Player Matchup

Baron Samedi
Baron Samedi
AncientOx
Baron Samedi
Level 152
God Stats
5W - 9L
1,463 SR
Queue Stats
511W - 481L
1,504 Elo+
Solo
Xbalanque
Xbalanque
Hackinabox
Xbalanque
Level 160
God Stats
9W - 5L
1,667 SR
Queue Stats
171W - 169L
1,520 Elo+
Party 1
Lancelot
Lancelot
HavikJ14
Lancelot
Level 155
God Stats
21W - 26L
1,458 SR
Queue Stats
146W - 145L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
WheresthePETEza
Xing Tian
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,646 Elo+
Solo
Guan Yu
Guan Yu
call of fer 111
Guan Yu
Level 109
God Stats
18W - 10L
1,612 SR
Queue Stats
321W - 342L
1,486 Elo+
Solo
Team Averages
Level 141
1,540 SR
1,530 Elo+

VS

Team Averages
Level 103
1,392 SR
1,469 Elo+
Fenrir
Fenrir
DivineQuacker
Fenrir
Level 114
God Stats
0W - 5L
1,194 SR
Queue Stats
410W - 365L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
GeoRgEe___99
Ne Zha
Level 113
God Stats
2W - 3L
1,216 SR
Queue Stats
681W - 666L
1,486 Elo+
Solo
Chiron
Chiron
Toucan_Pete
Chiron
Level 108
God Stats
5W - 9L
1,497 SR
Queue Stats
750W - 704L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
bollasgrande
Kuzenbo
Level 68
God Stats
11W - 14L
1,511 SR
Queue Stats
299W - 283L
1,435 Elo+
Party 2
Chang'e
Chang'e
maniacpainter
Chang'e
Level 114
God Stats
62W - 66L
1,540 SR
Queue Stats
1,359W - 1,377L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AncientOx
Baron Samedi
20
9 / 5 / 7
14,029
540
19,933
20,957
12,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Hackinabox
Xbalanque
20
6 / 4 / 5
14,195
546
30,540
20,446
9,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
HavikJ14
Lancelot
20
8 / 4 / 7
13,878
534
18,788
26,216
14,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
WheresthePETEza
Xing Tian
20
4 / 0 / 12
11,937
459
7,527
19,484
24,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 4 / 7
13,816
531
22,921
32,927
49,299
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 0
12,827
493
17,350
28,070
28,418
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
17
1 / 11 / 4
10,602
408
12,010
34,889
16,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
20
8 / 4 / 3
13,745
529
21,768
20,869
10,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
bollasgrande
Kuzenbo
16
2 / 5 / 7
11,388
438
9,354
24,548
42,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
17
2 / 4 / 7
11,272
434
14,204
22,315
13,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
31
Kills
17
17
Deaths
31
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AncientOx
Baron Samedi
9
5
7
2.5
L
4
7
0
0.57
L
Ne Zha
1
11
4
0.27
W
Xbalanque
Hackinabox
Xbalanque
6
4
5
2.13
W
Lancelot
HavikJ14
Lancelot
8
4
7
2.88
L
Chiron
8
4
3
2.38
W
Xing Tian
WheresthePETEza
Xing Tian
4
0
12
10
L
Kuzenbo
bollasgrande
Kuzenbo
2
5
7
1.1
W
4
4
7
1.88
L
Chang'e
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,709
Damage
74,686
120,030
Taken
130,691
110,090
Mitigated
110,304
52,517
Healing
44,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AncientOx
Baron Samedi
19,933
1,819
3,118
8,374
20,957
12,777
719
7,983
12,924
129,710
0
L
17,350
5,267
0
9,848
28,070
28,418
0
1,690
26,326
0
109,987
L
Ne Zha
12,010
4,512
0
13,153
34,889
16,134
0
8,125
26,414
0
94,911
W
Xbalanque
Hackinabox
Xbalanque
30,540
7,358
0
5,575
20,446
9,379
1,373
3,555
16,891
0
160,653
W
Lancelot
HavikJ14
Lancelot
18,788
6,032
0
11,976
26,216
14,304
3,515
7,065
19,025
0
124,771
L
Chiron
21,768
8,987
1,189
6,806
20,869
10,085
0
2,113
18,658
0
127,095
W
Xing Tian
WheresthePETEza
Xing Tian
7,527
593
0
3,704
19,484
24,331
31
4,743
14,741
38,947
0
L
Kuzenbo
bollasgrande
Kuzenbo
9,354
3,439
0
1,693
24,548
42,326
165
6,733
17,551
39,700
0
W
22,921
3,940
3,258
16,512
32,927
49,299
661
3,482
28,221
0
119,152
L
Chang'e
14,204
457
3,494
8,437
22,315
13,341
207
7,648
14,258
83,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,855
Gold Earned
59,834
777
Minions Killed
708
0
Camps Cleared
0
2,450,257
Distance Traveled
2,269,930
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,029
540
178
7
0
431,225
2
L
Fenrir
12,827
493
203
8
0
405,652
3
L
Ne Zha
10,602
408
128
5
0
455,338
2
W
Xbalanque
14,195
546
220
8
0
451,765
1
W
Lancelot
13,878
534
145
6
0
551,431
0
L
Chiron
13,745
529
194
7
0
477,107
8
W
Xing Tian
11,937
459
42
2
0
496,163
8
L
Kuzenbo
11,388
438
51
2
0
488,984
6
W
Guan Yu
13,816
531
192
7
0
519,673
3
L
Chang'e
11,272
434
132
5
0
442,849
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role