Player Matchup

Sol
Sol
Fr4nco0359
Sol
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 221L
1,371 Elo+
Party 1
Eset
Eset
M4ND0L0R14N
Eset
Level 126
God Stats
0W - 1L
1,717 SR
Queue Stats
437W - 481L
1,373 Elo+
Solo
Neith
Neith
SirVastik
Neith
Level 48
God Stats
2W - 5L
1,316 SR
Queue Stats
114W - 125L
1,376 Elo+
Solo
Chaac
Chaac
cinnydotTTV
Chaac
Level 67
God Stats
7W - 4L
1,512 SR
Queue Stats
111W - 132L
1,363 Elo+
Solo
King Arthur
King Arthur
jeree_sw
King Arthur
Level 49
God Stats
14W - 14L
1,285 SR
Queue Stats
374W - 357L
1,358 Elo+
Party 1
Team Averages
Level 69
1,466 SR
1,368 Elo+

VS

Team Averages
Level 46
1,407 SR
1,261 Elo+
Bellona
Bellona
BownerThyme
Bellona
Level 25
God Stats
1W - 1L
1,275 SR
Queue Stats
27W - 47L
1,150 Elo+
Party 2
Artio
Artio
CP PALOSANTO
Artio
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 45L
1,229 Elo+
Party 2
Hou Yi
Hou Yi
DiscoNatsu
Hou Yi
Level 64
God Stats
2W - 0L
1,600 SR
Queue Stats
102W - 125L
1,248 Elo+
Party 2
Danzaburou
Danzaburou
cpwaves
Danzaburou
Level 45
God Stats
7W - 6L
1,304 SR
Queue Stats
236W - 233L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
zchen12
Tsukuyomi
Level 22
God Stats
5W - 5L
1,353 SR
Queue Stats
18W - 34L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,060
504
2,384
11,712
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
6,499
464
3,480
6,734
3,912
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
SirVastik
Neith
10
0 / 5 / 1
5,849
418
6,051
8,387
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 3 / 0
6,393
457
5,518
12,417
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
jeree_sw
King Arthur
13
0 / 0 / 1
7,714
551
8,335
9,997
10,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BownerThyme
Bellona
13
1 / 1 / 0
7,907
565
4,753
10,980
14,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 7
6,752
482
2,661
10,185
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
DiscoNatsu
Hou Yi
11
0 / 0 / 3
6,075
434
2,822
4,555
1,696
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
cpwaves
Danzaburou
14
4 / 0 / 2
8,615
615
10,837
4,920
2,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
zchen12
Tsukuyomi
12
4 / 1 / 4
7,474
534
8,157
11,154
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
10
10
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
BownerThyme
Bellona
1
1
0
1
W
1
1
7
4.5
W
Hou Yi
DiscoNatsu
Hou Yi
0
0
3
1.5
L
0
1
0
0
L
1
1
0
1
L
Neith
SirVastik
Neith
0
5
1
0.1
L
2
3
0
0.67
W
Danzaburou
cpwaves
Danzaburou
4
0
2
5
L
King Arthur
jeree_sw
King Arthur
0
0
1
0.5
W
Tsukuyomi
zchen12
Tsukuyomi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
29,230
49,247
Taken
41,794
27,897
Mitigated
32,706
17,690
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BownerThyme
Bellona
4,753
1,949
0
2,838
10,980
14,813
0
0
10,980
0
57,125
W
2,661
188
300
2,206
10,185
9,111
179
2,277
7,908
13,968
0
W
Hou Yi
DiscoNatsu
Hou Yi
2,822
1,381
0
1,083
4,555
1,696
1,219
1,019
3,536
0
31,970
L
2,384
635
0
7,060
11,712
4,304
0
137
11,575
50,663
0
L
3,480
400
127
2,059
6,734
3,912
0
942
5,792
29,196
0
L
Neith
SirVastik
Neith
6,051
3,059
0
1,398
8,387
3,893
0
1,013
7,374
0
36,415
L
5,518
559
0
6,046
12,417
5,207
0
569
11,133
0
44,554
W
Danzaburou
cpwaves
Danzaburou
10,837
5,204
0
2,754
4,920
2,510
732
1,904
3,016
0
74,553
L
King Arthur
jeree_sw
King Arthur
8,335
1,001
0
1,000
9,997
10,581
0
0
9,323
0
64,366
W
Tsukuyomi
zchen12
Tsukuyomi
8,157
1,917
0
4,401
11,154
4,576
0
664
10,490
0
48,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
36,823
387
Minions Killed
405
0
Camps Cleared
0
1,255,016
Distance Traveled
1,388,932
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,907
565
130
9
0
248,460
0
W
Artio
6,752
482
18
1
0
300,365
1
W
Hou Yi
6,075
434
60
4
0
247,260
4
L
Sol
7,060
504
93
7
0
228,622
0
L
Eset
6,499
464
41
3
0
223,974
0
L
Neith
5,849
418
50
4
0
233,472
0
L
Chaac
6,393
457
79
6
0
293,083
5
W
Danzaburou
8,615
615
122
9
0
274,698
2
L
King Arthur
7,714
551
124
9
0
275,865
5
W
Tsukuyomi
7,474
534
75
5
0
318,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role