Player Matchup

Neith
Neith
Babyqueen1732
Neith
Level 60
God Stats
89W - 153L
1,324 SR
Queue Stats
107W - 205L
1,190 Elo+
Party 1
Tyr
Tyr
ROSSTASTIC
Tyr
Level 156
God Stats
1W - 4L
1,562 SR
Queue Stats
243W - 273L
1,500 Elo+
Party 1
Sol
Sol
chess_thegunner
Sol
Level 47
God Stats
2W - 6L
1,060 SR
Queue Stats
7W - 15L
1,011 Elo+
Solo
Team Averages
Level 88
1,315 SR
1,234 Elo+

VS

Team Averages
Level 54
1,460 SR
1,325 Elo+
Baron Samedi
Baron Samedi
DatsHEEM818
Baron Samedi
Level 79
God Stats
13W - 5L
1,674 SR
Queue Stats
86W - 111L
1,348 Elo+
Solo
Thor
Thor
EdwardRR
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,327 Elo+
Party 2
Merlin
Merlin
WiliestMitten5
Merlin
Level 54
God Stats
0W - 1L
1,207 SR
Queue Stats
13W - 22L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 16
12,049
634
8,043
10,202
4,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
15 / 1 / 13
15,635
823
25,733
22,718
25,863
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
12 / 4 / 13
14,807
779
23,627
17,733
8,410
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DatsHEEM818
Baron Samedi
19
8 / 6 / 1
14,489
763
18,959
22,550
13,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
13
1 / 16 / 4
11,110
585
9,748
26,044
11,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

14
0 / 7 / 0
9,990
526
6,905
16,674
7,752
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
29
Kills
9
9
Deaths
29
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
4
16
2.5
L
Baron Samedi
DatsHEEM818
Baron Samedi
8
6
1
1.42
L
Thor
1
16
4
0.19
W
15
1
13
21.5
L
0
7
0
0
W
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,403
Damage
35,612
50,653
Taken
65,268
38,845
Mitigated
33,220
8,827
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,043
3,438
0
562
10,202
4,572
1,188
6,974
3,228
0
17,805
L
Baron Samedi
DatsHEEM818
Baron Samedi
18,959
1,614
1,154
8,463
22,550
13,619
1,124
9,323
13,227
70,049
0
L
Thor
9,748
2,745
107
1,457
26,044
11,849
0
8,142
17,902
0
25,865
W
25,733
4,258
0
3,948
22,718
25,863
245
9,093
13,625
0
65,212
L
6,905
1,247
199
1,189
16,674
7,752
0
6,660
10,014
28,915
0
W
23,627
9,814
0
4,317
17,733
8,410
1,034
10,204
7,529
74,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,491
Gold Earned
35,589
202
Minions Killed
179
8
Camps Cleared
7
992,981
Distance Traveled
812,722
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,049
634
21
1
0
286,015
2
L
Baron Samedi
14,489
763
117
6
5
297,112
2
L
Thor
11,110
585
26
1
1
251,806
0
W
Tyr
15,635
823
81
4
6
386,596
0
L
Merlin
9,990
526
36
2
1
263,804
0
W
Sol
14,807
779
100
5
2
320,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role