Player Matchup

Skadi
Skadi
BeaverBoys69
Skadi
Level 62
God Stats
2W - 4L
1,705 SR
Queue Stats
65W - 55L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lord0Jenome
Morgan Le Fay
Level 128
God Stats
10W - 4L
1,615 SR
Queue Stats
231W - 226L
1,474 Elo+
Solo
Persephone
Persephone
SaisonBlazeon
Persephone
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,492 Elo+
Solo
Chiron
Chiron
Zminer10
Chiron
Level 89
God Stats
0W - 2L
1,382 SR
Queue Stats
123W - 114L
1,532 Elo+
Party 2
Neith
Neith
tipripper
Neith
Level 66
God Stats
3W - 4L
1,384 SR
Queue Stats
164W - 148L
1,540 Elo+
Party 2
Team Averages
Level 94
1,517 SR
1,507 Elo+

VS

Team Averages
Level 122
1,526 SR
1,440 Elo+
Tyr
Tyr
AlmightyFuse
Tyr
Level 148
God Stats
1W - 0L
1,296 SR
Queue Stats
87W - 103L
1,427 Elo+
Solo
Atlas
Atlas
AzimoAlex
Atlas
Level 147
God Stats
4W - 3L
1,810 SR
Queue Stats
147W - 174L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
CD047
Kuzenbo
Level 156
God Stats
7W - 12L
1,337 SR
Queue Stats
489W - 489L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Its Chill Bruh
Ah Muzen Cab
Level 108
God Stats
4W - 0L
1,716 SR
Queue Stats
32W - 48L
1,414 Elo+
Solo
Chiron
Chiron
IzThatNapoleon
Chiron
Level 51
God Stats
6W - 1L
1,469 SR
Queue Stats
118W - 127L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
12,164
640
13,364
15,887
6,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Lord0Jenome
Morgan Le Fay
20
4 / 4 / 12
13,591
715
26,793
20,770
10,196
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
SaisonBlazeon
Persephone
19
1 / 5 / 9
12,323
649
13,616
17,502
9,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Zminer10
Chiron
20
5 / 6 / 7
11,679
615
26,219
18,987
9,426
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
tipripper
Neith
17
2 / 4 / 6
10,338
544
10,563
16,954
7,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
9,698
510
3,905
6,236
5,659
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
AzimoAlex
Atlas
20
6 / 3 / 14
14,812
780
24,423
34,175
40,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
CD047
Kuzenbo
20
3 / 6 / 14
12,984
683
16,989
29,159
49,698
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Its Chill Bruh
Ah Muzen Cab
20
8 / 3 / 9
14,596
768
25,422
18,415
10,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 3 / 11
12,829
675
12,842
16,288
9,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
75
16
Kills
23
23
Deaths
16
44
Assists
52
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Atlas
AzimoAlex
Atlas
6
3
14
4.33
L
4
4
10
2.25
W
Kuzenbo
CD047
Kuzenbo
3
6
14
1.67
W
Ah Muzen Cab
Its Chill Bruh
Ah Muzen Cab
8
3
9
4.17
W
5
3
11
3.5
L
Morgan Le Fay
Lord0Jenome
Morgan Le Fay
4
4
12
2.5
L
Persephone
SaisonBlazeon
Persephone
1
5
9
1.1
L
Chiron
Zminer10
Chiron
5
6
7
1.42
L
Neith
tipripper
Neith
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,555
Damage
83,581
90,100
Taken
104,273
43,492
Mitigated
116,806
36,828
Healing
34,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,905
113
602
1,226
6,236
5,659
35
1,321
4,915
0
7,285
W
Atlas
AzimoAlex
Atlas
24,423
8,668
2,177
9,798
34,175
40,999
1,113
13,243
20,932
52,382
0
L
13,364
7,671
2,508
3,264
15,887
6,848
336
6,029
9,858
0
27,487
W
Kuzenbo
CD047
Kuzenbo
16,989
4,776
2,339
4,118
29,159
49,698
895
8,577
20,582
31,138
0
W
Ah Muzen Cab
Its Chill Bruh
Ah Muzen Cab
25,422
8,030
2,632
5,879
18,415
10,700
5,013
9,101
9,314
0
60,406
W
12,842
2,161
2,156
3,084
16,288
9,750
1,858
8,167
8,121
0
32,210
L
Morgan Le Fay
Lord0Jenome
Morgan Le Fay
26,793
4,153
1,568
4,822
20,770
10,196
2,051
7,432
13,338
57,594
0
L
Persephone
SaisonBlazeon
Persephone
13,616
858
2,720
4,340
17,502
9,461
1,123
9,871
7,626
38,339
0
L
Chiron
Zminer10
Chiron
26,219
11,200
5,375
4,303
18,987
9,426
468
9,952
9,035
0
47,550
L
Neith
tipripper
Neith
10,563
3,735
3,179
4,749
16,954
7,561
420
8,125
8,829
0
21,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,095
Gold Earned
64,919
230
Minions Killed
193
0
Camps Cleared
0
1,610,473
Distance Traveled
1,384,840
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,698
510
5
0
0
134,875
0
W
Atlas
14,812
780
48
3
0
295,586
0
L
Skadi
12,164
640
39
2
0
297,680
0
W
Kuzenbo
12,984
683
17
1
0
325,769
0
W
Ah Muzen Cab
14,596
768
79
4
0
366,502
1
W
Chiron
12,829
675
44
2
0
262,108
0
L
Morgan Le Fay
13,591
715
61
3
0
317,554
4
L
Persephone
12,323
649
52
3
0
346,335
1
L
Chiron
11,679
615
55
3
0
328,140
1
L
Neith
10,338
544
23
1
0
320,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role