,248
Mitigated
44,426
18,690
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,516
2,434
0
6,584
13,217
8,707
918
1,978
11,239
0
88,961
W
Achilles
 
Achilles
6,829
2,271
0
2,466
15,859
15,198
29
5,670
9,974
0
17,069
L
Anubis
DrTacos69
Anubis
6,701
407
180
3,817
14,641
7,812
0
6,854
7,389
29,889
0
L
Bacchus
Jojomoose
Bacchus
5,252
1,086
0
931
14,433
16,749
168
6,525
7,778
25,377
0
L
Arachne
8,698
6,996
0
1,441
17,772
6,594
11
4,428
13,196
0
42,431
L
8,373
3,068
0
2,189
13,205
8,192
0
1,378
11,731
0
41,896
W
Janus
Radicule
Janus
13,481
810
0
1,170
9,555
3,926
582
1,241
8,314
72,497
0
W
10,494
2,886
0
5,756
11,053
4,513
0
860
10,193
0
68,200
L
Medusa
8,054
4,594
0
2,324
12,848
5,079
481
7,104
5,700
0
41,153
W
Poseidon
13,624
3,836
0
2,714
10,151
3,904
135
2,204
7,947
82,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,745
Gold Earned
35,640
555
Minions Killed
271
0
Camps Cleared
0
1,688,470
Distance Traveled
1,482,728
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,340
646
178
11
0
353,454
1
W
Achilles
8,115
507
17
1
0
332,100
5
L
Anubis
6,825
427
44
3
0
266,108
0
L
Bacchus
6,571
411
28
2
0
317,525
0
L
Arachne
7,522
470
57
4
0
320,143
7
L
Chaac
7,454
466
72
5
0
302,874
2
W
Janus
9,119
570
123
8
0
325,436
6
W
Loki
8,987
562
123
8
0
355,725
4
L
Medusa
7,268
454
70
4
0
276,078
1
W
Poseidon
9,184
574
114
7
0
321,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role