Player Matchup

Cerberus
Cerberus
Diamond III
 
Cerberus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond III
ET3R10N
Xbalanque
Diamond III
Level 82
God Stats
43W - 45L
1,544 SR
Queue Stats
475W - 483L
2,133 MMR
Solo
Merlin
Merlin
Masters
Jønn
Merlin
Masters
Level 128
God Stats
9W - 6L
1,578 SR
Queue Stats
218W - 205L
2,559 MMR
Solo
Serqet
Serqet
Masters
MisakaMikotoOP
Serqet
Masters
Level 85
God Stats
1W - 3L
1,312 SR
Queue Stats
58W - 41L
2,778 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
tuebahiano
Ao Kuang
Diamond II
Level 67
God Stats
2W - 1L
1,533 SR
Queue Stats
52W - 33L
2,322 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 104
1,493 SR
2,258 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,519 SR
2,057 MMR
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
 
Sun Wukong
Platinum II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
ADC100BASICO
Heimdallr
Masters
Level 160
God Stats
0W - 2L
1,434 SR
Queue Stats
159W - 139L
2,787 MMR
Solo
Khepri
Khepri
Diamond IV
DonaDenizeSafada
Khepri
Diamond IV
Level 96
God Stats
2W - 3L
1,562 SR
Queue Stats
211W - 212L
2,053 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
SrBelbeth
Ratatoskr
Diamond II
Level 129
God Stats
5W - 6L
1,600 SR
Queue Stats
250W - 245L
2,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 1 / 0
3,739
748
2,502
3,730
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
ET3R10N
Xbalanque
6
2 / 0 / 1
3,798
760
4,693
3,223
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Jønn
Merlin
6
1 / 1 / 0
3,856
771
1,411
2,065
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
1 / 0 / 4
4,118
824
2,655
2,800
874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
tuebahiano
Ao Kuang
7
2 / 0 / 1
4,019
804
2,610
2,807
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AthenaNemesisRavana

VS

Bans
GebMercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
1 / 2 / 0
3,744
749
874
2,567
912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
 
Sun Wukong
6
0 / 0 / 0
3,457
691
2,099
4,091
1,556
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
ADC100BASICO
Heimdallr
4
0 / 3 / 0
3,039
608
3,552
4,862
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
3,012
602
544
3,532
1,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
SrBelbeth
Ratatoskr
5
1 / 1 / 1
3,548
710
1,542
4,022
1,238
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
0
0
L
Poseidon
 
Poseidon
1
2
0
0.5
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Heimdallr
ADC100BASICO
Heimdallr
0
3
0
0
L
0
1
0
0
W
Xbalanque
ET3R10N
Xbalanque
2
0
1
2.5
W
Merlin
Jønn
Merlin
1
1
0
1
W
1
0
4
3
L
Ratatoskr
SrBelbeth
Ratatoskr
1
1
1
1.5
W
Ao Kuang
tuebahiano
Ao Kuang
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,871
Damage
8,611
14,625
Taken
19,074
4,356
Mitigated
6,467
7,587
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,502
526
0
1,861
3,730
1,385
0
0
3,730
17,429
0
L
Poseidon
 
Poseidon
874
328
0
500
2,567
912
0
1,733
732
19,739
0
L
Sun Wukong
 
Sun Wukong
2,099
688
0
1,289
4,091
1,556
0
2,186
1,625
0
16,971
L
Heimdallr
ADC100BASICO
Heimdallr
3,552
2,348
0
1,506
4,862
1,275
0
0
4,862
0
14,587
L
544
237
0
960
3,532
1,486
0
355
3,177
5,170
0
W
Xbalanque
ET3R10N
Xbalanque
4,693
2,526
0
2,156
3,223
711
168
226
2,997
0
23,025
W
Merlin
Jønn
Merlin
1,411
39
0
271
2,065
563
0
356
1,709
17,424
0
W
2,655
814
0
1,654
2,800
874
0
315
2,485
0
7,446
L
Ratatoskr
SrBelbeth
Ratatoskr
1,542
443
0
1,321
4,022
1,238
0
1,969
2,053
0
11,605
W
Ao Kuang
tuebahiano
Ao Kuang
2,610
697
0
1,645
2,807
823
0
521
2,286
14,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,530
Gold Earned
16,800
174
Minions Killed
130
0
Camps Cleared
0
569,466
Distance Traveled
521,205
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,739
748
53
11
0
106,255
1
L
Poseidon
3,744
749
38
8
0
105,967
2
L
Sun Wukong
3,457
691
31
6
0
117,662
2
L
Heimdallr
3,039
608
23
5
0
92,661
0
L
Khepri
3,012
602
9
2
0
82,667
0
W
Xbalanque
3,798
760
38
8
0
93,225
0
W
Merlin
3,856
771
39
8
0
110,150
4
W
Serqet
4,118
824
12
2
0
134,359
1
L
Ratatoskr
3,548
710
29
6
0
122,248
1
W
Ao Kuang
4,019
804
32
6
0
125,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role