Player Matchup

Tiamat
Tiamat
Lickalettuce
Tiamat
Level 68
God Stats
6W - 3L
1,500 SR
Queue Stats
444W - 460L
1,419 Elo+
Solo
Scylla
Scylla
Twista101
Scylla
Level 105
God Stats
3W - 4L
1,277 SR
Queue Stats
158W - 204L
1,286 Elo+
Solo
Yu Huang
Yu Huang
YeetWoodMac69
Yu Huang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,463 Elo+
Solo
Merlin
Merlin
moonskillet
Merlin
Level 85
God Stats
6W - 8L
1,525 SR
Queue Stats
426W - 487L
1,385 Elo+
Solo
Fenrir
Fenrir
xVIClOUSx
Fenrir
Level 123
God Stats
7W - 9L
1,595 SR
Queue Stats
396W - 410L
1,426 Elo+
Solo
Team Averages
Level 101
1,479 SR
1,396 Elo+

VS

Team Averages
Level 78
1,400 SR
1,394 Elo+
Scylla
Scylla
FewerBirches
Scylla
Level 86
God Stats
2W - 0L
1,322 SR
Queue Stats
148W - 133L
1,457 Elo+
Solo
He Bo
He Bo
OunceOfTrim
He Bo
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 81L
1,266 Elo+
Solo
Nu Wa
Nu Wa
noahharris59
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,378 Elo+
Party 1
Odin
Odin
rgm2thegamer
Odin
Level 67
God Stats
1W - 1L
1,231 SR
Queue Stats
16W - 14L
1,447 Elo+
Party 1
Bellona
Bellona
titan_omega13
Bellona
Level 126
God Stats
1W - 0L
1,444 SR
Queue Stats
54W - 47L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 8 / 5
9,315
665
9,428
15,560
11,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Twista101
Scylla
13
2 / 8 / 3
8,424
602
7,941
12,517
5,367
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
YeetWoodMac69
Yu Huang
18
4 / 6 / 3
9,760
697
9,195
16,392
7,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
20
4 / 3 / 3
11,193
800
17,956
12,195
5,334
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
xVIClOUSx
Fenrir
5
0 / 0 / 0
6,604
472
279
1,008
413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
6 / 3 / 10
11,267
805
12,009
13,518
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
8 / 5 / 9
11,056
790
11,160
11,360
5,037
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 12
11,563
826
13,503
10,179
5,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 12
10,117
723
5,423
17,488
16,176
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
19
5 / 2 / 8
12,270
876
11,857
18,570
17,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
12
Kills
25
25
Deaths
15
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
3
10
3.67
L
Tiamat
2
8
5
0.56
W
8
5
9
2.5
L
Scylla
Twista101
Scylla
2
8
3
0.44
L
Yu Huang
YeetWoodMac69
Yu Huang
4
6
3
0.92
L
Merlin
4
3
3
1.83
W
4
3
12
3.33
W
2
2
12
4
W
Bellona
5
2
8
4.5
L
Fenrir
xVIClOUSx
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,799
Damage
53,952
57,672
Taken
71,115
30,370
Mitigated
51,014
11,467
Healing
27,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,009
370
1,264
2,858
13,518
6,814
3,194
11,153
2,365
33,627
0
L
Tiamat
9,428
947
713
2,214
15,560
11,321
0
9,893
5,667
18,530
0
W
11,160
564
834
930
11,360
5,037
1,717
7,346
4,014
22,981
0
L
Scylla
Twista101
Scylla
7,941
418
1,026
601
12,517
5,367
0
6,905
5,612
16,887
0
L
Yu Huang
YeetWoodMac69
Yu Huang
9,195
438
554
4,855
16,392
7,935
0
10,489
5,903
27,105
0
L
Merlin
17,956
389
289
1,215
12,195
5,334
0
8,377
3,818
57,068
0
W
13,503
7,202
1,900
1,255
10,179
5,500
2,519
6,946
3,233
32,236
0
W
5,423
719
1,551
5,145
17,488
16,176
988
8,977
8,511
0
10,628
W
Bellona
11,857
4,226
4,782
6,946
18,570
17,487
185
10,098
8,444
0
24,627
L
Fenrir
xVIClOUSx
Fenrir
279
69
0
0
1,008
413
0
1,008
0
0
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
56,273
149
Minions Killed
144
0
Camps Cleared
0
953,234
Distance Traveled
1,343,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,267
805
45
3
0
240,183
0
L
Tiamat
9,315
665
13
1
0
214,061
0
W
He Bo
11,056
790
28
2
0
260,512
0
L
Scylla
8,424
602
13
1
0
216,044
0
L
Yu Huang
9,760
697
33
2
0
228,668
0
L
Merlin
11,193
800
90
6
0
266,811
0
W
Nu Wa
11,563
826
32
2
0
209,969
0
W
Odin
10,117
723
13
1
0
316,137
0
W
Bellona
12,270
876
26
2
0
316,966
0
L
Fenrir
6,604
472
0
0
0
27,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role