Player Matchup

Heimdallr
Heimdallr
AnneTrax
Heimdallr
Level 78
God Stats
3W - 7L
1,076 SR
Queue Stats
214W - 258L
1,263 Elo+
Solo
Hun Batz
Hun Batz
CRONA1327321
Hun Batz
Level 81
God Stats
14W - 4L
1,766 SR
Queue Stats
95W - 95L
1,397 Elo+
Solo
Nu Wa
Nu Wa
CaffeinatedBeast
Nu Wa
Level 130
God Stats
92W - 100L
1,423 SR
Queue Stats
770W - 956L
1,265 Elo+
Party 1
Nike
Nike
MyNameIzJIFF
Nike
Level 124
God Stats
31W - 46L
1,284 SR
Queue Stats
413W - 578L
1,257 Elo+
Party 1
Sylvanus
Sylvanus
XxDiehard13xX
Sylvanus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 36L
1,500 Elo+
Solo
Team Averages
Level 95
1,410 SR
1,336 Elo+

VS

Team Averages
Level 80
1,462 SR
1,316 Elo+
Chernobog
Chernobog
 
Chernobog
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ArathoriuS
Lancelot
Level 45
God Stats
21W - 18L
1,130 SR
Queue Stats
121W - 110L
990 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Blazeup800
Morgan Le Fay
Level 97
God Stats
1W - 4L
1,690 SR
Queue Stats
127W - 122L
1,386 Elo+
Solo
Anubis
Anubis
cristian1717
Anubis
Level 78
God Stats
13W - 14L
1,494 SR
Queue Stats
28W - 38L
1,364 Elo+
Party 2
Ares
Ares
one-800-Suicidez
Ares
Level 66
God Stats
51W - 51L
1,495 SR
Queue Stats
304W - 367L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnneTrax
Heimdallr
17
2 / 2 / 2
10,614
461
15,764
22,078
11,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
CRONA1327321
Hun Batz
17
3 / 0 / 2
11,328
493
10,464
18,127
7,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 2 / 1
11,280
490
19,416
12,120
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 4
9,838
428
5,898
15,774
13,052
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
XxDiehard13xX
Sylvanus
16
0 / 0 / 4
10,829
471
5,458
18,800
22,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
0 / 4 / 3
9,701
422
12,279
20,822
9,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
ArathoriuS
Lancelot
1
0 / 0 / 0
6,056
263
0
1,556
590
Morgan Le Fay
Blazeup800
Morgan Le Fay
17
5 / 2 / 1
10,811
470
24,028
19,920
10,294
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
16
2 / 1 / 0
10,071
438
13,625
15,593
9,456
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 0
8,094
352
5,902
17,786
18,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
8
8
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
3
0.38
W
Heimdallr
AnneTrax
Heimdallr
2
2
2
1.5
L
Lancelot
ArathoriuS
Lancelot
0
0
0
0
L
Morgan Le Fay
Blazeup800
Morgan Le Fay
5
2
1
2.75
W
Hun Batz
CRONA1327321
Hun Batz
3
0
2
4
W
4
2
1
2.25
W
0
4
4
0.5
W
Sylvanus
XxDiehard13xX
Sylvanus
0
0
4
2
L
Anubis
2
1
0
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,000
Damage
55,834
86,899
Taken
75,677
59,720
Mitigated
48,202
22,100
Healing
20,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,279
7,734
0
4,877
20,822
9,397
583
4,241
16,385
0
95,048
W
Heimdallr
AnneTrax
Heimdallr
15,764
7,064
0
9,593
22,078
11,285
1,275
6,391
15,687
0
97,822
L
Lancelot
ArathoriuS
Lancelot
0
0
0
0
1,556
590
0
1,366
0
0
0
L
Morgan Le Fay
Blazeup800
Morgan Le Fay
24,028
1,633
298
6,177
19,920
10,294
1,419
5,564
14,046
93,754
0
W
Hun Batz
CRONA1327321
Hun Batz
10,464
2,746
0
5,146
18,127
7,889
2,330
7,776
10,351
0
91,208
W
19,416
5,558
73
3,164
12,120
4,680
1,640
9,034
3,086
80,946
0
W
5,898
1,026
0
0
15,774
13,052
1,007
9,182
6,592
0
55,718
W
Sylvanus
XxDiehard13xX
Sylvanus
5,458
2,418
684
3,440
18,800
22,814
442
11,120
7,680
33,720
0
L
Anubis
13,625
538
0
8,556
15,593
9,456
542
5,934
9,069
103,514
0
L
5,902
178
0
529
17,786
18,465
505
6,089
11,303
28,564
1,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,889
Gold Earned
44,733
554
Minions Killed
514
0
Camps Cleared
0
2,123,199
Distance Traveled
1,732,872
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,701
422
159
7
0
499,908
0
W
Heimdallr
10,614
461
130
6
0
391,649
5
L
Lancelot
6,056
263
0
0
0
0
0
L
Morgan Le Fay
10,811
470
156
7
0
432,905
0
W
Hun Batz
11,328
493
139
6
0
518,570
2
W
Nu Wa
11,280
490
140
6
0
381,396
9
W
Nike
9,838
428
101
4
0
426,205
3
W
Sylvanus
10,829
471
44
2
0
405,379
0
L
Anubis
10,071
438
163
7
0
411,023
5
L
Ares
8,094
352
36
2
0
389,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role