Player Matchup

Mulan
Mulan
Bubba13Fox23
Mulan
Level 81
God Stats
10W - 4L
1,891 SR
Queue Stats
115W - 86L
1,642 Elo+
Party 2
Cernunnos
Cernunnos
Dead_DreamZzz-_-
Cernunnos
Level 105
God Stats
2W - 3L
1,548 SR
Queue Stats
48W - 44L
1,536 Elo+
Party 2
Hera
Hera
GayP0tat0es
Hera
Level 128
God Stats
1W - 2L
1,569 SR
Queue Stats
38W - 25L
1,582 Elo+
Party 2
Pele
Pele
Loaffing
Pele
Level 119
God Stats
0W - 1L
1,336 SR
Queue Stats
21W - 20L
1,473 Elo+
Party 2
Hercules
Hercules
TripleCCC1
Hercules
Level 149
God Stats
53W - 35L
1,657 SR
Queue Stats
816W - 489L
1,674 Elo+
Party 2
Team Averages
Level 116
1,600 SR
1,581 Elo+

VS

Team Averages
Level 105
1,686 SR
1,591 Elo+
Vulcan
Vulcan
BakaDotExe
Vulcan
Level 122
God Stats
8W - 6L
1,896 SR
Queue Stats
176W - 121L
1,694 Elo+
Party 1
Heimdallr
Heimdallr
IronNova
Heimdallr
Level 110
God Stats
1W - 0L
1,912 SR
Queue Stats
56W - 45L
1,620 Elo+
Party 1
Hera
Hera
PinyaPi
Hera
Level 89
God Stats
2W - 4L
1,592 SR
Queue Stats
19W - 19L
1,552 Elo+
Party 1
Sobek
Sobek
Sandyghast
Sobek
Level 107
God Stats
1W - 2L
1,499 SR
Queue Stats
24W - 22L
1,561 Elo+
Party 1
Chaac
Chaac
Vacateduncle288
Chaac
Level 97
God Stats
36W - 37L
1,530 SR
Queue Stats
292W - 294L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
10,513
657
5,450
16,875
16,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
18
1 / 4 / 5
10,492
656
8,983
17,867
8,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 5 / 4
11,371
711
15,218
11,869
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
17
3 / 6 / 7
10,709
669
9,828
18,768
7,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
TripleCCC1
Hercules
18
4 / 2 / 6
11,249
703
18,371
14,380
9,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BakaDotExe
Vulcan
20
8 / 4 / 9
12,583
786
21,041
12,636
6,948
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
IronNova
Heimdallr
19
3 / 4 / 15
11,990
749
17,648
13,198
6,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
PinyaPi
Hera
18
1 / 1 / 9
10,675
667
7,468
6,778
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
18
3 / 2 / 11
11,707
732
8,119
22,390
29,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 2 / 9
11,815
738
15,384
20,163
21,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
13
Kills
22
22
Deaths
13
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BakaDotExe
Vulcan
8
4
9
3.13
L
2
5
4
0.8
L
Cernunnos
1
4
5
0.88
L
3
5
4
1
W
Heimdallr
IronNova
Heimdallr
3
4
15
2.63
L
Pele
3
6
7
1.08
W
Hera
PinyaPi
Hera
1
1
9
5.5
W
Sobek
3
2
11
4.25
L
Hercules
TripleCCC1
Hercules
4
2
6
3.5
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,850
Damage
69,660
79,759
Taken
75,165
48,548
Mitigated
67,544
10,939
Healing
16,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BakaDotExe
Vulcan
21,041
5,682
0
0
12,636
6,948
1,123
4,162
8,474
63,804
0
L
5,450
346
0
960
16,875
16,668
0
9,104
7,771
0
18,860
L
Cernunnos
8,983
4,850
0
3,172
17,867
8,308
2,489
10,795
7,072
0
42,684
L
15,218
2,962
0
858
11,869
5,862
120
5,810
6,059
74,559
0
W
Heimdallr
IronNova
Heimdallr
17,648
8,657
0
0
13,198
6,923
3,300
1,364
11,834
0
49,630
L
Pele
9,828
1,410
0
2,822
18,768
7,729
0
6,167
12,601
0
27,207
W
Hera
PinyaPi
Hera
7,468
1,663
0
1,119
6,778
2,882
410
1,506
5,272
36,797
0
W
Sobek
8,119
882
3,129
5,312
22,390
29,408
576
4,726
17,664
17,349
0
L
Hercules
TripleCCC1
Hercules
18,371
6,499
0
3,127
14,380
9,981
0
5,743
8,637
0
47,257
W
15,384
2,510
0
6,531
20,163
21,383
837
3,460
16,703
1,006
28,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,334
Gold Earned
58,770
319
Minions Killed
262
0
Camps Cleared
0
1,692,162
Distance Traveled
1,670,368
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,583
786
95
6
0
334,746
5
L
Mulan
10,513
657
26
2
0
325,539
3
L
Cernunnos
10,492
656
71
4
0
298,714
1
L
Hera
11,371
711
119
7
0
309,972
0
W
Heimdallr
11,990
749
73
5
0
316,916
5
L
Pele
10,709
669
35
2
0
392,838
1
W
Hera
10,675
667
49
3
0
331,183
6
W
Sobek
11,707
732
9
1
0
342,910
5
L
Hercules
11,249
703
68
4
0
365,099
4
W
Chaac
11,815
738
36
2
0
344,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role