Player Matchup

Hades
Hades
 
Hades
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DemonDimensions
Sun Wukong
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,491 Elo+
Party 1
Mulan
Mulan
Miyukikurasaki
Mulan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 64L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
NosceTeIpsum1
Nu Wa
Level 122
God Stats
3W - 2L
1,257 SR
Queue Stats
49W - 37L
1,381 Elo+
Solo
Hel
Hel
TheFalsePope133
Hel
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 58L
1,443 Elo+
Solo
Team Averages
Level 86
1,451 SR
1,457 Elo+

VS

Team Averages
Level 95
1,567 SR
1,457 Elo+
Charybdis
Charybdis
PhenomSH
Charybdis
Level 82
God Stats
21W - 30L
1,435 SR
Queue Stats
171W - 175L
1,433 Elo+
Solo
Chang'e
Chang'e
Pig or BBQ
Chang'e
Level 103
God Stats
1W - 1L
1,749 SR
Queue Stats
75W - 77L
1,526 Elo+
Solo
Agni
Agni
ThIsThaWey
Agni
Level 38
God Stats
1W - 1L
1,673 SR
Queue Stats
3W - 4L
1,440 Elo+
Solo
Lancelot
Lancelot
The Roll
Lancelot
Level 125
God Stats
36W - 29L
1,479 SR
Queue Stats
134W - 147L
1,418 Elo+
Solo
Ares
Ares
wedo_rodriguez
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
9 / 1 / 13
14,019
1,168
29,433
17,918
12,320
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
DemonDimensions
Sun Wukong
19
5 / 0 / 19
13,412
1,118
16,773
13,716
13,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 2 / 10
14,261
1,188
22,581
19,342
19,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 3 / 20
12,552
1,046
18,608
10,275
5,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 3 / 23
12,670
1,056
11,683
14,848
11,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PhenomSH
Charybdis
15
0 / 1 / 0
10,000
833
0
2,887
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Pig or BBQ
Chang'e
17
3 / 3 / 4
12,268
1,022
26,418
28,773
11,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 2
10,869
906
6,767
14,059
5,852
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
The Roll
Lancelot
17
5 / 10 / 2
12,818
1,068
22,191
32,315
33,662
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 10 / 4
11,612
968
10,387
30,038
31,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
21
29
Kills
9
9
Deaths
29
85
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
1
13
15.5
W
Sun Wukong
DemonDimensions
Sun Wukong
5
0
19
14.5
W
9
2
10
7
W
3
3
20
4.33
L
Charybdis
PhenomSH
Charybdis
0
1
0
0
L
Chang'e
Pig or BBQ
Chang'e
3
3
4
1.67
L
0
5
2
0.2
L
Lancelot
The Roll
Lancelot
5
10
2
0.6
W
3
3
23
4.83
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,078
Damage
65,763
76,099
Taken
108,072
61,758
Mitigated
83,949
42,975
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
29,433
3,403
1,897
8,527
17,918
12,320
0
9,981
7,937
55,366
0
W
Sun Wukong
DemonDimensions
Sun Wukong
16,773
4,402
600
4,054
13,716
13,393
0
9,720
3,996
0
38,694
W
22,581
8,872
530
7,871
19,342
19,444
0
9,929
9,413
0
45,294
W
18,608
4,447
1,435
1,986
10,275
5,331
0
5,723
4,552
36,105
0
L
Charybdis
PhenomSH
Charybdis
0
0
0
115
2,887
1,168
0
2,601
286
0
814
L
Chang'e
Pig or BBQ
Chang'e
26,418
600
2,664
5,562
28,773
11,524
0
17,874
10,711
55,366
0
L
6,767
755
0
1,174
14,059
5,852
0
9,133
4,877
25,589
0
L
Lancelot
The Roll
Lancelot
22,191
5,802
0
7,275
32,315
33,662
0
14,250
17,640
0
53,755
W
11,683
2,027
8,679
7,396
14,848
11,270
0
8,219
6,629
29,069
0
L
10,387
1,022
0
557
30,038
31,743
0
15,866
13,828
25,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,914
Gold Earned
57,567
249
Minions Killed
183
13
Camps Cleared
5
1,139,992
Distance Traveled
722,982
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,019
1,168
66
6
2
238,693
0
W
Sun Wukong
13,412
1,118
52
4
2
256,790
1
W
Mulan
14,261
1,188
49
4
8
247,570
3
W
Nu Wa
12,552
1,046
36
3
1
190,914
1
L
Charybdis
10,000
833
0
0
0
7,151
0
L
Chang'e
12,268
1,022
70
6
1
214,722
1
L
Agni
10,869
906
31
3
4
146,585
1
L
Lancelot
12,818
1,068
67
6
0
191,321
0
W
Hel
12,670
1,056
46
4
0
206,025
0
L
Ares
11,612
968
15
1
0
163,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role