Player Matchup

Kukulkan
Kukulkan
Dark Lord3000
Kukulkan
Level 53
God Stats
28W - 12L
1,487 SR
Queue Stats
31W - 20L
1,408 Elo+
Party 1
Xbalanque
Xbalanque
SecorWr
Xbalanque
Level 102
God Stats
19W - 16L
1,741 SR
Queue Stats
52W - 32L
1,494 Elo+
Party 1
Osiris
Osiris
secor22
Osiris
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 67L
1,466 Elo+
Party 1
Team Averages
Level 103
1,576 SR
1,456 Elo+

VS

Team Averages
Level 69
1,521 SR
1,384 Elo+
Bastet
Bastet
GingerlyWalnut3
Bastet
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 66L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
Python824
Cthulhu
Level 65
God Stats
34W - 46L
1,501 SR
Queue Stats
68W - 92L
1,392 Elo+
Party 2
Hera
Hera
Verationn
Hera
Level 92
God Stats
1W - 2L
1,564 SR
Queue Stats
19W - 27L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dark Lord3000
Kukulkan
17
0 / 3 / 5
12,134
639
15,816
11,059
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SecorWr
Xbalanque
20
10 / 4 / 2
14,563
766
25,197
21,080
9,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
secor22
Osiris
18
4 / 1 / 8
13,484
710
13,195
21,786
23,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 1
13,737
723
15,850
22,654
10,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Python824
Cthulhu
17
1 / 3 / 6
12,909
679
11,629
24,591
39,146
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
16
0 / 5 / 3
10,872
572
14,825
13,413
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
8
8
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dark Lord3000
Kukulkan
0
3
5
0.83
L
7
6
1
1.25
L
Cthulhu
Python824
Cthulhu
1
3
6
1.33
W
Xbalanque
SecorWr
Xbalanque
10
4
2
2.75
L
Hera
0
5
3
0.3
W
Osiris
secor22
Osiris
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,208
Damage
42,304
53,925
Taken
60,658
38,850
Mitigated
55,848
9,351
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dark Lord3000
Kukulkan
15,816
637
0
1,475
11,059
5,050
400
6,360
4,699
60,389
0
L
15,850
4,302
737
2,993
22,654
10,786
177
4,437
18,217
0
40,388
L
Cthulhu
Python824
Cthulhu
11,629
396
1,386
2,440
24,591
39,146
150
8,988
15,603
36,455
0
W
Xbalanque
SecorWr
Xbalanque
25,197
12,440
0
6,178
21,080
9,937
2,441
11,865
9,215
0
86,497
L
Hera
14,825
4,088
247
2,317
13,413
5,916
62
2,529
10,884
48,804
0
W
Osiris
secor22
Osiris
13,195
4,473
0
1,698
21,786
23,863
352
8,915
12,871
0
47,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,181
Gold Earned
37,518
257
Minions Killed
175
10
Camps Cleared
4
1,041,536
Distance Traveled
1,042,409
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,134
639
102
5
2
332,510
0
L
Bastet
13,737
723
59
3
2
359,864
0
L
Cthulhu
12,909
679
45
2
0
367,164
4
W
Xbalanque
14,563
766
97
5
4
333,492
0
L
Hera
10,872
572
71
4
2
315,381
0
W
Osiris
13,484
710
58
3
4
375,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role