Player Matchup

Nox
Nox
FleauxMaster
Nox
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 223L
1,467 Elo+
Solo
Neith
Neith
Ropeyice
Neith
Level 48
God Stats
149W - 179L
1,345 SR
Queue Stats
149W - 181L
1,300 Elo+
Solo
Ne Zha
Ne Zha
XSeverekilerX
Ne Zha
Level 34
God Stats
3W - 2L
1,651 SR
Queue Stats
17W - 26L
1,452 Elo+
Solo
Cthulhu
Cthulhu
chazwagger
Cthulhu
Level 105
God Stats
38W - 42L
1,514 SR
Queue Stats
452W - 490L
1,418 Elo+
Solo
Jing Wei
Jing Wei
twice2304
Jing Wei
Level 65
God Stats
1W - 2L
1,323 SR
Queue Stats
88W - 95L
1,450 Elo+
Solo
Team Averages
Level 68
1,466 SR
1,417 Elo+

VS

Team Averages
Level 99
1,522 SR
1,476 Elo+
Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Arsonisthero
Ne Zha
Level 31
God Stats
21W - 11L
1,679 SR
Queue Stats
82W - 85L
1,480 Elo+
Solo
Discordia
Discordia
Jackinyobox2
Discordia
Level 125
God Stats
5W - 2L
1,470 SR
Queue Stats
58W - 44L
1,503 Elo+
Solo
Awilix
Awilix
slabdab704
Awilix
Level 160
God Stats
35W - 28L
1,522 SR
Queue Stats
187W - 192L
1,493 Elo+
Solo
Atlas
Atlas
twetyoneover3
Atlas
Level 134
God Stats
44W - 33L
1,437 SR
Queue Stats
600W - 686L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,527
947
4,037
6,842
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Ropeyice
Neith
14
1 / 4 / 3
8,849
983
10,895
13,265
4,956
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 2 / 2
8,666
963
8,938
9,677
4,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
chazwagger
Cthulhu
14
1 / 0 / 2
8,552
950
7,870
9,023
8,940
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
twice2304
Jing Wei
14
1 / 1 / 1
8,597
955
5,125
7,588
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

254

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 0 / 2
8,537
949
6,571
3,729
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
15
6 / 0 / 2
10,359
1,151
10,433
11,317
5,381
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Jackinyobox2
Discordia
15
2 / 0 / 4
9,180
1,020
12,224
5,256
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
slabdab704
Awilix
14
1 / 2 / 2
8,641
960
6,162
11,105
5,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 2 / 6
9,271
1,030
7,177
9,630
8,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
4
Kills
10
10
Deaths
4
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
W
Ne Zha
6
0
2
7
L
0
3
4
0.67
W
Discordia
Jackinyobox2
Discordia
2
0
4
4
L
Neith
Ropeyice
Neith
1
4
3
0.63
L
1
2
2
1
L
Cthulhu
chazwagger
Cthulhu
1
0
2
2
W
Awilix
slabdab704
Awilix
1
2
2
1
W
0
2
6
1.5
L
Jing Wei
twice2304
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,865
Damage
42,567
46,395
Taken
41,037
23,386
Mitigated
23,042
5,746
Healing
4,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,571
187
0
250
3,729
1,533
0
1,162
2,567
21,717
0
W
Ne Zha
10,433
2,104
0
2,175
11,317
5,381
0
3,206
8,111
0
30,224
L
4,037
898
0
0
6,842
2,691
0
2,866
3,858
15,652
0
W
Discordia
Jackinyobox2
Discordia
12,224
326
0
968
5,256
2,022
0
1,624
3,632
28,546
0
L
Neith
Ropeyice
Neith
10,895
5,022
0
3,578
13,265
4,956
0
7,142
5,829
0
27,702
L
8,938
1,032
0
644
9,677
4,024
0
4,953
4,516
0
22,173
L
Cthulhu
chazwagger
Cthulhu
7,870
29
492
0
9,023
8,940
0
7,412
1,457
24,181
0
W
Awilix
slabdab704
Awilix
6,162
2,690
0
0
11,105
5,246
0
2,737
8,043
0
14,810
W
7,177
2,495
455
870
9,630
8,860
0
3,178
6,293
14,030
0
L
Jing Wei
twice2304
Jing Wei
5,125
4,293
0
1,032
7,588
2,775
0
2,659
4,763
0
15,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,191
Gold Earned
45,988
152
Minions Killed
151
6
Camps Cleared
7
849,960
Distance Traveled
908,393
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,537
949
38
4
0
153,631
1
W
Ne Zha
10,359
1,151
39
4
4
185,139
0
L
Nox
8,527
947
31
3
1
161,872
0
W
Discordia
9,180
1,020
43
5
0
179,619
0
L
Neith
8,849
983
39
4
2
151,335
1
L
Ne Zha
8,666
963
30
3
0
187,986
0
L
Cthulhu
8,552
950
24
3
0
187,657
0
W
Awilix
8,641
960
21
2
3
202,462
0
W
Atlas
9,271
1,030
10
1
0
187,542
0
L
Jing Wei
8,597
955
28
3
3
161,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role