Player Matchup

Skadi
Skadi
GingerShane
Skadi
Level 104
God Stats
215W - 215L
1,596 SR
Queue Stats
217W - 216L
1,632 Elo+
Solo
Kukulkan
Kukulkan
iiHaNz0 v
Kukulkan
Level 113
God Stats
6W - 5L
1,531 SR
Queue Stats
38W - 27L
1,567 Elo+
Party 1
King Arthur
King Arthur
xbvf
King Arthur
Level 160
God Stats
137W - 89L
1,648 SR
Queue Stats
847W - 474L
1,743 Elo+
Party 1
Team Averages
Level 126
1,592 SR
1,647 Elo+

VS

Team Averages
Level 143
1,674 SR
1,647 Elo+
Artio
Artio
Eikon
Artio
Level 160
God Stats
54W - 19L
1,861 SR
Queue Stats
549W - 298L
1,708 Elo+
Party 2
Kali
Kali
GradyDraconisJr
Kali
Level 146
God Stats
32W - 55L
1,440 SR
Queue Stats
844W - 938L
1,561 Elo+
Solo
Discordia
Discordia
TinyChibiTiger
Discordia
Level 123
God Stats
88W - 37L
1,721 SR
Queue Stats
445W - 254L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 6
15,996
695
22,638
21,593
10,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
iiHaNz0 v
Kukulkan
20
3 / 2 / 12
15,516
675
18,723
18,730
9,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
xbvf
King Arthur
20
9 / 1 / 7
15,798
687
36,381
34,759
36,647
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Eikon
Artio
17
2 / 7 / 8
14,236
619
19,083
43,697
77,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 6 / 1
14,893
648
13,954
25,191
16,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
TinyChibiTiger
Discordia
19
0 / 6 / 9
13,617
592
26,984
20,110
10,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
19
Kills
9
10
Deaths
19
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
Eikon
Artio
2
7
8
0.86
W
7
7
6
1.43
L
7
6
1
1.25
L
Discordia
TinyChibiTiger
Discordia
0
6
9
0.75
W
Kukulkan
iiHaNz0 v
Kukulkan
3
2
12
4.5
W
King Arthur
xbvf
King Arthur
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,742
Damage
60,021
75,082
Taken
88,998
56,721
Mitigated
104,082
14,004
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Eikon
Artio
19,083
2,859
1,692
12,912
43,697
77,050
0
8,865
34,832
41,010
0
W
22,638
11,563
0
2,043
21,593
10,898
611
14,089
7,504
0
81,332
L
13,954
4,689
931
1,408
25,191
16,714
0
7,769
17,422
0
54,592
L
Discordia
TinyChibiTiger
Discordia
26,984
835
0
500
20,110
10,318
0
2,792
17,318
84,082
0
W
Kukulkan
iiHaNz0 v
Kukulkan
18,723
1,832
0
3,389
18,730
9,176
903
14,080
4,650
79,480
0
W
King Arthur
xbvf
King Arthur
36,381
6,248
424
8,148
34,759
36,647
538
18,567
16,192
0
68,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,310
Gold Earned
42,746
262
Minions Killed
212
14
Camps Cleared
7
1,216,721
Distance Traveled
1,151,938
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
14,236
619
39
2
0
385,266
3
W
Skadi
15,996
695
101
4
7
373,913
14
L
Kali
14,893
648
75
3
1
365,224
0
L
Discordia
13,617
592
98
4
6
401,448
3
W
Kukulkan
15,516
675
116
5
7
408,560
1
W
King Arthur
15,798
687
45
2
0
434,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role