Player Matchup

Ravana
Ravana
FruitloopsTTV
Ravana
Level 128
God Stats
3W - 0L
2,037 SR
Queue Stats
232W - 136L
1,776 Elo+
Party 2
Sol
Sol
InvictusLrT
Sol
Level 143
God Stats
6W - 2L
1,732 SR
Queue Stats
170W - 78L
1,727 Elo+
Party 2
Kukulkan
Kukulkan
Justin1111l
Kukulkan
Level 82
God Stats
114W - 22L
1,902 SR
Queue Stats
114W - 23L
1,833 Elo+
Party 2
Xing Tian
Xing Tian
Munionbaby
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,843 Elo+
Party 2
King Arthur
King Arthur
yessiritscash
King Arthur
Level 142
God Stats
14W - 4L
1,735 SR
Queue Stats
143W - 49L
1,740 Elo+
Party 2
Team Averages
Level 104
1,781 SR
1,784 Elo+

VS

Team Averages
Level 75
1,426 SR
1,404 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ICE SEE
Kukulkan
Level 77
God Stats
8W - 16L
1,440 SR
Queue Stats
29W - 46L
1,341 Elo+
Party 3
Zeus
Zeus
Im7mileKy
Zeus
Level 67
God Stats
9W - 12L
1,465 SR
Queue Stats
50W - 70L
1,441 Elo+
Party 1
Ymir
Ymir
Volumeter
Ymir
Level 84
God Stats
13W - 21L
1,455 SR
Queue Stats
82W - 111L
1,442 Elo+
Party 1
Neith
Neith
greyysayx3
Neith
Level 64
God Stats
15W - 30L
1,269 SR
Queue Stats
21W - 40L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 12
11,759
1,307
17,043
9,444
5,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
12 / 1 / 18
11,527
1,281
28,499
11,710
7,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Justin1111l
Kukulkan
17
6 / 2 / 21
11,146
1,238
13,987
5,557
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Munionbaby
Xing Tian
17
6 / 2 / 21
12,262
1,362
7,494
15,317
24,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
yessiritscash
King Arthur
17
7 / 3 / 20
10,905
1,212
20,484
15,406
19,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 8 / 3
11,156
1,240
8,276
25,949
23,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ICE SEE
Kukulkan
16
2 / 14 / 4
10,359
1,151
16,307
26,396
12,515
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
14
1 / 2 / 5
9,070
1,008
7,669
6,286
2,270
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
1 / 3 / 4
8,832
981
2,127
9,042
8,690
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
15
0 / 11 / 4
9,107
1,012
3,007
26,832
15,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
28
38
Kills
8
9
Deaths
38
92
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
8
3
0.69
W
7
1
12
13
L
Kukulkan
ICE SEE
Kukulkan
2
14
4
0.29
L
Zeus
1
2
5
1.75
W
12
1
18
21
W
Kukulkan
Justin1111l
Kukulkan
6
2
21
8.25
W
Xing Tian
Munionbaby
Xing Tian
6
2
21
8.25
L
Ymir
1
3
4
1
L
Neith
0
11
4
0.18
W
King Arthur
yessiritscash
King Arthur
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,507
Damage
37,386
57,434
Taken
94,505
59,745
Mitigated
62,304
13,557
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,276
2,118
834
862
25,949
23,501
0
13,065
12,884
0
17,320
W
17,043
7,295
0
2,997
9,444
5,951
0
2,562
2,756
0
31,414
L
Kukulkan
ICE SEE
Kukulkan
16,307
3,169
26
835
26,396
12,515
0
13,677
12,719
40,643
0
L
Zeus
7,669
1,527
27
403
6,286
2,270
0
2,225
4,061
13,095
0
W
28,499
17,270
0
8,339
11,710
7,510
0
5,405
5,358
52,057
0
W
Kukulkan
Justin1111l
Kukulkan
13,987
1,510
0
0
5,557
3,186
0
3,835
1,722
31,014
0
W
Xing Tian
Munionbaby
Xing Tian
7,494
761
334
1,577
15,317
24,000
0
6,052
9,265
19,449
0
L
Ymir
2,127
404
0
5
9,042
8,690
0
4,412
4,630
3,039
0
L
Neith
3,007
2,306
0
97
26,832
15,328
0
16,601
10,231
0
8,290
W
King Arthur
yessiritscash
King Arthur
20,484
2,973
0
310
15,406
19,098
0
8,249
7,157
0
27,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,599
Gold Earned
48,524
177
Minions Killed
114
9
Camps Cleared
3
821,751
Distance Traveled
531,206
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,156
1,240
20
2
1
164,491
0
W
Ravana
11,759
1,307
24
3
6
171,651
1
L
Kukulkan
10,359
1,151
67
7
2
127,132
2
L
Zeus
9,070
1,008
10
1
0
76,921
0
W
Sol
11,527
1,281
60
7
2
150,993
0
W
Kukulkan
11,146
1,238
51
6
0
156,349
1
W
Xing Tian
12,262
1,362
27
3
0
167,082
0
L
Ymir
8,832
981
3
0
0
62,807
0
L
Neith
9,107
1,012
14
2
0
99,855
0
W
King Arthur
10,905
1,212
15
2
1
175,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role