Player Matchup

Scylla
Scylla
FindMyWiggle
Scylla
Level 123
God Stats
0W - 2L
1,103 SR
Queue Stats
6W - 9L
1,412 Elo+
Party 2
Ganesha
Ganesha
MoneyGoes1337
Ganesha
Level 160
God Stats
3W - 1L
1,582 SR
Queue Stats
87W - 69L
1,611 Elo+
Party 2
Heimdallr
Heimdallr
thebiggestbrain
Heimdallr
Level 155
God Stats
0W - 1L
1,507 SR
Queue Stats
115W - 70L
1,691 Elo+
Party 2
Team Averages
Level 146
1,398 SR
1,572 Elo+

VS

Team Averages
Level 120
1,698 SR
1,519 Elo+
Thanatos
Thanatos
CitrousTripod24
Thanatos
Level 102
God Stats
2W - 1L
1,797 SR
Queue Stats
276W - 193L
1,555 Elo+
Party 1
Guan Yu
Guan Yu
DerGateKeeper
Guan Yu
Level 109
God Stats
35W - 10L
1,797 SR
Queue Stats
289W - 198L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
TurqoiseCorgi
Ah Puch
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 1 / 4
8,195
585
10,147
6,820
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
13
1 / 2 / 3
9,384
670
5,323
15,171
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heimdallr
thebiggestbrain
Heimdallr
14
4 / 4 / 1
9,314
665
13,515
14,735
5,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 2 / 3
8,773
627
6,635
10,031
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
15
4 / 1 / 2
10,562
754
9,523
19,168
24,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
13
0 / 2 / 7
8,794
628
15,565
13,661
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
5
Kills
6
7
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
2
2
3
1.75
W
Guan Yu
4
1
2
5
L
Scylla
0
1
4
2
L
Ganesha
1
2
3
1.25
W
Ah Puch
0
2
7
1.75
L
Heimdallr
thebiggestbrain
Heimdallr
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
31,723
36,726
Taken
42,860
22,119
Mitigated
36,900
9,238
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,635
537
0
6,853
10,031
5,377
668
4,330
5,352
0
30,018
W
Guan Yu
9,523
1,444
4,568
8,103
19,168
24,515
193
6,145
12,585
0
23,604
L
Scylla
10,147
1,153
0
1,341
6,820
2,553
0
3,903
2,917
30,806
0
L
Ganesha
5,323
280
261
5,445
15,171
13,876
0
6,649
8,522
14,650
0
W
Ah Puch
15,565
1,564
0
4,296
13,661
7,008
620
4,305
9,168
46,864
0
L
Heimdallr
thebiggestbrain
Heimdallr
13,515
7,570
0
2,191
14,735
5,690
0
5,630
9,105
0
40,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,893
Gold Earned
28,129
159
Minions Killed
165
4
Camps Cleared
7
737,704
Distance Traveled
870,406
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,773
627
47
3
4
324,710
2
W
Guan Yu
10,562
754
32
2
1
308,123
1
L
Scylla
8,195
585
76
5
3
239,408
1
L
Ganesha
9,384
670
0
0
0
258,809
7
W
Ah Puch
8,794
628
86
6
2
237,573
0
L
Heimdallr
9,314
665
83
6
1
239,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role