Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlchemicWays
Ah Muzen Cab
Level 84
God Stats
80W - 102L
1,468 SR
Queue Stats
108W - 173L
1,309 Elo+
Party 2
Ymir
Ymir
Rushgar
Ymir
Level 106
God Stats
12W - 16L
1,367 SR
Queue Stats
140W - 199L
1,291 Elo+
Party 2
Da Ji
Da Ji
Zalsa
Da Ji
Level 29
God Stats
1W - 3L
1,322 SR
Queue Stats
14W - 58L
1,080 Elo+
Party 2
Team Averages
Level 73
1,385 SR
1,227 Elo+

VS

Team Averages
Level 68
1,470 SR
1,337 Elo+
Nu Wa
Nu Wa
IamLordFarquaad
Nu Wa
Level 29
God Stats
4W - 4L
1,499 SR
Queue Stats
13W - 18L
1,308 Elo+
Party 1
Bacchus
Bacchus
MaTeScierEn2
Bacchus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,394 Elo+
Solo
Neith
Neith
SpacedCDub
Neith
Level 60
God Stats
3W - 4L
1,410 SR
Queue Stats
12W - 18L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlchemicWays
Ah Muzen Cab
18
3 / 4 / 9
12,903
679
15,635
17,495
8,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Rushgar
Ymir
19
5 / 1 / 9
14,797
779
12,647
25,314
35,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Zalsa
Da Ji
19
8 / 4 / 8
13,998
737
18,010
20,247
10,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 4
12,669
667
24,951
14,497
7,414
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MaTeScierEn2
Bacchus
15
1 / 6 / 7
12,381
652
12,948
25,884
41,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
4 / 4 / 4
12,224
643
15,380
15,587
8,458
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
9
9
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlchemicWays
Ah Muzen Cab
3
4
9
1.88
L
4
6
4
1
L
Bacchus
MaTeScierEn2
Bacchus
1
6
7
0.75
W
Ymir
Rushgar
Ymir
5
1
9
9.5
L
Neith
4
4
4
1.5
W
Da Ji
Zalsa
Da Ji
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,292
Damage
53,279
63,056
Taken
55,968
53,600
Mitigated
57,822
18,155
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlchemicWays
Ah Muzen Cab
15,635
4,608
0
3,675
17,495
8,038
2,369
12,165
5,330
0
99,971
L
24,951
9,209
0
0
14,497
7,414
949
3,895
10,602
78,666
0
L
Bacchus
MaTeScierEn2
Bacchus
12,948
1,265
0
2,046
25,884
41,950
378
4,019
21,865
24,633
0
W
Ymir
Rushgar
Ymir
12,647
1,120
2,014
6,354
25,314
35,346
264
14,647
10,667
50,913
0
L
Neith
15,380
8,986
0
4,492
15,587
8,458
719
5,065
10,522
0
39,394
W
Da Ji
Zalsa
Da Ji
18,010
6,500
0
6,112
20,247
10,216
186
11,483
8,764
0
35,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,698
Gold Earned
37,274
247
Minions Killed
209
9
Camps Cleared
6
1,059,973
Distance Traveled
871,886
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,903
679
157
8
5
325,254
1
L
Nu Wa
12,669
667
126
7
5
267,600
0
L
Bacchus
12,381
652
30
2
1
320,629
2
W
Ymir
14,797
779
56
3
1
365,341
0
L
Neith
12,224
643
53
3
0
283,657
1
W
Da Ji
13,998
737
34
2
3
369,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role