Player Matchup

Jormungandr
Jormungandr
AoT RYu
Jormungandr
Level 23
God Stats
2W - 0L
1,911 SR
Queue Stats
41W - 16L
1,805 Elo+
Party 2
Sol
Sol
Bo55m4nRebarlma
Sol
Level 87
God Stats
8W - 12L
1,435 SR
Queue Stats
896W - 928L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
MerKin Morrison
Cu Chulainn
Level 129
God Stats
4W - 4L
1,673 SR
Queue Stats
349W - 236L
1,658 Elo+
Party 2
Baron Samedi
Baron Samedi
PooRooDoo4584
Baron Samedi
Level 63
God Stats
3W - 0L
1,877 SR
Queue Stats
109W - 68L
1,703 Elo+
Party 2
Fenrir
Fenrir
Rona Virus8537
Fenrir
Level 89
God Stats
2W - 0L
1,922 SR
Queue Stats
76W - 32L
1,799 Elo+
Party 2
Team Averages
Level 78
1,764 SR
1,692 Elo+

VS

Team Averages
Level 76
1,505 SR
1,493 Elo+
Tiamat
Tiamat
BearBiter
Tiamat
Level 124
God Stats
1W - 4L
1,290 SR
Queue Stats
179W - 178L
1,502 Elo+
Party 1
Hun Batz
Hun Batz
MuchMoreSick
Hun Batz
Level 129
God Stats
3W - 3L
1,751 SR
Queue Stats
179W - 169L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
dblaiser
Gilgamesh
Level 81
God Stats
4W - 5L
1,482 SR
Queue Stats
195W - 165L
1,494 Elo+
Party 1
Persephone
Persephone
thelastpleb
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,518 Elo+
Solo
Shiva
Shiva
wolfclanboi
Shiva
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 34L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AoT RYu
Jormungandr
14
1 / 2 / 12
8,855
681
4,572
8,348
10,513
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 3 / 18
10,483
806
20,191
10,177
4,876
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
MerKin Morrison
Cu Chulainn
17
4 / 5 / 13
10,553
812
17,906
22,414
29,143
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
PooRooDoo4584
Baron Samedi
17
4 / 3 / 18
10,187
784
12,089
18,056
21,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 3 / 10
11,026
848
15,181
18,303
25,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BearBiter
Tiamat
16
1 / 5 / 8
9,097
700
13,476
12,461
10,225
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
MuchMoreSick
Hun Batz
16
2 / 6 / 8
9,490
730
12,519
15,175
8,833
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
dblaiser
Gilgamesh
15
4 / 5 / 7
10,191
784
9,198
20,161
21,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
thelastpleb
Persephone
18
5 / 5 / 10
10,948
842
17,922
14,679
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 11
9,304
716
6,481
17,271
20,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
59
23
Kills
15
16
Deaths
24
71
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AoT RYu
Jormungandr
1
2
12
3.5
L
Tiamat
BearBiter
Tiamat
1
5
8
1
W
2
3
18
3.67
W
Cu Chulainn
MerKin Morrison
Cu Chulainn
4
5
13
2.1
L
Hun Batz
MuchMoreSick
Hun Batz
2
6
8
1
W
Baron Samedi
PooRooDoo4584
Baron Samedi
4
3
18
4.33
W
12
3
10
5.67
L
Gilgamesh
dblaiser
Gilgamesh
4
5
7
1.5
L
Persephone
thelastpleb
Persephone
5
5
10
2
L
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,939
Damage
59,596
77,298
Taken
79,747
91,418
Mitigated
69,372
22,649
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AoT RYu
Jormungandr
4,572
227
0
295
8,348
10,513
175
3,224
5,124
11,496
0
L
Tiamat
BearBiter
Tiamat
13,476
464
753
1,158
12,461
10,225
483
4,917
7,544
27,946
0
W
20,191
9,902
590
2,464
10,177
4,876
4,445
3,171
7,006
44,107
0
W
Cu Chulainn
MerKin Morrison
Cu Chulainn
17,906
2,983
1,662
1,737
22,414
29,143
795
10,451
11,963
0
32,486
L
Hun Batz
MuchMoreSick
Hun Batz
12,519
3,633
603
387
15,175
8,833
140
8,449
6,726
0
29,652
W
Baron Samedi
PooRooDoo4584
Baron Samedi
12,089
760
5,529
5,319
18,056
21,290
1,206
6,515
11,541
30,235
0
W
15,181
2,153
2,412
2,641
18,303
25,596
1,247
8,037
10,266
0
22,323
L
Gilgamesh
dblaiser
Gilgamesh
9,198
2,753
4,189
2,240
20,161
21,392
152
10,075
10,086
0
11,921
L
Persephone
thelastpleb
Persephone
17,922
1,785
1,091
2,376
14,679
8,578
944
6,055
8,619
33,384
0
L
6,481
1,859
2,901
3,380
17,271
20,344
142
7,355
9,916
0
11,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,104
Gold Earned
49,030
135
Minions Killed
124
0
Camps Cleared
0
1,125,373
Distance Traveled
1,138,357
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,855
681
14
1
0
211,482
0
L
Tiamat
9,097
700
24
2
0
225,324
0
W
Sol
10,483
806
47
4
0
215,218
0
W
Cu Chulainn
10,553
812
38
3
0
235,837
0
L
Hun Batz
9,490
730
36
3
0
227,073
0
W
Baron Samedi
10,187
784
30
2
0
223,217
0
W
Fenrir
11,026
848
6
0
0
239,619
1
L
Gilgamesh
10,191
784
6
0
0
227,032
0
L
Persephone
10,948
842
45
3
0
209,429
0
L
Shiva
9,304
716
13
1
0
249,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role