Player Matchup

Sobek
Sobek
LazyyJokerr
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 22L
894 Elo+
Party 1
Baron Samedi
Baron Samedi
LerixNA
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 23L
880 Elo+
Party 1
Neith
Neith
Silentkiller5012
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 25L
996 Elo+
Party 1
Team Averages
Level 32
1,500 SR
923 Elo+

VS

Team Averages
Level 95
1,603 SR
1,488 Elo+
Neith
Neith
Emiisland
Neith
Level 24
God Stats
49W - 53L
1,396 SR
Queue Stats
153W - 160L
1,397 Elo+
Party 2
Poseidon
Poseidon
GremLinSTR
Poseidon
Level 112
God Stats
4W - 4L
1,503 SR
Queue Stats
153W - 161L
1,397 Elo+
Party 2
Vulcan
Vulcan
Pancho098
Vulcan
Level 150
God Stats
5W - 3L
1,909 SR
Queue Stats
241W - 208L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 8
9,112
701
4,632
17,088
19,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
LerixNA
Baron Samedi
13
4 / 6 / 3
9,227
710
7,168
13,978
8,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 4 / 4
9,675
744
14,662
13,720
6,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emiisland
Neith
16
4 / 3 / 10
10,045
773
5,980
11,668
5,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
GremLinSTR
Poseidon
14
2 / 6 / 7
9,341
719
12,629
12,412
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Pancho098
Vulcan
16
8 / 0 / 5
10,797
831
20,478
8,287
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
9
Kills
14
14
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
Emiisland
Neith
4
3
10
3
L
Poseidon
GremLinSTR
Poseidon
2
6
7
0.92
W
0
4
8
1
W
Baron Samedi
LerixNA
Baron Samedi
4
6
3
0.92
L
Vulcan
Pancho098
Vulcan
8
0
5
10.5
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,462
Damage
39,087
44,786
Taken
32,367
34,795
Mitigated
14,558
7,144
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Emiisland
Neith
5,980
1,823
0
3,084
11,668
5,540
667
3,776
7,892
0
17,268
L
Poseidon
GremLinSTR
Poseidon
12,629
927
0
706
12,412
5,131
588
4,441
7,971
45,396
0
W
4,632
296
0
2,423
17,088
19,186
0
11,044
5,627
13,223
0
W
Baron Samedi
LerixNA
Baron Samedi
7,168
697
1,187
2,143
13,978
8,791
0
11,340
2,281
27,095
0
L
Vulcan
Pancho098
Vulcan
20,478
6,139
93
2,741
8,287
3,887
308
3,704
4,583
53,037
0
W
14,662
3,715
0
1,391
13,720
6,818
0
9,905
3,603
0
39,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,014
Gold Earned
30,183
128
Minions Killed
171
2
Camps Cleared
9
660,580
Distance Traveled
736,416
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,045
773
24
2
0
242,902
1
L
Poseidon
9,341
719
73
6
2
225,791
2
W
Sobek
9,112
701
19
1
0
231,972
2
W
Baron Samedi
9,227
710
44
3
0
187,061
2
L
Vulcan
10,797
831
74
6
7
267,723
2
W
Neith
9,675
744
65
5
2
241,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role